Adventure Game Studio

Community => Adventure Related Talk & Chat => Topic started by: le_lex on Mon 22/01/2024 14:55:05

Title: Trying to elaborate a basic idea for a budget estimate
Post by: le_lex on Mon 22/01/2024 14:55:05
Hi guys, what's up?

I don't know if this is the right session for this post, I'm still new to the forum and I apologize for any out of place posts.

Anyway, me and a friend are working on our first point and click adventure and we're trying to build a budget estimate for the visual part (background, characters sprite etc) but we have no idea of any value because we've never embarked on a project like this before. Can you help me with this? In principle, it would be a game with a retro look, in the style of Sierra in Space Quest IV.

Can any designer or illustrator tell me how much, more or less, the artwork for a project like this might cost?

Thank you very much!
Title: Re: Trying to elaborate a basic idea for a budget estimate
Post by: eri0o on Mon 22/01/2024 16:26:29
Not designer or illustrator but in general the things I see impacting price are

Compensation


Additional things that affect the cost of an asset


Now you should have a good idea of scope of your game. How many rooms does your adventure has? Are they screen sized or are rooms that are bigger? How many characters does your game has? Do all of them need walk animations? What additional animations do you need? Does your game uses a portrait per character? Or do you want multiple for different expressions? Does the character has to move their mouths? Blink? How many inventory items?


Once you get a good idea of scope you can ask around these things or if you know the price per individual assets you can multiply or an artist may give you a lower price if you buy a fixed amount of hours per month to give them some "security". Anyway, just mentioning a few things I had to figure in the past.
Title: Re: Trying to elaborate a basic idea for a budget estimate
Post by: le_lex on Mon 22/01/2024 18:19:01
Oh nice, that helps a lot!
Thank you very much :)