Which are the most recent adventure classics in your opinion? IMO, they are
Runaway(2001/2003)
Gabriel Knight 3(1999)
Discworld Noir(1998)
Sadly, only three games.
You forgot "The longest journey" and maybe "Syberia"...
heh they're really recent to me, as I played none of them :p
I'd say Gabriel Knight 3 and Grim Fandango. Obviously "recent" is a very relative term.
Sooner or later they'll all be "classics". Yes, even EMI. (Though it'll probably take a while...)
EMI is under 'classics' on the lucasarts site ;)
Gilbert Goodmate.
No, wait...
:P
GRIM FANDANGO!!!
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GK3, MI4, Grim fandango a while back, siberia, ?BS2?
I wouldnt say that EMI would be a classic. I even enjoyed Gilbert Goodmate more than it. As for Syberia and TLJ, I guess you're right.
I don't think Syberia is a classic
I mean
no,
oh well :) opinion problem
Curse of Monkey Island. The 2-D graphics are superb, the music is excellent, and just that feeling of really being there is what makes this game one of my favorites. I think the voice acting also is top-notch. I already beat this game awhile back but just started playing again for ideas for a game i would like to make.
Runaway was suppsed to be out in America this week, but no one I spoke to knew anything about it.
Damn you lazy retailers. Damn you.
Why would they know of an incoming adventure game. ;)
"I thought those games were dead..."
Both Syberia and Post Mortem are classics IMO.
In Syberia, I especialy liked the part when the opera diva sings. The sound is way above average, definately cd quality.
I can't imagine anyone not considering Grim Fandango as one (as has already been mentioned), and it came out in 98, same as Discworld Noir as you mentioned. Speaking of DW:Noir, it's one of my absolute favorite adventures, but I don't really know how much it can be considered a classic. I liked it for very specific reasons, but I don't think it was really as flawless an adventure as some of those others (although I've not played Syberia so I can't comment on that).
I'm sure CMI will reach classic status, though I'm not too thrilled about that. I think that if that game had just been "Curse of Something Else" rather than Monkey Island I'd hold it in much higher regard. Then again, we'd all accuse it of being a MI ripoff. Ah well, so it goes. Out of context of the series, it's certainly a great game in its own right. It's worth mentioning that when I was replaying this game last year, my roommate noticed me playing and could hardly believe it came out in 1997, the graphics were so clean. That's what you get when you're inundated with crappy real-time 3D--you build up lower expectations, where higher technology can supercede actual beauty and style. However, it looks like Broken Sword 3 is going to throw all that out the window. Dear God, I can't wait for that game. Without being too presumptuous, I'd like to ALREADY nominate that game to be a future classic. Hats off to Revolution.
Well, that was certainly an unfocused post
DW:Noir was also never released here.
Some days I think I should just move to Europe for the adventure games.
Rode: It was released under a budget publishing line. I'm not sure when exactly that was, but it's how I played the game.
i got noir off the interweb i think
i didn't know how to download a cd, can i just print it out, cut it out and put it in my cd player????
You laugh, but here's a situation my brother ran into at work recently:
Dolt: "Hey Jason, can you help me find a birthday card for so-and-so on the internet?"
Jason: "Fine."
Googling ensues. Animated e-cards are found.
Dolt: "Can you print that?"
Jason: "Are you sure?"
Dolt: "Yeah, that's perfect."
Printing of one frame of animated card ensues.
Dolt: "Can't you print the whole thing?"
Jason: "What do you mean?"
Dolt: "The whole thing."
Jason: "You mean the animation?"
Dolt: "Yeah."
Jason: "But... it's an animation..."
Dolt: "Can you print it?"
Eyes of Jason bugging out of head in baffledom ensues.
Dear Lord...
My friend worked at Legoland in one of the retail stores. There was a big lamp post visible through the window, and he'd pass the time counting how many people walked into it every day. He used to tell us stories of the ways people would walk into it, from just unceremonially walking straight into it, to walking into it backwards while talking on a cell phone. The best one, though, goes like this:
Kid walks over to pole and rests against it for a minute.
Kid sits down to tie his shoelaces, still resting sideways against the pole.
Kid gets up and proceeds to immediately walk into the pole.
Anyway, that wasn't really related at all, but rode's post somehow reminded me of it.
Alright.
I found a guy who's heard of the game.
He said the store got a copy. A copy.
They only got one because they didn't think anyone would buy it. Why would you even bother? Come on.
Anyways, apparently someone took it out of his hands before he even put it on the shelf, and all kinds of people have been asking about it, much to his surprise.
They will be getting more copies soon. Yay!
Geez. I've known about this game for ages now, so I've not been aware of the apparent lack of general knowledge about it. Marketing departments like the one employed by Tri Synergy apparently are playing some part in the declining sales of adventures. It's reassuring to hear that the retailer was getting requests for the game, though.
Yeah, when I went and saw Tony Tough on the shelves, I picked it right up. I didn't want it dissapearing, and the guy at the counter was like, yeah, this is our only copy... nice find.
Well, I went back to the store on my way home tonight.
They had a copy.
A copy.
Now, I may just be, you know, assuming things here, but I find that very odd.
Anyways, I have it and they suck and that's that.
Yay me.
I didn't mind CSI, but it needed more of a plot. I just recently got GK3 and that is very nice. Post-Mortem was okay
But definetly Longest Journey and Cyberia