If our classic Sierra/Lucasarts games were made today...

Started by TandyLion, Fri 06/02/2009 04:49:02

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TandyLion

I've been a lurker here for some time, but I've been visiting the forums and AGS site for many years. I was recently thinking about the type of game play that existed back in the early 90's, and how that type of game play may be perceived today. Now don't get me wrong, we're all here because we enjoy classic pixel perfect adventure games, but what if our favorite games were released in 2009.

What would a modern Quest for Glory look like? High res 3D Antwerp?
How would good ol' Lucasarts alter a linear (but fantastic) game like Loom?
Or, how would they bring to life the text based Wishbringer?

Rather than hash over every game, I'd like to hear a few people discuss their favorite classics, and what they could imagine a 2009 edition of it would be like. Enhancements, voicetracks, all that nonsense.

I think it would be an amusing topic. My example is below.

-------

One of my choices:
GAME:
Legend of Kyrandia

ADDITIONS:
Perhaps additional Magic Stone powers, a World Map, and a lot more detailed back story on the World of Kyrandia.

Yes, my suggestions are lame, but it was just to give an example. If this topic dies, oh well. But maybe some people will have some fun with it. :) Thanks for reading.

Shane 'ProgZmax' Stevens

The sad thing is that the expectations of people have gotten so ridiculous that old games released today would be far from blockbuster material.  Sierra games in particular, if they were just coming out, would be seen as medieval torture devices for killing the player repeatedly and having difficult to ridiculous puzzles.  We live in a time where the gaming medium is focused more on visual than mental satisfaction, unfortunately, and I don't think an upgrade to 3d would be enough to make these games sell like they once did.

Babar

It is an interesting question....aside from improvements in graphics (3D), what advancements have been made in Video Games in the past few years? I suppose more memory allows for a more advanced AI (but do any recent games really take advantage of this?).

A larger gameworld would probably be possible, too, but I'd be worried about the 'genericness' of all the areas and levels (as opposed to the uniqueness and different atmosphere in each and every screen/area of Kyrandia, for example).
The ultimate Professional Amateur

Now, with his very own game: Alien Time Zone

Nostradamus

"If a classic Sierra\Lucasarts games were made today..."

Sounds like the ultimate MAGS topic to me... hey february winner whoever that may be.. use it please!



zabnat

Well, if LucasArts would make Loom today, I'm pretty sure Bobbin would be a Padawan and the Elders would be Jedi Masters. The game would be consoletype action adventure.

monkey0506

Interestingly enough zabnat, LA did do a remake of The Secret of Monkey Islandâ,,¢. They stayed very true to the original storyline. It was kept very low-key and never officially released, but you can read more about the project here.

:=

ManicMatt

Well, I imagine Broken Sword would become 3D and have crate pushing puzzles and boring ledge climbing sections in it, and he'd ditch the lovely Nico in favour of some bitch.

Jakerpot

Hey! You can see this for real with the new Sam & Max! Its 3D.
I dont played it yet.



InCreator

I Leisure Suit Larry was made today, it would look cartoony with cell-shaded boobs, have no real sex in it and felt like a stupid piece of kiddie trash.
Oh wait--

Jakerpot

A new lesuire suit larry (box something) is beign made right now.



Play_Pretend

Dear gods I hated LSL: Summa Cum Laude...it wasn't even an adventure game, just a marketing trick using a popular character to sell you a bunch of mini-games you have to play over and over and over.

JRock

I personally want to see Uninvited tranformed to 3D.  They did it with Shadowgate, why not Uninvited?  I'd pay to see how it would turn out cuz Uninvited is one of my favs of all time.  Probly never gonna happen but good concept though.

Snake

Quote from: monkey_05_06 on Fri 06/02/2009 07:10:56
Interestingly enough zabnat, LA did do a remake of The Secret of Monkey Islandâ,,¢. They stayed very true to the original storyline. It was kept very low-key and never officially released, but you can read more about the project here.

:=

I can't seem to find it, the only interesting thing I see is the new Indie game.
Grim: "You're making me want to quit smoking... stop it!;)"
miguel: "I second Grim, stop this nonsense! I love my cigarettes!"

miguel

I also could not find that remake, Monkey!
But then I thought it was a joke that I wasn't getting it's meaning and didn't care.
Working on a RON game!!!!!

monkey0506

Hmm...now I can't seem to find the page on it either. That's strange. It wasn't anything you could find directly on their homepage...but the link I had for it seems to not be working....

Spoiler
I intentionally linked to the page for Star Wars: The Force Unleashed. That was the joke. Wannabe pirate, wannabe Jedi...same difference!
[close]

8)

Snake

Quote from: monkey_05_06 on Sat 07/02/2009 20:04:18
Spoiler
I intentionally linked to the page for Star Wars: The Force Unleashed. That was the joke. Wannabe pirate, wannabe Jedi...same difference!
[close]
8)

lol!

BASTARD!
Grim: "You're making me want to quit smoking... stop it!;)"
miguel: "I second Grim, stop this nonsense! I love my cigarettes!"

Ghost

Now call me hyper-optimistic, but especially text adventures could easily be made today. There is no graphic aspect, and the writing of several Infocom games was outstanding, so there is no "aging of graphics"/graphics comparison. You could just wrap it up in a nice middle-to-low standard game engine (the one they used for Zanzarah comes to mind).

And they were complex enough in their own rights too, so hey, Wishbringer 2009?
Easy! Easy!! You hear me?? EASY!

Spoiler
The hardest part would be to fit the glowing plastic stone into a jewel case.
[close]

SoSheSaid

Quote from: Strange Visitor on Sat 07/02/2009 04:51:13
Dear gods I hated LSL: Summa Cum Laude...it wasn't even an adventure game, just a marketing trick using a popular character to sell you a bunch of mini-games you have to play over and over and over.

Agreed, it was more then horrible, almost insulting even! The sad part is I know many a male, that loved the newish LSL game. Memories............
"Imagination will often carry us to worlds that never were. But without it we go nowhere." ~Carl Sagan

miguel

Jedi? Pirate? Er...
Ahh!!!! :D
miguel finally gets the joke and giggles
Working on a RON game!!!!!

Myazuid

lol miguel, don't be too hard on yourself! The 'joke' was a difficult one to get haha ;)

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