Has anyone here heard about the cartoon "Tintin"?
What do you think about making a Adventure game out of it?
Yeah, it will probably get copyright issues but what about making it in a different style?
I at least think it could easy be made into an Adventure game.
And I MIGHT do one in the future sometime.
ooh, and the music is awesome! :P
I demand that someone makes a good tintin game :D
I'd make one if i thought i could do it justice but i can't, so i'm staying far away from it ¬¬
hehe, well , I wouldent make a Tintin game if I felt like it wouldent get right!
But I sure I will try one time.
But I wants to get more knownledge and skills first.
Quote from: Peder Johnsen on Fri 14/04/2006 23:22:59
Yeah, it will probably get copyright issues but what about making it in a different style?
The style would just HAVE to stay the same, since Tintin has such a distinctive style. It wouldn't be Tintin any other way.
Why not just get permission to make the game, so you wouldn't run into copyright issues?
A Tintin adventure game would be awesome, but it would have to be made by people who really know the Herge style. People who can both create new stories that are very Tintin-esque. And people who can replicate the art style well, of course.
I agree....
It is probably best to have the original style :P.
Well, I doubht I would make a story etc... and doubht I would start making a Tintin game alone..
I sendt an email about it actually.
Anyway, if I decide to make a Tintin game I will do alot of research etc first.
(Tintin currently is on telly on a norwegian channel, so Ive been watching it lately ;D.)
And I would try to make a small team, (if anyone else would be interested in making one offcourse.)
I seem to recall the idea of someone making a TinTin adventure was brought up before:
http://www.adventuregamestudio.co.uk/yabb/index.php?topic=20500.0
Don't know if they're still working on it though.
To keep the style, you're gonna need to high resolution, none of that blocky stuff, and make sure you get the HAIR QUIFF right!
Quote from: Peder Johnsen on Sat 15/04/2006 01:06:30Anyway, if I decide to make a Tintin game I will do alot of research etc first.
(Tintin currently is on telly on a norwegian channel, so Ive been watching it lately ;D.)
I hope you're aware that Tintin was a comic before it was made into a cartoon.
Quote from: ManicMatt on Sat 15/04/2006 10:45:33
To keep the style, you're gonna need to high resolution, none of that blocky stuff, and make sure you get the HAIR QUIFF right!
Not necessarily IMHO, see http://www.mobygames.com/game/genesis/tintin-in-tibet/screenshots/gameShotId,46042/
Yes, I am fully aware of it being a comic before it was made into a cartoon :).
Tintin is probably the best european comic in the XXth century. I think that the idea of making an adventure game might be good, but it would still be... risky! The backgrounds would be very detailed.
I liked a lot the first versions of Tintin, not very detailed, a former black and white comic. See some pages (Not the ones Hergé overhauled after) But what made Tintin famous were the hyper detailed comics, IMHO, see objective: Moon... Look at the detail of the cockpit.
It would be tricky to get something with the quality Tintin demmands... And he'll probably be even more famous now, because there is a rumour that Spielberg wants to make a film about him. That ensures prosecution for fangames. Dunno... I'd like to see it, even to help. But I would say "no" if it's not going to be really good.
They should get Harrison Ford to play Tintin, and he'd go around getting artifacts from nazis! It'll be legendary I tells yous!
The Tintin theme tune is one of the best!
Although I never reallly got into the cartoon, I admire the fact my girlfriend has the same gangster looking car as top hat and top hat, or whatever they were called. I agree it could make an awesome adventure game. Especially if you get to play the one where he jumps out of the carriage on the bridge into the river with snowy :p
Good luck if you do try and make it Peder, but like custard says - make sure it's good!
I love tintin!! i used to watch it all the time when i was younger.....ahhh the good old days ;D
In my opinion you should not, because Herge was adamant that nobody write new Tintin stories after his death (which explains why the Alpha Art was published as only a partial story). The stories are extremely well-written and other people simply would not do justice to the style. If you think of the way ElfQuest, Asterix and Spike 'n Suzy went downhill after the main storywriter quit (or died), I'm sure you'll see Herge's point.
Quote from: m0ds on Sat 15/04/2006 19:11:01
Good luck if you do try and make it Peder, but like custard says - make sure it's good!
Thanks, if I do I will make sure it's good.
And will only do it if it gets good.
If it shows any sign of not getting good, I will do my best to get it back on track, or cancel it.
Though! I will most likely not tell much if I make it before it is pretty much not far from being done etc.
To try and not dissapoint people....
(I wont be able to do it alone though, so I will have to put together a small team...)
