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Community => Adventure Related Talk & Chat => Topic started by: Trumgottist on Sun 08/02/2004 00:30:10

Title: TCN Awards: The results
Post by: Trumgottist on Sun 08/02/2004 00:30:10
Voting is closed, and the first results are revealed!
Title: Re:TCN Awards: The results
Post by: Pumaman on Sun 08/02/2004 20:14:45
Thanks for keeping us up to date :)

The TCN awards are a good way to see how AGS games are stacking up against other amateur adventures made last year, so check them out people :)
Title: Re:TCN Awards: The results
Post by: Privateer Puddin' on Sun 08/02/2004 20:17:47
http://trumgottist.com/crowsnest/ just incase people dont know it, or too lazy to look in his profile

I'm enjoying seeing how close the votes are for each awards :D
Title: Re:TCN Awards: The results
Post by: Trumgottist on Sun 08/02/2004 21:35:20
QuoteThe TCN awards are a good way to see how AGS games are stacking up against other amateur adventures made last year

Sure, but I don't see the point in separating games by engines. One of the reasons for TCN to exist is to bridge the gap between the different engines. Why should it matter that I use Sludge for my game while you use AGS, as long as we are making good games? The player doesn't care, or at least he/she has no reason to care. It has been proved that both AGS, AGAST and Sludge are capable of creating good, technically solid games.

Quote from: Privateer Puddin' on Sun 08/02/2004 20:17:47
http://trumgottist.com/crowsnest/ just incase people dont know it, or too lazy to look in his profile
Or doesn't notice my sig... ::)

QuoteI'm enjoying seeing how close the votes are for each awards :D
Later, I'll show the complete statistics. There is a bigger spread lower down on the list.

And in case you haven't seen it yet - the Best Story results are now up...
Title: Re:TCN Awards: The results
Post by: Privateer Puddin' on Sun 08/02/2004 21:45:41
i tend to ignore sigs now a days ;)
Title: Re:TCN Awards: The results
Post by: Pumaman on Sun 08/02/2004 21:56:51
Quote from: Trumgottist on Sun 08/02/2004 21:35:20
Sure, but I don't see the point in separating games by engines.

Oh, of course it doesn't matter which engine a game was written with - I'm just highlighting that there is a difference between the AGS Awards and the TCN Awards, and that people should take the time to check them both out.
Title: Re:TCN Awards: The results
Post by: Squinky on Mon 09/02/2004 02:06:46
It is a little frustrating that only one award is announced per day....But, good stuff. Congratulations to the Winners...
Title: Re:TCN Awards: The results
Post by: Kweepa on Mon 09/02/2004 09:18:20
Best Graphics:
1. Apprentice
2. The Breakdown
3. III Spy

No surprises that Apprentice won.
III Spy third? Amazing! We the RON authors thank the voting public!
Title: Re:TCN Awards: The results
Post by: Meowster on Mon 09/02/2004 17:06:11
YAY for Uncertainty Machine!!!!
Title: Re:TCN Awards: The results
Post by: Vel on Mon 09/02/2004 17:29:21
Yes! YAY for tUM! It should have got some AGS awards also imHo. I mean, come one, it was the longest game of 2003, and it got none from 17 categories...
Title: Re:TCN Awards: The results
Post by: Privateer Puddin' on Mon 09/02/2004 17:42:09
since when did long equal good? :P

(but i do agree, bloody good and deserved something from the awards)
Title: Re:TCN Awards: The results
Post by: Vel on Mon 09/02/2004 17:51:38
I could have said "the best", but then would be coutless disputes to oppose me.
Title: Re:TCN Awards: The results
Post by: Meowster on Mon 09/02/2004 18:38:27
Vel has unusual ideas of what makes a game good.
Title: Re:TCN Awards: The results
Post by: Vel on Mon 09/02/2004 18:54:16
"What makes a game good"by Vel
In my opinion, the most important thing is the plot. I play adventure games as to see an interesting movie, just with the feeling that I am in there. Another very important thing is the music and sound - it can enhance the atmosphere and stuff. Graphics also mater, though not as much as the components above. They have to be as good as you can make, not hurting your eyes *coughlarryvalescough*. The least important thing for me are the puzzles. We do not play adventures for the puzzles, if we did, we would have played pandora's box and such games. HOWEVER, I hate illogical puzzles or tons of puzzles - I cant decide which to solve first.
Title: Re:TCN Awards: The results
Post by: Meowster on Mon 09/02/2004 19:10:19
I was thinking more about that article in AGSzine. The one where you made an asshole of yourself again covered tricks and cheats to lengthen your game. Like for example, Pixel-Hunting and Non-Skippable Text.

