Adventure Game Studio

Community => Adventure Related Talk & Chat => Topic started by: tamper on Wed 15/10/2003 00:24:22

Title: Ten things I'm learning about Adventure Games
Post by: tamper on Wed 15/10/2003 00:24:22
Hi all,

I've lurked around these groups awhile - even made the odd post now and then - and by reading the posts of my fellow AGSers I've picked up some tips on adventure game design which I'd like to run by you.

1. Adventure game plots should generally be based on time travel, dystopian sci-fi futures, pirates, Atlantis, cops, toilet humour, or some combination of the above

2. Despite the plot or setting, adventure games should be littered with filmic references and obscure in-jokes

3. Graphics are important in adventure games

4. Graphics are not important in adventure games

5. Most Lucasarts adventures are great and funny, while most Sierra adventures are twee and cloying (or is that just KQ?)

6. Nobody likes pixel-hunting puzzles

7. Use item A+B+C puzzles are tired and unoriginal

8. Conversation-based puzzles are long-winded and boring

9. This doesn't leave a lot of puzzle-types to use

10. Adventure games need neither graphics, sound, text, adventure, nor game, to create an immersive experience.

Is this about right, or do I have more to learn?

Cheers,
t
Title: Re:Ten things I'm learning about Adventure Games
Post by: Nellie on Wed 15/10/2003 01:13:06
I say!
Title: Re:Ten things I'm learning about Adventure Games
Post by: Las Naranjas on Wed 15/10/2003 02:33:56
I concur
Title: Re:Ten things I'm learning about Adventure Games
Post by: LGM on Wed 15/10/2003 02:37:35
Well said..

But I don't get it.. Are you insulting us? Pointing out ironic contradictions? or being sarcastically hilarious?
Title: Re:Ten things I'm learning about Adventure Games
Post by: DGMacphee on Wed 15/10/2003 02:45:30
Does it matter?

Yes, I concur, doctor!
Title: Re:Ten things I'm learning about Adventure Games
Post by: Matt Brown on Wed 15/10/2003 02:55:36
hahaha, this guy is funny

/me concurs to follow the crowd
Title: Re:Ten things I'm learning about Adventure Games
Post by: remixor on Wed 15/10/2003 02:57:55
Consider me concurred!!!1
Title: Re:Ten things I'm learning about Adventure Games
Post by: MrColossal on Wed 15/10/2003 03:22:05
/me bangs his gavel.

I second that motion!
Title: Re:Ten things I'm learning about Adventure Games
Post by: on Wed 15/10/2003 03:41:25
Okay, I'm in...but..who's this cur that we're conning?
Title: Re:Ten things I'm learning about Adventure Games
Post by: MillsJROSS on Wed 15/10/2003 04:08:56
I concur with eric Johnson concurring with remixor johnson concurring with DG Johnson concurring with Las Naranjas Johnson concurring with tamper!

10 points if you get that movie reference.

-MillsJROSS
Title: Re:Ten things I'm learning about Adventure Games
Post by: on Wed 15/10/2003 05:13:07
Quote from: MillsJROSS on Wed 15/10/2003 04:08:56
I concur with eric Johnson concurring with remixor johnson concurring with DG Johnson concurring with Las Naranjas Johnson concurring with tamper!

10 points if you get that movie reference.

-MillsJROSS

"Catch me if you can" ?
Title: Re:Ten things I'm learning about Adventure Games
Post by: MillsJROSS on Wed 15/10/2003 05:15:00
Close, in that Catch me if you Can is also a movie. First Clue:

Think of movies in the 70's

-MillsJROSS
Title: Re:Ten things I'm learning about Adventure Games
Post by: DGMacphee on Wed 15/10/2003 13:02:43
It sounds eerily like a Mel Brooks line.
Title: Re:Ten things I'm learning about Adventure Games
Post by: Andail on Wed 15/10/2003 14:01:51
Quote from: tamper on Wed 15/10/2003 00:24:22

10. Adventure games need neither graphics, sound, text, adventure, nor game, to create an immersive experience.


That depends on what "immersive" means, but if it's somewhere along the lines of "good", than yes.

All it needs is a good concept and tons of hyping, the rest are just pretty accessories
Title: Re:Ten things I'm learning about Adventure Games
Post by: veryweirdguy on Wed 15/10/2003 15:17:12
Quote from: MillsJROSS on Wed 15/10/2003 05:15:00
Think of movies in the 70's

-MillsJROSS

Jaws?
Title: Re:Ten things I'm learning about Adventure Games
Post by: on Wed 15/10/2003 18:39:16
Quote from: MillsJROSS on Wed 15/10/2003 05:15:00
Close, in that Catch me if you Can is also a movie. First Clue:

Think of movies in the 70's

-MillsJROSS

Er, you obviously have not seen "Catch Me If You Can". ANYway, I don't recall any 70's flix with that line in it. If I have, I've probably blocked it out. The 70's were no good for me.
Title: Re:Ten things I'm learning about Adventure Games
Post by: marcus on Wed 15/10/2003 23:43:12
#6 seems a bit out of line here, cause its actually true.
Title: Re:Ten things I'm learning about Adventure Games
Post by: MillsJROSS on Thu 16/10/2003 04:53:37
It's from Blazzing Saddles. There are easily more famous lines from it, so it's not the easiest of movie trivia, but I thought I'd throw it in there.

-MillsJROSS
Title: Re:Ten things I'm learning about Adventure Games
Post by: cpage on Thu 16/10/2003 12:15:05
i thought that was (blank) johnson is right about (blank) johnson being right  :-\
Title: Re:Ten things I'm learning about Adventure Games
Post by: on Thu 16/10/2003 21:41:20
so it was Jaws yeah?
Title: Re:Ten things I'm learning about Adventure Games
Post by: Andail on Thu 16/10/2003 22:41:44
That shark sure said a lot of crazy stuff.
Yessiree.