Its a simple question, post your ideas :D
Just a suggestion, post your own idea first, give reasons and examples... To make the thread more interesting.
Quote from: MrColossal on Sat 16/05/2009 22:18:30
Just a suggestion, post your own idea first, give reasons and examples... To make the thread more interesting.
what i would like 2 see is 1984 the novel be made into an adventure game
it would be tough to do but i love the book
I would like to see more AGS games turned into movies / TV shows / books.
I would like to see more Sequels to the Novels on which the TV-Shows are based on that come with the adventures.. or something..
Quote from: xXSasukexXXxUchihaXx link=topic=37784.msg496616#msg496616
what i would like 2 see is 1984 the novel be made into an adventure game
it would be tough to do but i love the book
Not a bad idea!
I always liked Lord Dunsany's books, and when I reread them I cannot stop myself from thinking they could do great as adventure games.
If you want a use-x-on-y fest, Robinson Crusoe might do, ain't it? (actually I'm surprised that no one made it yet)
p.s.: You might be interested in this one (http://www.enterthestory.com/).
I always thought Stephen King's IT would be a nice adventure game.
Quote from: Buckethead on Sat 16/05/2009 23:34:00
I always thought Stephen King's IT would be a nice adventure game.
hahaha lol that would be hard to beat unless you played as pennywise.....
There was a moment in my life when I thought I wanted to make a Brave New World adventure. Of course that was before I realized that bad endings are no good for games. Lotr would certainly be neat (and has probably been done already?) and at least 60% of the Michael Crichton books. Also Dashiell Hammett and Raymond Chandler, but this has already been done a trillion times with slightly different names, so there's no reason to do so again.
TV shows... The A Team :)
Movies... Futureworld, The Matrix (WITHOUT super-neo)
Knight Rider. Tales of the Gold Monkey. Quantum Leap. And a very dark, sinister take on Manimal.
Quote from: Buckethead on Sat 16/05/2009 23:34:00I always thought Stephen King's IT would be a nice adventure game.
I actually worked on something very similar once, way back, long before the existence of AGS. A friend and I were planning it all out, drawing maps of the town, designing puzzles, coming up with creepy situations - everything heavily inspired by the TV version of Stephen King's IT as well as Darkseed, Twin Peaks and parts of Police Quest 3. If I don't misremember the game was simply called "666" (written in blood of course ::)), possibly with some subtitle. We were going to program it in AMOS (http://en.wikipedia.org/wiki/AMOS_(programming_language)) on the Amiga, but neither of us really had the coding skills at the time so eventually it fizzled out.
But I still think it's a really good idea for a game, especially with multiple player characters (and the fact that you can never know who will survive) and playable flashbacks of their childhood encounters with IT. I may be the only person who saw some potential in the otherwise horribly flawed game version of King's The Dark Half (http://www.mobygames.com/game/dos/dark-half), but at least Phantasmagoria showed that the Stephen King school of horror can work quite well in games (and probably better still without bad acting and ugly bluescreen effects).
And how come nobody mentioned MacGyver yet?!? I can't imagine any IP that would work better as an adventure game.
I've had plans of turning Bram Stoker's Dracula (the novel) into an AGS game... Or at least the first 4 chapters, when Jonathan Harker is in the Count's castle, which lend themselves nicely to the 'escape' format.
My brother and his friend are huge fans of the Sword of Truth series (and converted me) and were making a Risk-like (but better) board game based off of them. They had a full design plan going, but then the final book came out and retconned a lot of their ideas.
Eventually I'd like to take those plans and make a electronic game with it (maybe with AGS, maybe not).
~Trent
Quote from: Ponch on Sun 17/05/2009 01:11:38
And a very dark, sinister take on Manimal.
Someone other than me remembers that show!
A game for that would be interesting...instead of standard interaction icons, you'd have a ton of animals to change to. And every change would require the pulsating hand cutscene! I still do that sometimes, and people think I'm crazy for that!
