Let's build a new AGS demo game!

Started by cat, Sun 14/05/2023 19:41:43

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Crimson Wizard

#180
Alright, I went ahead and added LICENSE and COPYRIGHT files. Please check them out here:
https://github.com/adventuregamestudio/ags-demo-game

@RootBound,
I did not follow the asset discussion; could you make a list of people participating in their creation? I suppose this may go without specifying exact sprites, as I will simply add everyone under "AGSQuest Contributors".

But also, I noticed that the game features sounds by different authors, likely downloaded from somewhere. Please tell their sources and if they require any attribution? Ideally there should be a list
 - asset - by X (url or email).
 - asset - by Y (url or email).
etc

Also, does anyone know, who is the actual author of the Roger sprites that the wizard character(s) are based on, and cursor icons? I know these come from our default templates, but these templates mention a list of authors without specifying who did what.

RootBound

#181
Hi @Crimson Wizard I did my best to locate the creators of all the sprites and credit the authors of the sounds. These are included in the in-game credits.

EDIT: Here are the in-game credits:
Original Roger sprites by ProgZmax (Shane Stevens), recolored by Hobo.
Roger sprite mage paint-overs by Rootbound.
Background art by Rootbound.
Inventory item art by Danvzare.
Cursor icons by CaeserCub
APOLLO color palette by Adam C Younis (lospec.com).
Public Domain sounds by Freesound.org users egomassive, kyles, maodin204, and splicesound.
They/them. Here are some of my games:

Crimson Wizard

Thank you, but there's something else:

Quote from: RootBound on Mon 13/05/2024 15:41:17Public Domain sounds by Freesound.org users egomassive, kyles, maodin204, and splicesound.

So, I am reading here:
https://freesound.org/help/faq/#what-do-i-need-to-do-to-legally-use-the-files-on-freesound

and it sais that you must tell a license these sounds are distributed under.
They refer to this example of attribution from Minecraft:
https://www.minecraft.net/en-us/attribution/sound

Do you still have links to each sound?

RootBound

@Crimson Wizard I don't have links, but i made sure when downloading that the sounds I used were all Public Domain (CC0).
They/them. Here are some of my games:

Crimson Wizard

Quote from: RootBound on Mon 13/05/2024 18:22:03@Crimson Wizard I don't have links, but i made sure when downloading that the sounds I used were all Public Domain (CC0).

Ah, that's a pity, but I guess they may be found later, using the names of authors.

Anyway, I amended contributors list, and also uploaded palette.png into Assets, for the future artist reference.

Crimson Wizard

#185
Unfortunately, after RootBound have completed a part of this new Demo game, there was no more interest to develop it.

The game is still present here in this repository:
https://github.com/adventuregamestudio/ags-demo-game
It contains 4 rooms, 2 of which are intro and 2 are playable rooms. The script is relatively small too.

Since there's no progress, I propose a medium effort to wrap this up and add to the distribution of AGS Editor.

If there are any volunteers, then following needs to be done:
- Test that the game is at least formally working (no glitches, crashes etc).
- Check if the game script is fine (clear, consistent, easy to understand, no obvious errors).
- Provide fixes if necessary.

brushfe

I'm happy to volunteer ! I'll write back on the points listed as soon as I can.

Rik_Vargard

When I start the game I get this error message:


Crimson Wizard

#188
Quote from: Rik_Vargard on Yesterday at 15:59:59When I start the game I get this error message:

The sprite file is not contained in the repository, because binary files do not work well under git. It is supposed to be recreated after opening the project for the first time.

If this error occurs when you clone the project to a new clean folder, then this is a mistake in AGS Editor, which displays a wrong error message.

EDIT:
here's what it should normally display:
Quote---------------------------
Adventure Game Studio
---------------------------
Spriteset file (acsprset.spr) was not found. Would you like to try reimport sprites from their sources? Otherwise, we'll generate an empty spritefile.
NOTE: you may always try reimporting sprites later using respective menu commands.
---------------------------

Rik_Vargard

So how can I fix this?
I created a new folder and moved eveything in it, but I still get the same error.

Crimson Wizard

Quote from: Rik_Vargard on Yesterday at 16:50:20I created a new folder and moved eveything in it, but I still get the same error.

I dont really understand, did you unpack this repository in a folder where something existed before, or into a completely blank new folder?

In any case you can do File -> Restore all sprites from sources.

Rik_Vargard

Quote from: Crimson Wizard on Yesterday at 16:51:53I dont really understand, did you unpack this repository in a folder where something existed before, or into a completely blank new folder?
In any case you can do File -> Restore all sprites from sources.

OK I tried the unpack in a new folder and that works
Restoring all sprites also works

Thanks!

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