'the good old days' Talk

Started by Minimi, Thu 29/09/2005 20:10:18

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Captain Mostly

I don't think I was here for the goldenage of AGS. However, I remember play-testing Larry Vales and pointing out that the life-guard's neck doesn't work, and then saying to phil "Why didn't you fix the life-guard's neck?" when the game came out with the problem still there.

Phil was cool.

ALSO: I remember working in a team with m0ds, Yahtzee and a chap called Abstauber who (on the streangth of RL&BAT had let me be the man in charge of the story!!! - FOOOOL) on a really beautiful game with masses of potential that was promptly kicked because Yahtzee decided he couldn't be arsed any more. Mind you, it probably would have trailed off anyway (being a team project).

I remember suggesting mittens as the name for mittens and then never plucking up the courage to actually go... maybe I will in 2009 when it comes back to the UK...

I remember 2ma2 who was brill!

I remember being constantly impressed with the beautiful projects people were working on - they're still beautiful, but it's almost just EXPECTED now!

I remember getting cross because I LIKED graphical scripting and I couldn't understand why it was being kicked when it was such a BRILLIANT and clever idea!

still, I think that AGS was pretty established before all this. it was only a few years ago man!

Squinky

Yeah, I'm kinda glad that Yahtzee thing was before my time. It's nice not having to answer questions about it  or get involved. I think, unless I'm being wacky here, tha I starting prowling around at v.2.12.

LucasFan

#42
My diary, 28th November 2001

"I have done my first test game with AGS 2.21. That's so cool! Damn, I wish I had found this AGS website much earlier. The members of that community have such a giant headstart! Look at all these great games! King's Quest I VGA, Quest for Glory 4 ½, Pleurghburg, Night of the Hermit and that Yathzee just released his third Rob Blanc game! They can draw backgrounds, make music and know how to program all these games! I don't even know how to make a door between two rooms! They are gods, hey ARE the Elite. And I'm just a bloody beginner. I hate them."


Captain Mostly

Yahtzee once told me that the things-not-happening-in-the-right-order theme from RL&BAT was something he'd seen and thought was good and was going to use in Rob Blanc 3. I was very honoured at the time, and then was seethingly jealous because his game worked quite a lot better than mine. but I don't mind so much now because the amount of time and commitment he puts into his games is CLEARLY much more than I do with mine, so it's only right that he makes superfabby games.

ALSO I remember having the time to make a proper adventure game! I hope I'll have time again some day!

Raggit

The things I remember and laugh about:

1. Being very scared of the weirdos on this forum right after I joined.

2. Telling people my game had reached 200 Megabytes and feeling totally proud of it, even though it was all just some 70 empty rooms and bunches of uncompressed music files.

3. The ags show!1!

4. Spending long hours on #ags burning my brain out.

5. And, of course, the RPG creator!
--- BARACK OBAMA '08 ---
www.barackobama.com

Czar

Quote from: Squinky on Thu 29/09/2005 21:03:33
I miss the way games were made back then (Permanent daylight, Larry Vales, etc) ...They all had cheesy humor and in jokes...

It's just different now.

Also lots of folks have gone that were just cool as hell...

What are you talking about?
Last I heard 2ma2 is b.a.c.k., tho' not as a regular i believe.

I know when i first joined i looked at him as a god.
His Permanent daylight and Kenny rogers shaped my look at the way games should be made in ags and the whole community.
I used to check his ilb.notrix.net constantly waiting for a news refresh. I still have both versions of WTII.

It seems that everyone wants to go back and reminisce on the past times, but nobody looks at the changes as a new opportunity to make new memories.

There might not be pessi, but there is igor, Dan Clarke and many new characteristic members. It would be cool to be able to live in the present, but for people who have any history with this community it is a bit hard because everything is changed.

We all remember the times we read those lines that described AGS.
A software that allows you to make adventure games similar to those from the early 90's by LEC and Sierrra.
Woo man! I thought I was in a dream.
Tho I'm not a straight noob, i also realize now that i hadn't been a real member back then, and i miss that.
Who would say that it's been more than 3 years. Damn time really goes fast.

What i find funny is that most people here state something like the following:" I remember when i first joined i was lurking for a year and then my account got cancelled, but now i am back. I was here really early. Accept this fact about me!  :P"
They all want to be associated with the AGS' "golden age".

But enough about golden ages, i remember when i first came to AGS it was still on the ez boards and it was the last dos ver. 2.32 i think, and then my account got cancelled and i joined after the summer.
Hmmm. There seems to be a pattern.