PS: Was there ever a Teenwolf basketball game? :=
Are we talking about games made in the same world or with same characters or a complete transition of the book/movie into a game? Wouldn't a game be pointless if you already knew the story, who was the bad guy, how it ended, who dies etc.? It could be a good practice of story telling and puzzle making for the people who make it but other than that I don't see the point.
But using a book/movie as a setting might be ok, though it would always bother me that I didn't come up with it myself and I'm not too big of a fan of anything that I'd feel the need to make a fan game.
Oh, if I ignore all of the above, my suggestions would be:
Neil Gaiman - American Gods - it has many different scenes but limited rooms, story has many magic and other elements plus it's pretty expansive and could be taken in many different directions. Also the main chracter is awesome (logical and patient, misterious background, good nature, finds a "new" world around him, has a love interest, helps people, on a mission that becomes more interesting and deeper as the story unfolds)
but for movies, there's a problem - Indiana Jones - the problem being it already exists :P
-> same "problem" with: Hitchikers guide, Discworld, Pirates of the Caribbean, Alice in Wonderland, Blade runner...
Ulysses31 (http://www.youtube.com/watch?v=OZ4c1X5ene8)
That old french/japanese cartoon that transferred the story of Ulysses into deep frikkin' space. Neat format, charismatic hero, lots of material to draw from, and a huge amount of cool little puzzle scenarios.
The Smurfs (http://www.youtube.com/watch?v=-8zT5T5_v2M)
Kid friendly AGS. Also pretty tame when it comes to spriting, since all Smurfs basically look the same.
The Fall Guy (http://www.youtube.com/watch?v=_-C_nUj3EfY)
Come on, you know it makes perfect sense! Back in the days he was the Rule Of Cool personified!
Filmation's GhostBusters (http://www.youtube.com/watch?v=ryRiamxTdbI)
They had a monkey, cool spooky equipment AND a sexy time-travelling lady. Simple
and quite "well-defined" characters and a setting that would do well in any adventure game. Also, a bit less of a copyright infringement trap than "The Real Ghostbusters", what with them having their hip game now and being more rooted in the mind of the pop-culture-aware Jonny Average.
As for movies, don't laugh, I always thought the
Puppet Master (http://www.youtube.com/watch?v=AWVwPldtey8&feature=related) series would be a nice thing to cast into adventure form. I wouldn't know from which point of view though... but controlling a cast of downright evil little killers doing ...strangely good... deeds... strikes a nerve, doesn't it?
Quote from: bicilotti on Sat 16/05/2009 23:22:40
p.s.: You might be interested in this one (http://www.enterthestory.com/).
Sir, where do you keep digging up this stuff- sweet!
like Ponch said: Tales of the Gold Monkey. And Arthur Conan Doyle's Mr. Holmes.
"There's a Monster at the End of This Book", but with an alternate murder ending.
The movie Frequency would be a good game to play I believe.
The Hobbit
Quote from: Babar on Sun 17/05/2009 07:06:04
Someone other than me remembers [Manimal]!
A game for that would be interesting...instead of standard interaction icons, you'd have a ton of animals to change to. And every change would require the pulsating hand cutscene! I still do that sometimes, and people think I'm crazy for that!
Thank God! I'm not alone! For years, I've almost convinced myself that show was some sort of fever dream and that explained why only I remembered it.
Please tell me you remember Voyagers. Two people time traveling thanks to some sort of magic pocket watch.
And to contribute another idea to this thread, how about a sensual and highly erotic AGS game set in the Murder, She Wrote universe? Sort of like Gabriel Knight meets Riana Rouge with some epsom salts and support hosiery thrown in.
It would be HOT!
- Ponch
The original story of "(The mystery of) The 13 crystal skulls.
and
The book "The lost City of Z." The story about a real life British archaeologist and explorer called Percy Harrison Fawcett. And yes, that's where the inspiration for Hollywood's Indiana Jones came from...
