Point n Click jam - 14th to 29th November

Started by Seventeen Uncles, Tue 26/08/2014 10:57:59

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Seventeen Uncles

This just popped into my twitter feed:

QuoteCreate a Point and Click adventure in 15 Days.

The game can be of any size/length.
It must resemble the graphic style of a game from 80s/90s (LucasArts / Sierra / Delphine etc).
It must look / sound / feel / play as if it is from a retro system (of your choice) using it's respective palette and resolution.
It can use a SCUMM Verb/Object style system, or something of your own creation.
Activity Feed

Tweets with the hashtag #pointclickjam, screenshots, video uploads, and blog posts of jam games will be pulled into the feed while they're being worked on.

http://jams.gamejolt.io/pointandclickjam


Ghost

#2
Sweet. Almost... like... y'know, HALF of a MAGS :=


Snarky

I don't really get it. If I understand correctly, the rules are all announced already, so people could start working on their games now if they wanted. Is there a contest component to this that I'm missing?

The only motivation to keep to those two weeks seems to be that others may be sharing their progress with a hashtag, which might be inspirational, I guess?

???

Seventeen Uncles

Quote from: Snarky on Tue 26/08/2014 13:55:50
I don't really get it. If I understand correctly, the rules are all announced already, so people could start working on their games now if they wanted. Is there a contest component to this that I'm missing?

The only motivation to keep to those two weeks seems to be that others may be sharing their progress with a hashtag, which might be inspirational, I guess?

???

You could pretty much cheat at any gamejam, just make a kickass game in advance and modify it to meet the criteria of the jam.

Generally speaking tho theyre all done in good faith as its just a bit of fun really.

CaptainD

Will be interesting to see what people can come up with for this.  Making an adventure game in a month is insane enough, but in 15 days... ?  Unless you have a team of talented, focused, and unemployed (!) people working together on a game, it's hard to see how anyone could create more than an extremely short / basic game in that time-frame.

Ghost

Quote from: CaptainD on Tue 26/08/2014 15:57:11
...but in 15 days... ?  Unless you have a team of talented, focused, and unemployed (!) people working together on a game, it's hard to see how anyone could create more than an extremely short / basic game in that time-frame.

Nah. A moderately insane guy with a coffee maker and a family pack of Twinkies can make roughly 24 1/3 OSD games in that timeframe.


CaptainD

True... I had forgotten the time-bending nature of OSD gamedev...

Stacy Davidson

Anybody taking part? Sounds like fun, in a sort of drop everything and take an amnesia fortnight kind of way.
-Stacy Davidson
Jack Houston and the Necronauts
Warbird Games
www.warbirdgames.com

Stupot

I'm put of by the rule that it must resemble the graphical style of the classic 90s games. Is this a game jam or an art contest? I can't draw in any style other than what happens to fall off my pencil, so I'm out.
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SDMono

I am in!!! Don't be put off by the rule that it has to resemble the graphical style of a classic 90s game. That only means you have to use a specific color palette and bend it to your will!!! hehehe Cannot wait what you guys come up with!!!

Scavenger

If any of you need an artist familiar with working with VGA, just message me. I'd enter, but I don't think I'd be able to program and write a game in that time. I've done a game jam before, and that was pretty fun.

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