And one more thing. Someone mentioned Neole. Now that I think of the times, Neole's time is for me some kind of a old-new school. A transition period.

Someone  should really make an AGS chrono dictionary stating all the periods and the members that were most notable in that age.

It seems that my posts are always theme organized. Cool.



Izar
Roses are #FF0000
Violets are #0000FF
All my base
are belong to you

Czar

Now that I think about it, the old school games seem to be Sierra based whereas now the new schoolers tend to go LEC, Broken Sword or even go innovative!!!
OMG this must be stopped.

C.

p.s. you will lose sierrians!!!
*evil laugh.
Roses are #FF0000
Violets are #0000FF
All my base
are belong to you

rodekill

I remember making people pee.
That was pretty fun.
And hot.

:=
SHAWNO NEWS FLASH: Rodekill.com, not updated because I suck at animation. Long story.
peepee

visy (the guy who made Lassi Quest)

rode, I distinctly remember that too! Those were the days (of pee)!
Still working on 8-bit stuff, mostly NES and Atari 2600:
http://oldskool.wamma.fi

Andail

Wasn't it some newbie who originally accused Rode and a bunch of others for making him pee? Is that thread saved somewhere, by any chance?

Helm

little willy, phil says it was his character. called rob blac ORB BLANC and larry vales allry values. He played our games for 3 days. COUTN THEM!!!! and yeah, rode made him pee
WINTERKILL

2ma2

Quote from: Czar on Thu 06/10/2005 22:22:32
It seems that everyone wants to go back and reminisce on the past times, but nobody looks at the changes as a new opportunity to make new memories.

Amen! The golden days was when we forgave the gameplay simply because of everyone was trying to learn the engine and how to do things. We emulated gameplay without thinking it through, or made the games we remembered from our youth. But the community has matured immensly on a theoretical level, going into more indepth discussions on the aspect of a game and how to increase gameplay and entertainment value. There are games released now that surpass old classics in terms of gameplay and scripting yet they are frowned upon because the standards has risen and so has the bar.

And also, it has become bigger. The scene has changed and so have we. The golden days are also due to the fact that there was but a handful of people and everyone basically knew eachother, making the community more intimate. Therefor, many of the oldbies may feel disolate and lost, but were nothing but grumpy old geeks in our twenties. The community belongs to the newbies and they shape it into their own iamge. The best days is yet to come!

Oh, and thank you Czar, those words mean ALOT := I am back, but dead, and that will I be until I am revived...

MrColossal

Quote from: 2ma2 on Wed 12/10/2005 11:35:56
The community belongs to the newbies and they shape it into their own image. The best days is yet to come!

I dunno man, I mean have you seen what some of these new people look like on the post your picture here thread?

Let me just say that they look nothing like a young John Malkovich
"This must be a good time to live in, since Eric bothers to stay here at all"-CJ also: ACHTUNG FRANZ!

2ma2


Andail

Here's my areésumé:
1. I join and release my first game the very same day, June 30th 2001. I'm amazed to see public response to something I've created, although it's a mediocre and very short game.
2. I'm arguing with several people. I remember disputing with people like Eric, Helm and Evenwolf. I still hate their guts, btw.
3. I'm away much and work with my second game during the autumn, but it turns out extremely bad as I release it. Probably nobody plays it.
4. I meet Chrille in Göteborg some time during the early spring of 2002, in one of the first real-life meetings in the AGS-history.
5. My third game is released. People appreciate it for its plot.
6. 2ma2 and Chrille meet me in Göteborg in August 2002, and we go to the first mittens, in England.
7. I work on Sibylla, and make some 20 backgrounds and heaps of scripting, but cancel production.
8. Meet Goldmund in Warzaw in February 2003. Test-play Donna.
9. I host mittens 2003 in my family's summer residence.
10. Don't remember much from 2004. I spend a lot of time just browsing the forums. Go to New York for mittens 2004. Stay one extra day with Dave Gilbert on Manhattan and visit a karakoe club.
11. Do nothing important in 2005, except for Mittens in Greece.
12. I write a silly résumé in the chat forum.

TheYak

I'd like to see that juxtaposed with a graphical representation of your relative condescension or self-deprecation.  Please express your answer on a pH scale.

Helm

This post was automatically edited for txt-style spelling.
WINTERKILL

TheYak

The phrase has become a bit of a badge of shame, normally reserved for new visitors.

Helm

yeah, andail's the uber-noob
WINTERKILL

Andail

At least I'm not a hairy goat.

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