What are your favorite/most hated Adventure Game Puzzles

Started by rtf, Sat 24/07/2004 21:30:13

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Radiant

That was Sorcerer. I haven't gotten through Spellbreaker yet but Sorcerer was amazing.
('what happened to my plant!!!')
Oh, and I liked the description for the 'menace to society' ending a lot.
Oh, and there's the 'nameless terror' puzzle in Enchanter, too :)

aussie

DOTT: The right handed statue that becomes left handed in the past, so that nurse Edna cannot hang on to it in the present.

MI: Insult sword fighting.

MI2: The spitting contest.
It's not the size of the dog in the fight. It's the size of the fight in the dog.

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Sam.

I aboslutely HATED the demolition derby puzzle FT it took soooo long and didn;t even make sense. I also hated the communicator puzzle in SQ6
Bye bye thankyou I love you.

Esseb

Quote from: aussie on Wed 28/07/2004 15:10:10
DOTT: The right handed statue that becomes left handed in the past, so that nurse Edna cannot hang on to it in the present.

I don't really like that puzzle. It is very clever, but I solved it by accident instead of lateral thinking. Perhaps people more observant than me would have figured out that the left handed brother would hold the sword with the other hand when posing, or even that exchanging the hammer would cause them to switch being models.

sedriss

Monkey Combat!!11
j/k
My fav has to be the whole hamster puzzle in DOTT.
I feel so sorry for the little guyÃ,  ;)
By the time you read this you've already read it.

lightman

Worst puzzle: the monkey wrench in MI2

viktor

I liked the part with the frog in simon the sorcerer the best (move out of the way or the little fella gets it)
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Gonzo

Grim Fandango, following Lola's clues to find the photo, so that you can blackmail Nick. Several logical stages to the puzzle and the final payoff for working out the date you need to request a photo-finish for, from all the clues, is just satisfying.

Also most of the stuff in Monkey Island 2, which is near-perfection in puzzles I think. You can't beat Part II: Four Map Pieces for tight, clear puzzle structures, blended with the all-important freedom to move between islands/puzzles.

Jonathan

Can some of you who posted in this topic explain WHY you liked or hated the puzzle(s) you mentioned?  I'm creating a game and such info would be very valuable to me.  Thank you all very much!

Jonathan Grant

Moox

I hated the homing beacon puzzle in SQ6 because there was no clues except for in the paper that came with it that I lost

Albert Cuandero

The "Lost Souls Island Puzzle" in Steve Meretzky's "Spellcasting 201: The Sorcerer's Appliance" ! from 1991 - this one I will tell my grandkids about - for sure!

Worst puzzle ever:

the "Piano Puzzle" in Cocktail's "Fascination"

(Any of the yournger folks happen to know these?)
int do_you_like_me;
if (do_you_like_me == 1) Display ("You can call me Al");
else {}

BerserkerTails

I remember the Spellcasting 101/201/301 series. Insanely hard games, but they were fun. Also using the same engine was Time Quest, which I still have my original box for,  ;D

As for best puzzle... That's tough... I kinda like the "Getting past the Gate" puzzle in Two of a Kind... oh wait... That's not out yet...

Ummmm... I'll have to get back to you on that one...
I make music.

DeviantGent

The whole Part 2 of Monkey Island 2. I thought the way all four series of puzzles could just blend together was extremly well done.

As for worst puzzles, pretty much all of the ones from Leisure Suit Larry 2. Particularly the ones that depended on you having items from waaaaaaay back, or at times NOT having items otherwise you would use and die from. Death and getting stuck would generally result unless you use a walkthrough or try and retry for the 30th or so time.
The Deviant Gent
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BlackMan890

worst.... worst... worst..
oh yeah, using the head in Monkey Island 1, i never knew it, and picking random places, i checked walkthrough and all it says was: "use the head" i thought that you should think your way in this, it wasn't until i checked what i should do befour,
oh and:
i never understood the treasure puzzle, in the beggining in monkey 1, i just picked random places and finally got there

and the best puzzle was "poising" the dogs in monkey 1
Jonatan Nilsson
860 Iceland

Please go to www.simnet.is/elinnils52 and download my non ags/adventure game :)

Phemar


I don't have a specific one ... Well, yes I do ... but ... That one Grim Fandnago, were you had to grab that dude's light from his head? And later on when you had to deactivate the lock with your scythe? And the forklift, which I never got right till I figured out I had to download a patch because GF ran too fast on my pc?

Well, now for general hates:
Escape puzzles: "You are stuck in room. Escape."
Distract puzzles: "I not let you pass. Bribe/Distract me."
Grappling puzzles: "Anything to do with a grappling hook."

And anything incorporating all 3, I just throw out my window; they're so terribly cliche.

Yep.

Mr Jake

Quote from: Zoraphus on Fri 10/09/2004 05:26:45

Well, now for general hates:
Escape puzzles: "You are stuck in room. Escape."
Distract puzzles: "I not let you pass. Bribe/Distract me."
Grappling puzzles: "Anything to do with a grappling hook."

And anything incorporating all 3, I just throw out my window; they're so terribly cliche.

Yep.

You must of hated 5DaS

Cpt_Jigglypuff

It seems like noone on these forums have ever played the Quest for Glory series, but in one of them, there was a cliff that you had to climb up these individual stone steps then after so many there would be a puzzle, which you would have to refer to the owner's manual to pass(it required symbol translating, and whatnot).  There were like 4-6 puzzles, and like 10-15 steps between each one,(the steps individually appeared after solving the puzzle) if you didn't click them right on, you'd fall to the ground....if you were high enough, you'd die, and have to re-do the puzzles and wait for the steps to come back out......GRRRR it was irritating.... >:(

((It might have been one of the King's Quest games, because I was talking to someguy at my work the otherday about QfG and he had no idea what I was talkin' about......but I think he was just hittin' the crackpipe a bit much))

ghostface

My favorite puzzle would have to be getting the KKK away from your friend in Frank the Farmhand...yeah, a bit corny, but I still laugh at them running away from a "ghost".

2 puzzles that I hated:
The Pipe Maze in Garfield, sorry Zooty, but i didn't finish the game due to that. It gave me too much trouble!  and...
Getting your car keys everytime you wanted to go somewhere in Pleurgburg (sp?).
"I wish I could say something classy and inspirational, but that just wouldn't be our style. Pain heals. Chicks dig scars. Glory. Lasts forever."

"These pretzels are making me thirsty!"

Zaerth

Quote from: Cpt_Jigglypuff on Sat 11/09/2004 08:25:19
It seems like noone on these forums have ever played the Quest for Glory series, but in one of them, there was a cliff that you had to climb up these individual stone steps then after so many there would be a puzzle, which you would have to refer to the owner's manual to pass(it required symbol translating, and whatnot).Ã,  There were like 4-6 puzzles, and like 10-15 steps between each one,(the steps individually appeared after solving the puzzle) if you didn't click them right on, you'd fall to the ground....if you were high enough, you'd die, and have to re-do the puzzles and wait for the steps to come back out......GRRRR it was irritating.... >:(

((It might have been one of the King's Quest games, because I was talking to someguy at my work the otherday about QfG and he had no idea what I was talkin' about......but I think he was just hittin' the crackpipe a bit much))

That was in King's Quest 6, not Quest for Glory, and yeah, I didn't really like that puzzle because I lost the manual around 10 years ago, so I've got to go by memory now.Ã,  :-\

Cpt_Jigglypuff

aha! so it WAS Kings Quest..... stupid piece of **** memory...grrrr 


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