I would either (if I gets permission to) use one of the stories allready made, and make it "game able". Or get people who really really really knows Tintin, and TRY and make a new one...
But as I said, I havent decided anything yet, I just wanted to know what all of you thought about the idea, and if maybe someone could be interested in helping with making it...
Whereas I'm pretty certain what the world needs is exactly more freeware adventure games of variable quality, I'm pretty certain also that what the world doesn't need is a tintin game that isn't extremely amazing to the x-treme.
So yes, unless you have reason to believe you can pull it off, I suggest working on an original game of your own instead. You don't even have to modify the deal much, just give the character a different name and haircut. Why use the franchise? The 'oh guess what would make a good adventure game! my favourite comic/band/cereal' type of thing usually doesn't pan out, no offense. You're just setting yourself up against unrealistic expectations.
Quote from: Helm on Sat 15/04/2006 21:26:48
The 'oh guess what would make a good adventure game! my favourite comic/band/cereal' type of thing usually doesn't pan out, no offense.
Oh a game about Frosties! It would be Grrrrrrrrreat!
I tried to google an image but came up empty.
There WAS a Puplic Domain game released late nineties/early nouties on the Amiga called "Tony and friends in Kellogs land" and it was a platform game.
I never got to play it!Ã, :'(
(http://www.totalfree.at/covers/Games/GrafikS/tony%20&%20friends%20invasion%20in%20kellogs%20land_a.jpg)
Quote from: ManicMatt on Sun 16/04/2006 10:48:12
There WAS a Puplic Domain game released late nineties/early nouties on the Amiga called "Tony and friends in Kellogs land" and it was a platform game.
LOL.
I recall playing Cool Spot (http://en.wikipedia.org/wiki/Cool_Spot), a decent platformer with crappy graphics about 7-up; and Yogho Yogho (http://www.cgarchive.com/Game.php?view=105) (a Dutch brand of fruit-flavored milk known for its wonky advertising), a crappy platformer with decent graphics; and the very funny and well-made Avoid the Noid (http://en.wikipedia.org/wiki/Avoid_the_Noid) about delivering Domino's pizza. Oh yes, and Push Over (http://en.wikipedia.org/wiki/Push-Over) was a rather nice domino-based puzzle game that for some reason was given an intro and extro which were basically commercials for a brand of chips.
(of course none of those are adventure games, but if we're talking games about common food products, these do stand out)
cool spot had bad graphics? Great pixel art if you ask me.
And also, Zool and Zool 2 were affiliated with some brand of candy and the point collectibles in the game were shaped thusly.
As I recall, it was Chupa Chups.
Ah yes, correct.
Yup, from Wiki:
"Reviews were extremely positive, possibly partly because the need was felt for the Amiga to have a flagship game to rival Sonic (Superfrog was also such an attempt, released about the same time). However some criticism was aimed at the blatant and pervasive advertisements in the game for Chupa Chups, the lollipop company, displayed in the first four levels (known as 'Sweet Zone')."
Superfrog!! Didn't that have an energy drink in it? Lucozade or something? I loved superfrog.
Yes, cool spot had really pleasant graphics and cool animations!
Push over and possibly it's sequel (Which name escapes me) starred Colin Quaver, lover of Walker's Quavers crisps.
Zool 2 even came with a free lolly inside the box! (Amongst some stickers and stuff)
Don't forget the surprisingly okay game that had McDonalds in it. (For the record I didn't buy such an evil game, but I did play it..) What was it called? Slime brothers???
Ont he subject on platformers, remember Ruff N Tumble? Man that game was rock hard, but it was so great and fair with it!
Well as I remember there were a few games about Tintin for SNES. I did play one of those on an emulator on my PC - but that was a long time ago....
Here's some info:
http://www.mobygames.com/game_group/sheet/gameGroupId,430/
Quote from: ManicMatt on Sun 16/04/2006 13:36:13
Yes, cool spot had really pleasant graphics and cool animations!
Good pixelwork, but (imho) lack of colors as it was only 16-color VGA rather than the full 256-color spectrum. Maybe I was just spoiled by playing Rayman, though :)
Quote
Push over and possibly it's sequel (Which name escapes me) starred Colin Quaver, lover of Walker's Quavers crisps.
Colin's there in the intro/extro, but the game's hero is G.I. Ant, who to my knowledge is not affiliated with chips. He's pushing dominoes to rescue Colin's bag of chips, or something. I'm not sure, but the advertising part always felt tacked-on to me (not that that should bother anyone). But nice animations, and interestingly devious puzzles. I'll have to look into locating this sequel you mention, it sounds cool!
