Voice Acting Costs?

Started by Joseph, Tue 30/06/2009 01:29:38

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Dave Gilbert

Seems a bit arbitrary for a game to be completed before requesting VO.  Lots of games intend on including VO from the beginning.  I know mine do.  I often record the VO alongside production.

alkis21

One more vote for http://voice123.com/ , that's where I found all the actors who worked in Diamonds in the Rough and I was able to audition dozens of them.

TerranRich

I think a thread is just fine. I was kind of joking about an entire forum.

However, what about a forum that combines the ideas of Offer Your Services a Recruit a Team?

And Dave's right... there is no good reason to wait until a game is finished, highly rated, and given a blessing before it should be eligible for requesting voice actors.
Status: Trying to come up with some ideas...

miguel

I'm not that sure about not giving a blessing, the other stuff is fine with me.

Seriously I can't give you a very good reason other than the concerns some might have about VO on games that aren't really that special, as it was mentioned before on this thread. I thought about it because I believe this hypothetical guys on the Voice Acting Thread would set some standard points on the quality issues of a game. Maybe not! What do I know? My penis is small? Who cares?

Dave Gilbert: I guess you are right, but some game makers might want to add voice when they finish a game and don't know who to ask. Thinking about it, it is logical to record alongside production.

I know I would like to finish my game and get some VO from AGS members. I also think that if my game was considered crap by players, than maybe I would not bother someone to do VO for me as it would clearly not help my game.
I don't know. Prove me wrong.
 
Working on a RON game!!!!!

Greg Squire

Another option for voice actors is the talent at your local college drama department.  A friend of mine hired some student actors locally for his experimental adventure game.  The results were decent enough.  So if your budget is tight that's one way to do it on the cheap.  Here's his blog entry on what he did.
 
http://www.garagegames.com/community/blogs/view/12138

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