Adventure Game Studio

Community => Adventure Related Talk & Chat => Topic started by: LimpingFish on Sun 08/05/2005 22:21:39

Title: Tim Schafer Interview, Psychonaut Magazine Review...(Update 01/06/05)
Post by: LimpingFish on Sun 08/05/2005 22:21:39
I've posted a scan of an interview Tim Schafer gave in the current PC Gamer magazine, in case anyone would be interested in reading it. ;D

Just go here...
http://homepage.eircom.net/~limpingfish/Index.html
...and click on the link.

Enjoy! :P

EDIT: For anyone who hasn't already seen it, head here for more Tim goodness...

http://tinyurl.com/bhxhj

EDIT: Psychonauts playable demo on new "PC Gamer" DVD coverdisc...for people who haven't got broadband ;D

EDIT: Uploaded four page review of 'Psychonauts' from PC Zone magazine... :D
Ã,  Ã,  Ã,  Ã,  Ã,  Go here...

http://homepage.eircom.net/~limpingfish/index.html

Ã,  Ã,  Ã,  Ã,  Ã,  ...and follow links.

Ã,  Ã,  Ã,  Ã,  Ã,  PC Zone also has a playable demo on this months coverdisc...
Ã,  Ã,  Ã,  Ã,  Ã, 
Ã,  Ã,  Ã,  Ã,  Ã,  Enjoy! :P
Title: Re: Tim Schafer Interview From PC Gamer!
Post by: pslocum on Sun 08/05/2005 22:23:04
Nice. Thanks for sharing it.
Title: Re: Tim Schafer Interview From PC Gamer!
Post by: Al_Ninio on Sun 08/05/2005 22:25:58
It could just be my computer acting up, but that's a nice 404 you've got there.
Title: Re: Tim Schafer Interview From PC Gamer!
Post by: LimpingFish on Sun 08/05/2005 22:30:28
Works fine for me ;D

Its a big image (500kb+)

Maybe that could be affecting it?
Title: Re: Tim Schafer Interview From PC Gamer!
Post by: Hobbes on Sun 08/05/2005 22:32:27
It's not working here, either...

Perhaps a case-error in the filename?
Title: Re: Tim Schafer Interview From PC Gamer!
Post by: LimpingFish on Sun 08/05/2005 22:35:56
Thats weird...

Can you actuallty see the link on my site? Or is my site not even coming up?

If you can see the link, try Right-Clicking and 'Save Image as...'

I can't see any problem from this end.

I could put it in the middle of a post here, but as i said, its a big image file.

EDIT: Sorry, I meant 'Save Target as..' ::)
Title: Re: Tim Schafer Interview From PC Gamer!
Post by: Hobbes on Sun 08/05/2005 22:42:59
The site works fine. I can see the link as well. :)

Now, when I try to click it, your server tells me:


Not Found
The requested URL /~limpingfish/SchaferInterview.jpg was not found on this server.
Title: Re: Tim Schafer Interview From PC Gamer!
Post by: LimpingFish on Sun 08/05/2005 22:53:36
Hold on...

God, I hate these upload shenanigans! >:(

...Right, try it now.
Title: Re: Tim Schafer Interview From PC Gamer!
Post by: Hobbes on Sun 08/05/2005 22:56:33
Woohoo, it works!

Thanks :)
Title: Re: Tim Schafer Interview From PC Gamer!
Post by: LimpingFish on Sun 08/05/2005 22:58:17
No problem. ;D
Title: Re: Tim Schafer Interview From PC Gamer!
Post by: edmundito on Sun 08/05/2005 23:05:32
Nice interview. Thanks for uploading it.

Quote[Tim Schafer] suggested we think of game development as a little black box with various inputs: Star Wars, Tolkien [or Dungeons and Dragons], Blade Runner, and a few board games.

I think this is happening all over the place, including in the underground adventuring and adventure games in general. Except that the templates are Monkey Island, Day of the Tentacle, Indiana Jones, King's Quest (kind of like Tolkien & Dungeons and Dragons), Space Quest, Leisure Suit Larry, and The Longest Journey.
Title: Re: Tim Schafer Interview From PC Gamer!
Post by: LimpingFish on Sun 08/05/2005 23:11:34
Nicely put. 8)
Its also good to see that the imagination and humor of his LucasArts days, was able to find a home in Psychonuats.

