3D adventure games.

Started by Stupot, Mon 08/09/2008 23:55:15

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blueskirt

Mind, the "no matter how bad people might say it is." wasn't directed to you, miguel. :)

Generally when I say I like the adlib or soundblaster version of a soundtrack, someone tell me the MT-32 version is better. :)

miguel

I knew that, it's cool.
And I've learned some stuff from this thread!
Working on a RON game!!!!!

Shane 'ProgZmax' Stevens

Quoteyou can get almost completely realistic music on a PC with MIDI.

The obvious problem here is that no two soundcard developers use the same instrument set (hell, quality differs widely between the sb16 and awe32), resulting in widely different playback quality.  These days, General MIDI is just not a logical choice for any musician who wants his music to sound the same for everyone.

jetxl

Quote from: ProgZmax on Thu 25/09/2008 07:23:57
Quoteyou can get almost completely realistic music on a PC with MIDI.

The obvious problem here is that no two soundcard developers use the same instrument set (hell, quality differs widely between the sb16 and awe32), resulting in widely different playback quality.  These days, General MIDI is just not a logical choice for any musician who wants his music to sound the same for everyone.
Wasn't the first "plug-in" for ags some driver that made all the midi sound the same on every system? And by the way, what can be done with midi can also be done with modules.

And now for something completely different.

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