And how could I have forgotten about Zool! That game was pretty awesome!
One Step Beyond? http://www.mobygames.com/game/one-step-beyond
Looks like there wont be any Tintin game :(.
From : #########
Sent : Tuesday, April 18, 2006 11:59 AM
To : "Peder Johnsen"
Subject : RE: Tintin fangame.
Dear Mr Johnsen,
Thank you for your e-mail of April 15, 2006 and for your interest in the work of Hergé.
Unfortunately, we cannot accept your request concerning your project of fangame using Hergé's characters in your own style. Please find below our charter relating to the reproduction of visuals from the work of Hergé. You will notice, among other things, that pictorial interpretation (which concerns all visual arts, like painting, drawing, sculpture, etc.) and the fact of redrawing visuals are not allowed.
Therefore, we cannot allow you to redraw in your own style characters created by Hergé.
We thank you for your understanding and we hope that you will find another exciting idea for your project.
-----
I guess there will be no way to make a Tintin game, without doing it "illegal".
But then I just wondering, how did the other games get made?
Is what they explained in my email something that came after those games?
I am confused! :P
Why do you want to make a Tintin game so much? Create your own characters, make your own stories. It is more fun. You like Tintin? That doesn't mean Tintin is yours to mess around with. You can make your own character, maybe even better than that red-haired geek. Maybe a girl, maybe a smoker, who knows. It's up to you. Making your own stuff removes the borders set by other people. I don't mean legaly. You don't have to follow "Tintin(TM)'s world rules". You are free to do whatever you like - and it's fun. ;D
hehe, yeah it is fun!
I had alot of fun making my last game, but I really like Tintin, and for some reason I feel like making a game of it..
I think it is the fact that I used to watch it as kid and that it brings back memories I guess..
But looks like I wont now..
(I am planning a new game now anyway with a friend so..)
Well, the (so-called non-profit) Foundation Hergé is protecting the works of the author. But that doesn't mean that they can't license the stories, artwork and characters for games, figurines, t-shirts etc. to others. I think their main interest is keeping a certain standard to the franchise.
You might find this interesting: http://www.spiderbomb.com/burgundy/Tintin/hergefound.html
BTW, I never heard before that Spielberg wanted to cast Henry Thomas (from E.T.) as Tintin and Jack Nicholson(!) as Captain Haddock.
Ok, now I am confused here!
I had my email sendt to someone else, and had this answer:
Quote
Dear Sir,
Pursuant to the exchange of correspondences between you and C####, should you to submit a project please feel free to do so.
Upon receipt we will analyze it and we will let you know whether we might be interested in it.
Many thanks,
Y###
And I asked about making a 100% free game, non-profit (??, nore sure about the word.)
With the original stories and art.
I am a little bit confused about the answer!
I mean, are they saying: "Go for it!, and when its done, send it to us and we will check if it is "ok" to be used." ???
The word "project" sounds confusing to me too.Ã, If I was you I'd send them a story, some dialogs, a few character sprites, maybe one or two backgrounds plus some of your previous games. Then wait for "Make it like this, change this and that and send us the finished game to check it out" or "Don't make it, we don't like it" reply. You don't want to make a whole game and then realize the "Tintin people" won't let you do it.
Then again, I don't know. I've never done something like this.
I see what you mean...
And now it looks less confusing..
I guess Ill just have to start doing some research etc. and then just start working a little bit, and send them to se their response......
I think they (the people who own the rights to tintin) should let you make a tintin fan game. there are quite a few indiana jones fan games being made and no corporate lucasarts crappos care about it. I was to make a fan game of tintin at some point also.. if my art got any better..
Quote from: yodaman11111 on Fri 21/04/2006 00:07:12
I think they (the people who own the rights to tintin) should let you make a tintin fan game. there are quite a few indiana jones fan games being made and no corporate lucasarts crappos care about it.
Wrong. LucasArts has been known to close down fangames. That they have not closed down any of the three Indiana Jones fangames that I know of
as of yet does not mean that they won't do so in the future. After all, none of the three is anywhere near completion so it's perfectly possible that they haven't noticed yet.
Quote
Dear Sir,
Pursuant to the exchange of correspondences between you and C####, should you to submit a project please feel free to do so.
Upon receipt we will analyze it and we will let you know whether we might be interested in it.
Many thanks,
Y###
They appear to think that you want to make a commercial game, and would they be interested in marketing it, or something of the like. The last phrase bit "we might be interested in it" seems to indicate that they want to make some money out of it.
Seems as if you two have been miscommunicating...