Adventure Game Studio

Community => Adventure Related Talk & Chat => Topic started by: Weston_Kaunk on Fri 20/01/2017 06:22:00

Title: use of blindness in adventure games?
Post by: Weston_Kaunk on Fri 20/01/2017 06:22:00
Like the title implies I'm looking for information on any adventure game any of you foke might know of that uses a blind protagonist or support character. My search hasn't produced much so far, just (sound activates sight) ecolocation stuff like "pulse" and  "Perception"
https://www.youtube.com/watch?v=iPL76K7w9yc

https://www.youtube.com/watch?v=L_1zUXv5l7M

Does anyone know of others? or has anyone had ideas/ dabbled with the concept at all?
Title: Re: use of blindness in adventure games?
Post by: Stupot on Fri 20/01/2017 06:52:09
There's this game, Blindside I keep meaning to check out. I'm not sure if it's exactly what you're on about but it's an audio game where you play as a blind person.

http://www.blindsidegame.com
Title: Re: use of blindness in adventure games?
Post by: cat on Fri 20/01/2017 11:51:21
Not blindness per se, but not being able to see in a dark room and gameplay reflecting this:

Wages of Darkness (https://www.adventuregamestudio.co.uk/site/games/game/1581/)
Title: Re: use of blindness in adventure games?
Post by: Babar on Fri 20/01/2017 21:56:09
I made an hourgame called Witness! (https://www.adventuregamestudio.co.uk/site/games/game/785/) ages ago, that features a blind protagonist.

Be aware, though, it is an hourgame (i.e. made completely in 1 hour for a competition), so be sure to know what you're getting into (very low production values, very short game :D).
Title: Re: use of blindness in adventure games?
Post by: Buckethead on Mon 30/01/2017 08:49:33
Beyond eyes fits your description very well I think:
http://www.beyondeyes-game.com/

In the game you can't see anything of the environment unless you touch it or there is sound.