(http://www.justadventure.com/TheInventory/Inv17%20cover200.jpg)
The 17th issue of The Inventory is available for download. Good news is that The Inventory is still for free. You can grab the new issue at:
http://www.justadventure.com/TheInventory/TheInventory.shtm
In the new issue you will find:
A preview of Law & Order: Justice is Served
A report on Games Convention 2004
An interview with Craig Brannon, producer of Law and Order: Criminal Intent
An interview with one of the biggest European publishers, DTP, talking about their upcoming titles (Tony Tough 2, Nibiru, Moment of Silence, Sherlock Holmes)
Reviews of Sherlock Holmes: Silver Earring, CSI: Dark Motives, Apprentice 2 and Dark Fall: Lights Out
And a new hardware column - Bits and Bytes
Feel free to post comments, complaints, suggestions etc...
Quote from: dimidimidimi on Tue 14/09/2004 13:41:04Good news is that The Inventory is still for free.
So you mean there was or is talk of the invenmtory going commercial?
Anyhow cool, just waiting for it to download...
that would suck if we had to pay for the inventory. Thanks for the new issue.
No it wouldnt, if The Inventory went commercial it would be a great think for adventure games.
Downloading now
Well it would make more people aware of adventure games. True. I never thought of that. I guess then I would just have to pay for it. And I would have AGS E-Zine for FREE!
I would pay for the inventory if it was printed out :/
If it was for sale! That would be amazing! 8)
Quote from: chicken on Tue 14/09/2004 16:15:14
No it wouldnt, if The Inventory went commercial it would be a great think for adventure games.
The way I see it, commercial equals monetary cost while free equals no cost for anyone which exponentially widens the audience. So how is going commercial "better" for adventure gamers? If you're thinking exposure, you're wrong.
Quote from: shbazjinkens on Wed 15/09/2004 04:48:11
The way I see it, commercial equals monetary cost while free equals no cost for anyone which exponentially widens the audience. So how is going commercial "better" for adventure gamers? If you're thinking exposure, you're wrong.
Thank You, shbaz, glad someone sees it my way.