Its a shame that it probably won't sell that well... :'(
Title: Re: Tim Schafer Interview From PC Gamer!
Post by: MrColossal on Mon 09/05/2005 00:16:53
I love how the article is about Tim Schaffer and yet they have a huge 2 page image taking up more room than the words of a star wars image...
Title: Re: Tim Schafer Interview From PC Gamer!
Post by: BerserkerTails on Mon 09/05/2005 05:41:13
Quote from: LimpingFish on Sun 08/05/2005 23:11:34
Its a shame that it probably won't sell that well... :'(

That's why I've urged everyone who I know who plays video games to buy Psychonauts. I've already sold two people, and I know of a third who's going to buy the PS2 port. It seriously is, in my opinion, the best game that's come out this year, and I hope that it sells as well as it should.
Title: Re: Tim Schafer Interview From PC Gamer!
Post by: Al_Ninio on Mon 09/05/2005 05:48:15
I pirated Psychonauts out of impatience.
I'll admit at least that.
But whenever it gets here, I am so going to buy it.
Seriously. Even though I already have it, and almost finished it, I simply cannot wait to spend my money on that little piece of pure awesome.
And I sure as hell am going to pimp it to everyone I know.
Title: Re: Tim Schafer Interview From PC Gamer!
Post by: Ginny on Mon 09/05/2005 08:39:10
My graphics card needs replacing to play it, but I'm going to buy it anyway, and have patience until I can get a new card :).

Btw, in case someone hasn't seen this, there's an old interview with Tim Schafer here: http://gamestudies.org/0301/pearce/
It's pretty long and I found it quite interesting. I never knew Tim gave so many interviews.
Title: Re: Tim Schafer Interview From PC Gamer!
Post by: LimpingFish on Mon 09/05/2005 19:11:51
Thanks, I never read that Schafer Interview before. :)
It tells us a lot about his approach to character and story development.

The other interviews in the archive seem interesting too.

Good call, Ginny! ;D
Title: Re: Tim Schafer Interview From PC Gamer!
Post by: Domino on Mon 09/05/2005 23:37:14
You can also see a video interview with Mr. Schafer.

I posted this 2 weeks ago in the gen discussion and it seemed to have dissapeared without a single reply.  :(

http://www.adventuregamestudio.co.uk/yabb/index.php?topic=20532.0

Shawn

He was also on a show called ICONS which was very good.
Title: Re: Tim Schafer Interview From PC Gamer!
Post by: Scummbuddy on Tue 10/05/2005 00:58:40
Yeah, I taped that Icons episode on my computer. I have a secret download location of it right now, but I hope to have a larger version of it available tomorrow.
Title: Re: Tim Schafer Interview From PC Gamer!
Post by: PaulSC on Tue 10/05/2005 20:12:04
From the interview:

"The games industry can't afford to lose its brightest minds"

Kind of a sad quote, because in reality I think it probably can and will afford it just fine.

I love Tim Shafer: he doesn't like how things are going, but he doesn't give up by selling out or hiding away in a marginalised nostalgic niche in some dusty corner of the industry. Instead he tries something new to show how his creative ideals can be housed in fresh, exciting forms. But he'll never make any money. Double Fine will surely go under eventually, and that will be a dismal day.
Title: Re: Tim Schafer Interview From PC Gamer!
Post by: Kweepa on Tue 10/05/2005 20:32:21
Quote from: PaulSC on Tue 10/05/2005 20:12:04
But he'll never make any money. Double Fine will surely go under eventually, and that will be a dismal day.

Nice positive attitude!
We'll see what the Psychonauts sales figures are like soon enough... if the PC and XBox sales are good, it'll be good for the PS2 version's advertising budget.
Title: Re: Tim Schafer Interview From PC Gamer!
Post by: Meowster on Tue 10/05/2005 20:40:51
Since Psychonauts has been so badly distributed (places not getting it in for weeks, etc) and that Europe won't get it for months yet, it'll be a while before we can start to see Psychonauts real sales results.
Title: Re: Tim Schafer Interview From PC Gamer!
Post by: LimpingFish on Tue 10/05/2005 21:06:09
The European Videogame Market has a history of ignoring original, imaginative titles, on all formats. Ico, Gregory Horror Show, and Oddworld Strangers (something), have had unanimously(?) positive reviews that didn't transfer to sales. And the publishers don't help at all. Oddworld Inhabitants have decided to get out of the games market completely becuase of EA's almost total lack of marketing for its game.

