Is it possible to make a game in AGS that uses Nethack-style movement? Basically, instead of moving all over the place over the screen, everything is squares, you move up and down and left and right, from square to square. Objects are in various squares. It's kind of simplified graphics.
If my question is not clear, please let me know and I will try to elaborate on my idea.
Should be, just look into keypresses in the help file, and make the character move in certain increments per click. I would write out how to do it, but I haven't adjusted to the new script style yet....
You want to make a game like this old "classic"?
http://amiga.emucamp.com/valhalla.htm
I was thinking you were talking about roque style games, like Dungeons of Moiria. MAn, I still love that game....
It's possible and rather simple to do.
Here (http://www.savefile.com/files/2025981)'s a small demo I made months ago using version 2.7 - it is already compiled and you can play it, but it also included the source code, so you can see what I actually did.
(http://i8.photobucket.com/albums/a7/dkh2/tileengine.png)
It loads a map file and displays a soldier on top of it, that moves around from one tile to the next tile.