Making an adventure game, timeframe?

Started by bemushroomed, Thu 31/03/2022 02:22:32

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Cassiebsg

No, that "tedious question-stuff" is removed from your profile after a certain amount of posts (since by then, the admins can be fairly sure you're no a bot/troll).  ;)

I learn Blender the same way you learned 3D, by having a specific goal and searching for tutorials that fit what I wanted to learn. I also gave up several times on another program that I wanted/needed to learn for the exact same reason... the upstart was just sooo boring that I it was impossible to keep it up (not that I don't agree that it was needed, but maybe the boring stuff should be placed after a few "hands on" exercises first... or just teach those as going along).

At the end of the day, use the AGS tutorials not to follow them, but to learn "how to" and "know how", then start coding your game and adding stuff and so on, you can then use those tutorials has "help" because you already have the know how about the concept of how it works. And use the forum to ask for help whenever those or the manual aren't enough.
There are those who believe that life here began out there...

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