And the less said about LucasArts, the better... ;D

Psychonauts has already had the bad press to be dropped by its original publisher, who presumably couldn't see beyond the fact the it wasn't a licensed product.

Despite its quality, Psychonauts has a uphill struggle and, unfortunately, its success or failure will likely dictate the future of Double Fine.

I wish Tim Schafer well... :)
Title: Re: Tim Schafer Interview From PC Gamer!
Post by: Meowster on Tue 10/05/2005 22:08:40
I don't think Psychonaut's success will dictate the future for Double Fine. Majesco have taken many creative games under their wing recently, and Psychonaut's was one. When they rescued it from Microsoft, they understood that Psychonauts probably would not make a great profit after having such an uphill struggle for so long.

With Majesco firmly by their side now, Double Fine can enjoy producing another original game title without all of the struggling.
Title: Re: Tim Schafer Interview From PC Gamer!
Post by: LimpingFish on Tue 10/05/2005 22:44:54
I don't know...Multiformat games that aren't licenced brandnames usually have their work cut out to make a profit. Look at UbiSoft and Beyond Good and Evil (Great game! ;D). Everybody talked about it, but nobody bought it. It made money, but it was spread over so many formats that UbiSoft considered it a flop. So much so that the creative team got put on to 'King Kong', a film-licence, rather than a BG+E sequel.

Psychonauts is on three formats, including the EA dominated PS2. I just can't see it storming the charts.

Majesco will probably take a sympathetic view, but a factor for continued success is brand-name recognition. I don't know how many times they'll take a risk on original IP's.

(LimpingFish pledges to by a copy of Psychonauts on every format. TWO if he has to!)
Title: Re: Tim Schafer Interview From PC Gamer!
Post by: Meowster on Tue 10/05/2005 22:54:48
Yeah but since they knew and accepted that they were probably not going to make much out of Psychonauts by the time they got to it, I'd say they'll base their judgement on the NEXT game rather than on Psychonauts.
Title: Re: Tim Schafer Interview From PC Gamer!
Post by: LimpingFish on Tue 10/05/2005 23:09:17
Majesco isn't exactly EA, in the money stakes. When it boils down to it, they'll still want to see some sort of comeback on Psychonauts. How it performs could affect how much freedom the allow Double Fine on their next project. If they hold creativity over profits, and here's praying they do ;), everything will be fine. It's just a cutthroat industry. And independent studios are usually first under the blade.

EDIT: (LimpingFish is a card-carrying Pessamist!)
Title: Re: Tim Schafer Interview From PC Gamer!
Post by: Kweepa on Wed 11/05/2005 05:36:14
I'm talking out my arse here, but my understanding is that Microsoft funded about 2/3 of the development of Psychonauts, so it will be relatively easy for Majesco to make a profit on it. And I mean relatively easy in the literal sense of relative to a project that they've had to fully fund, not absolutely easy.

It's been, what, 18 months since Microsoft dropped it? And there are 25 or so developers. That's about $3,000,000. Add $500,000 for the PS2 version and $500,000 for marketing. Let's say Majesco make $8 a unit, then they need to sell about 500,000 to break even. Oh dear. [EDIT - for sane figures]

As for your comment (Limping Fish) that EA dominates the PS2, that's no reason to not release a game for it. The fact is that the PS2 is by far the biggest market, so you'd be foolish (or Nintendo or Microsoft) not to put your game on it.
Title: Re: Tim Schafer Interview From PC Gamer! (Update 12/05/05)
Post by: LimpingFish on Wed 11/05/2005 22:00:27
Quote from: SteveMcCrea on Wed 11/05/2005 05:36:14
As for your comment (Limping Fish) that EA dominates the PS2, that's no reason to not release a game for it. The fact is that the PS2 is by far the biggest market, so you'd be foolish (or Nintendo or Microsoft) not to put your game on it.