As also for the "13 crystal skulls story", that one brought us:
Indiana Jones and the Kingdom of the Crystal Skull.
If those two (combined or not) were made into an ags game it would probably look a lot like an indiana jones game though... But I do like those kind of games.
Oh, I forgot this one: besides Sir Arthur Conan Doyle's Sherlock Holmes I'd like to see an
Agatha Christie's Poirot game. A nice whodunit game would that be.
quote from Ponch:
Quote from: Ponch on Sun 17/05/2009 23:14:48
Thank God! I'm not alone! For years, I've almost convinced myself that show was some sort of fever dream and that explained why only I remembered it.
I've the same thing with "Tales of the Gold Monkey".
Not one of the persons I know do remember that one.
Until this year I even couldn't remember the name of that serie.
I could only remember a guy with a water plane and a dog with a glass eye.
A few months ago I found out the name of that great show.
(http://www.cartoon-avenue.net/images/talesofthegoldmonkey.jpg)
i was pretty excited about that Robots of Dawn game someone posted screenshots of a while ago. I got no idea if the project is still alive, suppose not since there's no talk of it
Quote from: [ Arj0n ] on Mon 18/05/2009 00:37:50The book "The lost City of Z." The story about a real life British archaeologist and explorer called Percy Harrison Fawcett. And yes, that's where the inspiration for Hollywood's Indiana Jones came from...
There's I think a new book out on that topic, some guy went the same way through the jungle (it was recently advertised on Coblert Report) and the guy mentioned that there was a movie starting, probably with Brad Pitt...maybe we're talking about the same book, this one has a similar name.
EDIT: I think it's this one - link to amazon.com (http://www.amazon.com/Lost-City-Deadly-Obsession-Amazon/dp/0385513534)
Quote from: [ Arj0n ] on Mon 18/05/2009 00:42:15
Oh, I forgot this one: besides Sir Arthur Conan Doyle's Sherlock Holmes I'd like to see an Agatha Christie's Poirot game. A nice whodunit game would that be.
Well aren't there professional commercial games already about Poirot and Sherlock? Poirot is great for adventures because of all the architecture art deco and bauhaus and secession, but I don't see him as an adventurer.
OffTopic:
Ok, so who wants to make an erotic/supernatural ags adventure? If you need some help (story, music, 3d art) I'm on board. Would be a fun project. 8) (this smiley is cause I don't want to sound like some pervert).
This talk of magic pocket Watches is making me think of Bernard's Watch.
That would be pretty sweet, right? I think you could achieve it with the CharacterControl plugin.
Quote from: anian on Mon 18/05/2009 00:58:08
Quote from: [ Arj0n ] on Mon 18/05/2009 00:37:50The book "The lost City of Z." The story about a real life British archaeologist and explorer called Percy Harrison Fawcett. And yes, that's where the inspiration for Hollywood's Indiana Jones came from...
There's I think a new book out on that topic, some guy went the same way through the jungle (it was recently advertised on Coblert Report) and the guy mentioned that there was a movie starting, probably with Brad Pitt...maybe we're talking about the same book, this one has a similar name.
EDIT: I think it's this one - link to amazon.com (http://www.amazon.com/Lost-City-Deadly-Obsession-Amazon/dp/0385513534)
That is the book I was talking about.
And yes there is a movie been made with Pitt as Col. Percy H. Fawcett and the company's who are working on this are including Pitt's movie company "Plan B Entertainment".
As for poirot not being an adventurer is true, he only uses logic and talking to find stuff out. Holmes would be easier to use for an ags game.
And I know there are commercial Holmes games. As for Poirot I have no idea. But besides the fact that there exists commercial games allready, there can still be made ags games about them. Look at Indiana for example, there are commercial games but also fangames and in production ags games.
I didn't mean to say you weren't allowed to do such a game or that it would be crap, just that it's hard to compete with professional studios. Although a fan will pay attention to detail and such things that might make a game better.
