Looking for LOOM Savegame *solved*

Started by Kaio, Mon 13/07/2009 18:07:17

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Kaio

Hi everyone!
I am currently coding my LOOM-template, which I will release sometime near in the future. I'm almost done, the gui works just like the original one from the game. I played the game for several times, but somehow my savegames are gone. I don't have the time right now for playing it all again, so if someone has a LOOM VGA (Talkie) savegame for ScummVM from near end of the game, I would be very pleased :). All the notes should be available in the savegame. That would be awesome. Thanks!

TandyLion

How near the ending were you hoping? I'm a huge Loom Fan, so it wouldn't take much to assist with you. Let me know.

Kaio

When Bobbin has all the notes on his distaff GUI available. In space for example or before the fight against chaos. All I need is a complete distaff-GUI.

Gilbert

Maybe you can just rip the GUI graphics from Spyros' template? (Yes, it's really old but it's still downloadable from one of the links in page 2.)

As far as I remember the distaff GUI in the 256 colour VGA version was identical to the original EGA 16 colour version.

Kaio

#4
Thank's Gilbet.
But I got all the graphics I need already, I used LucasRipper. I need to capture the sound of the GUI, that's why I need the savegame.

Edit: and the Template by Spyro also doesn't contain the original sounds.

Gilbert

If you want to capture the sound of the GUI just rip the cd audio track out of the disc and find the notes.
Don't you know that the CD talkie version didn't need to use a soundcard to produce any sound? (In fact, it didn't even support any soundcards!)

Kaio

#6
Lol, I didn't know that. Thank you for your advice, I'll see if I can find the notes in the track...might take a bit, since it's 55 minutes long ^^

Edit: I found the sounds!!! No need for a savegame any more!!!! Thanks Gilbet

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