Of course the PS2 is the biggest market. Its also seemingly the best market to release a 'Quirky' game (Ico, Gregory Horror Show, Katamari Damacy...etc, etc...at least quirky by western-market standards). The X-Box has relatively few 'Quirky' titles, not withstanding the Oddworld games (and look what happened to them ;D). Psychonauts will probably see its highest sales on PC, as Schafers' name would be mostly known to PC gamers. The problem with the PS2 is that its biggest sales seem to go to established brands or licences, a lot of them owned by EA.

And in being the biggest market, its also the market that's flooded with more titles than any other (except maybe PC), making it harder for Psychonauts to be recognized among the masses.

Leaving aside the argument about making or breaking Double Line, if Psychonauts is to be a calling-card for its developer it's gonna have to sell to create any sort of name recognition.


EDIT: Don't know if anybody seen it, but for more of Tim Schafers' wise words head here...
Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã, 
http://tinyurl.com/bhxhj
Title: Re: Tim Schafer Interview From PC Gamer! (Update 12/05/05)
Post by: on Tue 17/05/2005 21:49:25
EA dominate PS2? It depends on how you define dominate. Sure EA pile the ps2 shelves with shit, BUT they get whooped whenever a new GTA game comes out or a new smackdown game comes out. Personally I don't think any of their games are in my top 5 favourite ps2 games. They're too heavily sport based, and they're not even good at that, eg Smackdown in my opinion is better than any of their fighting games, Gran Turismo and Burnout better then need for speed. Pro Evolution Soccer (AKA Winning Eleven) is WAY better than FIFA  :P. Just to add insult to injury, the ps2's bond series is a joke. I assume psychonauts is not a sports game? If not than it definitely has a chance against EA.

I'd buy the PC version anyway if I was to buy one. I always like the fact that games on PC can be modded.
Title: Re: Tim Schafer Interview From PC Gamer! (Update 12/05/05)
Post by: Cardician on Tue 24/05/2005 18:02:55
Quote from: Stee_notloggedin on Tue 17/05/2005 21:49:25
I assume psychonauts is not a sports game?

Psychonauts is actually a 3rd person platformer, like the Mario games or the Ratchet & Clank games. I guess these days they call it an action/adventure game, but whatever, its a platformer.

Quote
I'd buy the PC version anyway if I was to buy one. I always like the fact that games on PC can be modded.

I'd recommend getting it for a console. Just my opinion, but PC does not work well at all for platformers, and the PC reviews of Psychonauts seem to back this up.

IMO, if Psychonauts is as good as Ratchet & Clank, I'll definitely obtain it. I loved those games. :) And heres to Schafer for being so creative. Its an inspiration and I love to see it.
Title: Re: Tim Schafer Interview From PC Gamer! (Update 12/05/05)
Post by: on Tue 24/05/2005 18:46:14
LimpingFish, what does your signiature say?

I can never quite read the middle, long line... ?
Title: Re: Tim Schafer Interview From PC Gamer! (Update 12/05/05)
Post by: Al_Ninio on Tue 24/05/2005 18:55:10
"An experience in psychological horror".
Title: Re: Tim Schafer Interview From PC Gamer! (Update 12/05/05)
Post by: rodekill on Tue 31/05/2005 15:41:59
Anybody get the bonus DVD with the Psychonauts cutscenes?
It showed up at my door today.
Apparently it's a thank you for ordering from the DF store.
So cool.
Double Fine is exactly the type of company the industry needs.
Small, super-creative, and appreciative of their fans.

It's a shame the distribution of Psychonauts is such a mess. I literally saw it for the first time in a store yesterday. One copy. That's just rediculous.
And no PC version in sight yet.
Title: Re: Tim Schafer Interview From PC Gamer! (Update 12/05/05)
Post by: Domino on Wed 01/06/2005 01:44:21
I've been meaning to buy a new Xbox game lately and for some reason I always forget about Psychonauts.  Damn!! How could I forget.

I've had Doom 3 on the brain lately and still haven't bought that game either.

But I have to pick up Psychonauts before I buy Doom 3.

Tim deserves my money, and it looks like an awesome game, and the reviews have been good too.