But that was then. I guess everybody is allowed to change their mind. Like, for instance, how I change my mind yesterday.
Title: Re:TCN Awards: The results
Post by: Vel on Mon 09/02/2004 19:39:06
Speaking of ezines, does anyone know where scotch is?
Title: Re:TCN Awards: The results
Post by: Meowster on Mon 09/02/2004 20:01:36
No, but I hate you. Does that count in any way?
Title: Re:TCN Awards: The results
Post by: MrColossal on Mon 09/02/2004 20:21:14
was that necessary at all?
Title: Re:TCN Awards: The results
Post by: ratracer on Mon 09/02/2004 20:30:20
... in the meantime, thank you voters and players of TUM... and thanks Vel and Psychonaut for the Yay's...
Title: Re:TCN Awards: The results
Post by: Dave Gilbert on Tue 10/02/2004 04:16:49
Wow.  BoE won second place for music.  The credit, of course, goes completely to Archangel.  Cheers, dude!
Title: Re:TCN Awards: The results
Post by: Kweepa on Tue 10/02/2004 08:42:44
Not completely Dave -
If your game wasn't good no-one would have voted for the music.
So congrats!
Title: Re:TCN Awards: The results
Post by: Barcik on Tue 10/02/2004 14:38:23
Quote from: Vel on Mon 09/02/2004 17:29:21
Yes! YAY for tUM! It should have got some AGS awards also imHo. I mean, come one, it was the longest game of 2003, and it got none from 17 categories...

As I said in one of the posts in the gen forum abyss, it suffered from an early release date.

Congrats to all winners!
Title: Re:TCN Awards: The results
Post by: Vel on Tue 10/02/2004 16:20:42
Barcik: it suffered because it was released earlier? I think it suffers from subjective voting, but whatever...
Title: Re:TCN Awards: The results
Post by: Barcik on Tue 10/02/2004 21:52:31
Ok, let's take a look at the list of games that were ignored completely - Just Another Point N' Click Adventure, Keptosh I: Search for Junc, Purity of the Surf, are clear examples. Do you detect a pattern here? I do. All of these games were released in Q1 of 2003. TUM, which was released in Q1 as well, was just too good to be ignored completely, but it still didn't win any award and was left out on categories where it deserved a nomination such as the Music one. Still think it has nothing to do with the community's short memory?
Title: Re:TCN Awards: The results
Post by: Erwin_Br on Tue 10/02/2004 23:02:01
Quote from: Barcik on Tue 10/02/2004 21:52:31
Ok, let's take a look at the list of games that were ignored completely - Just Another Point N' Click Adventure, Keptosh I: Search for Junc, Purity of the Surf, are clear examples. Do you detect a pattern here? I do. All of these games were released in Q1 of 2003. TUM, which was released in Q1 as well, was just too good to be ignored completely, but it still didn't win any award and was left out on categories where it deserved a nomination such as the Music one. Still think it has nothing to do with the community's short memory?

Maybe a little, but a very good game will always be remembered. Out of Order was also released early 2003 you know.

Purity on the Surf, for example, is a game I've never heard of. So maybe it could've been promoted better. I think it's quite well promoted around here (as in, the AGS community), but I haven't seen anything about it on the Just Adventure or Adventure Gamers forums, while both sites have a forum dedicated to independently developed adventure games!

The Crows Nest has many visitors from outside this community so I think I'm not the only one who never played, for example, Purity on the Surf. The Search for Junk I *did* play, because I read about it on the Adventure Gamers site and it got good marks.

