I made these a while ago and thought that I might as well share them. They are higher resolution, which I know that not everyone likes, but I just wanted to see what SQ3 could look like with some more detail. Not all of the backgrounds are created equal, but this is where I left them.
Without further ado...
(https://lh6.googleusercontent.com/-Q-BOVUODbOc/T4_JaXM92xI/AAAAAAAAAE4/IK1Fjbl6KGk/s963/14cockpit_02.png)
(https://lh4.googleusercontent.com/-ofEBCn-IrjU/T4_JZiB2DmI/AAAAAAAAAEw/8HV1J8eweJ4/s1012/13tinker_toys_ship.png)
(https://lh6.googleusercontent.com/-Lr4anzG5yv0/T4_JUEk6z_I/AAAAAAAAAEY/5o8jiW-uhPI/s964/11tie_fighter.png)
(https://lh6.googleusercontent.com/-6_RZaZ-smYI/T4_JWwp3dJI/AAAAAAAAAEo/aSO6TejlMbs/s962/12bucklift_Start.png)
(https://lh3.googleusercontent.com/-rKSf8AJux2c/T4_JV1Mk3jI/AAAAAAAAAEg/lc456UDX3Lg/s1037/10rat_lair_RASTER.png)
(https://lh6.googleusercontent.com/-K_WjTOS2YuQ/T4_L5UwtKOI/AAAAAAAAAFI/-IxEowPuO8s/s1010/09robotSystems_RASTER.png)
(https://lh4.googleusercontent.com/-V2b0d0iEH-I/T4_MZicOC4I/AAAAAAAAAFU/on0JfwCnwFQ/s936/08MechHead.png)
(https://lh4.googleusercontent.com/-ryzxIxIqQhc/T4_JOdNH-YI/AAAAAAAAAEA/QRm0zjnAPgQ/s963/06west_tunnel.png)
(https://lh6.googleusercontent.com/--S7ZfgObMs4/T4_JJqGs0nI/AAAAAAAAADo/pnC9K8cwe9s/s960/05crash_scene.png)
It's sort of nice to look at them fullscreen.
Anyways, I thought they may be enjoyed by others so here there they are.
visionmind
Very nice work! I would have recognized this instantly (even without you telling what they were!).
Have you done any character work for this size backdrops? I'd be curious to see...
I tried, but it was terrible. I even did an animation of it, and while the animation looked fine, the art itself was terrible. I used a cutout method where all the joints were linked together, and if I had a good hi-res drawing of good ol' Roger it would have looked okay, especially if I took the time to smooth all the seams, but because my drawing was so primitive looking it just didn't work.
Thanks for your comments.
visionmind
Very, very nicely done artwork there, Visionmind. Quite like the inside of the Aluminium Mallard that you've done. And, well, I'd love to see a high-res Space Quest remake!
Wow.
Just... wow.
HELL YEA! Wheres our SQ3?
Thanks everyone.
I actually did the top level (the rails) too, but I couldn't think of a way to make them interesting (no junk, no scratches, no robots) because they were too plain.
I really need to work on and learn how to make good character art too, so I could at least do a walk around with a good hi-res character.
Thanks again everyone.
visionmind
it's SUPER, man))