"Companies"

Started by Tiki, Sat 03/09/2005 00:16:01

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Kinoko

Quote from: Pumaman on Sat 03/09/2005 12:38:24
Well, the benefit of using a "Company" name is that it can be much more memorable that your real name is. If you have a boring or hard to pronounce name, for example, people probably won't remember it; so in that case, using a made-up company name instead (especially if it has a logo), can lead more people to remember who made the game.

Bingo! This is exactly the reason I want my `Mushroom republic` logo at the front of my games. Hopefully when I have a few done, it'll start to become somewhat memorable. My name is pretty boring, I wouldn't expect anyone to remember that.

Snarky

If I were to release a game, I'd probably just brand it with my forum avatar and nick. That way, identifying me with the game would be extremely easy, and I wouldn't have to worry about people remembering my real name (in a good way or in a bad way).

Ishmael

The games I've so far got done have included my (at the time current) forum nick, and Dima Software's name somewhere on the main menu or so. I've had no splash screens of advertisery sort, which I tend to dislike.

Also, about the movie credits being in the beginning, in The Return Of The Mummy there were no opening credits of any kind, or atleast aren't on the VHS release of it.
I used to make games but then I took an IRC in the knee.

<Calin> Ishmael looks awesome all the time
\( Ö)/ ¬(Ö ) | Ja minähän en keskellä kirkasta päivää lähden minnekään juoksentelemaan ilman housuja.

simulacra

Hmm... my game has turned out to be a logo-rama, but all the logos are actual organisations involved in the production: the publisher, the artist group I'm in and my own design bureu. I am not sure I like it.

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