Secret of Monkey Island

Started by Jimi, Sat 08/03/2003 11:58:09

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LL Notorious B.I.G. Will C-H

monkey island 4 was POOR!
i havent been able to play 3 as my puter is too shite
Punk Quest 0.5 is now available for your perusal if you so wish http://punkquest.to-j.com

Jimi

 :o "WWHHHHHHHHHHHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAATTTTTTTTT"!!!!!!!!!!!!!!!!! :o

Scummbuddy

Jimi!  What did we tell you... calm down with your responses in legnth and how often.  please.
- Oh great, I'm stuck in colonial times, tentacles are taking over the world, and now the toilets backing up.
- No, I mean it's really STUCK. Like adventure-game stuck.
-Hoagie from DOTT

VaporeonEvolved

sam'n'max was one of lucasarts's mistakes? can't be- the game's cool!

remixor

Quote from: VaporeonEvolved on Tue 01/04/2003 08:49:18
sam'n'max was one of lucasarts's mistakes? can't be- the game's cool!

Right.  He meant that the games he listed are great enough that they outweigh any mistakes LucasArts has made.  I'd tend to agree there  ;D
Writer, Idle Thumbs!! - "We're probably all about video games!"
News Editor, Adventure Gamers

Jimi

Soz ScummyB.

I have only played: (lucas arts games) Monkey Island 1, Monkey Island 2, Star Wars episode 1, Star Wars Jedi Power Battles, and Yoda Stories.

Ghostmaker

thank u remixor, u have saved many people some embarisment.
So, this is AGS, i have seen more amature

Roy Lazarovich

I'm not sure about it, but I believe Monkey.001 is not an archive, it's a file in the game itself, obviously, you should click on executable files (EXE), if you don't have it, you probably didn't download the whole thing.
If you are just missing the EXE than you can play it using ScummVM

Ghostmaker

It would be a lot easyer, just to get on kazaa and download it again. its only 8mb comes in a convinent self-extractor, and its own personal .exe file to run nthe game. (no more using scummVM)
So, this is AGS, i have seen more amature

Jimi

If you read the whole thread, You'll find that I've got AND completed MI1, and MI2. I am currently playing MI3. I've only just managed to get that working!

Roy Lazarovich

You're doing quite a Monkey Island marathon there

Jimi


DGMacphee

Quote from: Trapezoid on Fri 28/03/2003 17:56:40
DG: Careful, people who said that after CMI either had to eat their words or miss out on Grim Fandango. :P

The robot monkey was from EMI.

I'm safe.
ABRACADABRA YOUR SPELLS ARE OKAY

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"Ah, look! I've just shat a rainbow." - Yakspit

Adamski

The only mistake Lucasarts made was all those freakin' Star Wars games... and possibly the Dig and Monkey 4. Yes, definatly Monkey 4.

DGMacphee

I'll second that.

They need another DOTT or Sam n Max.
ABRACADABRA YOUR SPELLS ARE OKAY

DGMacphee Designs - http://www.sylpher.com/DGMacphee/
AGS Awards - http://www.sylpher.com/AGSAwards/

Instagame - http://www.sylpher.com/ig/
"Ah, look! I've just shat a rainbow." - Yakspit

Ghostmaker

dont forget MI3, that game was pushing the edge of crap, i recon, they shouldn't have made it so dam 3D, i liked the way that guybrush made those funny little faces in MI2, and what the hell was with taking away the actions bar down the bottom. but hey you have to move with the times, and if that means no more games like DOTT, Sam & Max and other such classics, then, so be it, now im of to find some rope so i  can hang myself, can people sue if i blame my death on George Lucas  :-X
So, this is AGS, i have seen more amature

Adamski

#76
Monkey Island 3 was of the higest quality. Analyse the soundtrack, the background art and animation before passing it off as a mistake. Even though the writing and humor (and Guybrush's character to an extent) was very different, it still bares all the hallmarks of what made the previous two Monkey Islands great. It also has a brilliant soundtrack, gorgeous background art and fluent animation. Unlike Monkey 4, which watered the humour down to an embarrasing level, had some truly awful plot devices (the whole Herman Toothrot and Robot Monkey stuff made me vomit everywhere). Monkey 3 had originality, Monkey 4 relied on bad parodies and re-used ideas. Did I mention the soundtrack, background art and animation was great?
The long and short of it is that if you do a bad game, you do a bad game, whether it's in 248912x83531 with 32 trillion colours and photorealistic 3d or in 160x100 with 16 colours. If a company were to truly move with the times and do a fully 3D adventure game using the latest stuff such as normal mapping, unified lighting and skeletal animation systems, provided it had a solid plot and original ideas and good dialog, 3d art, soundtrack etc. it would be great.

Edit: and this goes for the 3D adventure engine thread too :)

Jimi

WELL SAID!!! And the classic: "I'm selling these fine leather jackets" is still there! I admit, though, MI3 takes some getting used to, but I still think they did a great job! And the artists that drew all those backgrounds, my hat goes off to you.  ;)

Ghostmaker

#78
Fine. You win, the animation was bloody good, and the soundtrack was classy, and some of stans jokes were not all that bad, but i stick by what i said about the actions bar, and what was with making Guybrush look younger. But hey, when i look for a game, i dont mind if it has 256 colour animation, or if it lacks a soundtrack, i like my games to be origanal, or better than the origanal, and funny, really bloody funny. personaly, i would give up unified lighting and skeletal animation if i ment we could have the classic gameplay back, with all the fun and lol's it brought.
So, this is AGS, i have seen more amature

Trapezoid

Dark: I mostly agree on you with CMI, but EMI was, I think, more original than CMI. CMI, I feel, reused old ideas from the previous games, such as the "part where you're stuck somewhere and there's a bunch of useful tools which you can't reach" and such, whereas EMI's humor and style were more quirky parody stuff. It twisted the pillars of the MI series more than people were expecting, which I guess wasn't what they wanted. Even Ron Gilbert says that game developers don't owe the public anything.

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