The history of ScummVM

Started by Snarky, Wed 18/01/2012 18:35:35

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Snarky

Since we're in the early stages of organizing AGS as an open-source project, maybe we can learn something from the history of one of the most successful adventure game-related projects, ScummVM. Conveniently, Ars Technica has an article about just that.

They also link to some interesting project pages, like the ScummVM Coding Conventions which help ensure platform portability. Those are issues we should probably keep in mind and practices we might want to emulate in a future refactoring.

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