--Erwin
Title: Re:TCN Awards: The results
Post by: Dave Gilbert on Wed 11/02/2004 03:02:55
"Purity of the Surf" is a RON game, so it wasn't heavily promoted outside of that scene.  If you don't play RON games, you wouldn't have heard of Purity.  So I wasn't insulted by the lack of nominations.  "III Spy" was a RON game that deserved to be nominated.  But the most forgotten RON game seems to be "The Phantom Inheritance."  The graphics for that game were fantastic, and not just in a "good for a RON game" kind of way.  A shame it wasn't considered.
Title: Re:TCN Awards: The results
Post by: DGMacphee on Wed 11/02/2004 05:10:02
The AGS Awards are a strange thing.

The thing is there were a lot of people who did vote for such left-out games.

And in some cases they missed out on nominations/winning by only a few votes.
Title: Re:TCN Awards: The results
Post by: Las Naranjas on Wed 11/02/2004 05:18:47
Quote from: Barcik on Tue 10/02/2004 21:52:31
Ok, let's take a look at the list of games that were ignored completely - Just Another Point N' Click Adventure, Keptosh I: Search for Junc, Purity of the Surf, are clear examples. Do you detect a pattern here?

I do, they're not in The Crows Nest database [I couldn't find them], which was used as the basis of registration. So...

"Is a game missing from this list? Please ask its developers to add it!"
Title: Re:TCN Awards: The results
Post by: Barcik on Wed 11/02/2004 05:33:22
Las, I'm still ranting about the AGS awards.
Title: Re:TCN Awards: The results
Post by: Las Naranjas on Wed 11/02/2004 05:53:01
I should have learnt in 3 years that nothing stays on topic [plus you get back one for my complaining about the lack of attention paid in the statistic thread]
Title: Re:TCN Awards: The results
Post by: Vel on Wed 11/02/2004 09:36:47
Barcik, I strongly disagree with you here. If there was one category that tUM did not deserve to be nominated in that is best music - the tracks were "borrowed" and were recorded at a bitrate like, 64 or even 32 kbps.Plus, as far as I can remember there were only three or four tracks throughout the whole game.
Title: Re:TCN Awards: The results
Post by: Privateer Puddin' on Wed 11/02/2004 09:40:06
the casual player would not realise that probably, and its not just about the quality of the music, but also whether it suits the scene its used in
Title: Re:TCN Awards: The results
Post by: Trumgottist on Wed 11/02/2004 22:11:29
Bringing the thread back to its original topic: Now all the awards are revealed...

Thanks to all who participated. (Both by voting and by creating games.) It's been fun.
Title: Re:TCN Awards: The results
Post by: ratracer on Thu 12/02/2004 09:43:31
Congrats to all winners.

But getting back to the sub topic, I am specially surprised that Pilot Light didn't get any nomination in any award... the game had a very professional feel, very good animations, good art and scripting and a nice and different interface...  And the game itslef as a whole was very enjoyable... Oh well, other people saw it differently, I guess...or didn't play it...

Another game that I know that people DIDN't play was Simbrothel: Whorecraft - I know why, it was italian and a hybrid strategy-adventure...  The game is simply great, the funniest game I played in a very long while...
In any case, it's a pity to miss... I wonder if CUG is still around so that we can convince him to translate it...
Title: Re:TCN Awards: The results
Post by: Timosity on Thu 12/02/2004 10:11:41
Congrats to all the winners, good to see some other games get a bit more recognition, and some other engines games get some publicity

and Ratracer, simple answer to why Pilot Light & Simbrothel: Whorecraft didn't get much of a chance. It's usually games by fairly familiar people that seem to win awards, not necessarily the best games (take nothing away from the winners, they were deserved), but these two games were not really pimped on the forums much, and Simbrothel obviously being in Italian & no pimping whatsoever it's understandable. (I haven't finished it cause I didn't know what I was doing)

Pilot Light on the other hand was an outstanding release to the same extent as Apprentice yet hasn't got nearly the acclaim. It is no doubtedly the fact that blender81 has only made 4 posts in these forums and they were only in the games actual thread. For a game made in 2 weeks, Imagine what blender81 could do, maybe that's why he/she is not posting & busilly working on a master piece.

Pimping can only help if it's a good game (bar Ace Quest, Larry Vales etc), but it does help a good game get more popular, so everyone go and play these games.
Title: Re:TCN Awards: The results
Post by: Erwin_Br on Thu 12/02/2004 22:24:21
Yup, that's right. Creating a good game is hard work, but promoting it shouldn't be forgotten either. It's not easy to become a recognised game developer.  :P

--Erwin