But if you take Holmes or Poirot into a game, then you're basically doing the thinking and all you are left with chracter that is an ordinary detective (with a wider backstory) but Indiana Jones is more of an adventurer and you're not only thinking for him but he jumps, runs, uses a whip a gun etc. which you can't do in "real life." So why not make up your own detective...well it's purely up to the player, might be fun to step into the shoes of a famous detective and yes definetly Holmes would have a cooler atmosphere for a game.
Btw. there's an interesting short story by Gaiman where Holmes is a detective but it's in a world which was taken over by monsters from Chtulu stories and the entire english royal family are "aliens" and humans are basically a lower class. He takes over a case where one prince was killed...anyway, interesting take on a story, those kind of twists and experiments are somehow better for fan made games...again I'm going off topic, sorry.
Quote from: anian on Mon 18/05/2009 01:45:09
...but Indiana Jones is more of an adventurer and you're not only thinking for him but he jumps, runs, uses a whip a gun etc. which you can't do in "real life."
You haven't seen my trying to catch my train, then. Jump and run all the way. I'd totally vote for this real life of yours where using a gun is impossible. ;)
The "The Four Tasks (http://www.youtube.com/watch?v=Gkw1WDwEV28) of Danger Mouse" (http://www.youtube.com/watch?v=OKHTn9nkGiw) episode of Danger Mouse. That episode lends itself well (with just some minor alterations to create proper puzzles and such) for a game scenerio. If I ever get good enough at art and programming, I actually have this on my "Things I'd like to do with AGS" list.
I think Graphic Novels could be more easily adapted to adventure games than some novels. The Goon (http://www.thegoon.com/index.php) anyone? Or how about DOTT-style character switching with the Hellboy team?
~Trent
PS-Incidentally, both of those are Dark Horse Comic publications. :)
~Trent
Quote from: Ponch on Sun 17/05/2009 23:14:48
Please tell me you remember Voyagers. Two people time traveling thanks to some sort of magic pocket watch.
WHAT?! Yes, yes, yes! I've been looking for that show for ages and ages. I didn't even remember the name! I remember my father introducing me to to Indiana Jones (the 3rd part) by telling me it was like this show, but instead of a pocket watch, Indy had lost a cross (a very weird comparison, but it seemed valid to my mind).
The "Evil Dead/Army of Darkness" Movies could make a good game for AGS.
A game based on Futurama would be cool to.
I'd love to make a SLEDGE HAMMER! (http://www.imdb.com/find?s=all&q=sledge+hammer&x=0&y=0) type cop game at some point. The setting and episodes of the Sledge Hammer series were basically live action cartoons, and detective films and shows typically translate very well to adventures because of the puzzle solving and action aspects.
I think "The hungry caterpillar" would be great.
It would be the adventure gamer's answer to Nobi Nobi boy! ;D
Mouse Guard
Dreams from My Father: A Story of Race and Inheritance by Mr Sir President Barack Obama.
(http://ecx.images-amazon.com/images/I/51EPAQ7CT1L._SL500_AA240_.jpg)
Quote from: Obi on Mon 18/05/2009 21:12:45
Dreams from My Father: A Story of Race and Inheritance by Mr Sir President Barack Obama.
You forgot about "A Story of Race and Inheritance by Lionel Ritchie"... I am so sad :(
Riverworld book's saga from Philip Jose Pharmer (It has actually a failed pilot tb show and a bad strategy videogame) but It could be a very very good adventure game, With elements of Sapiens (Survivial simulator), very very dialog based, and with a great adventure to accomplish, and with great possibilities of arcades and strategic combat/administration engine.
Once I thougth 'bout make it, but is very far away...
Blake's 7 is one that I think needs the treatment, but would be best made with an RPG-bent, sort of like a serious version of Galaxy of Fantabulous Wonderment, with side-quests and the ability to level-up your characters, etcetera. It appeals to me simply because of the team of characters with different skills:
Blake, the populist charismatic hero, jack-of-all-trades
Avon, the snide, slightly camp gun-toting computer programmer
Jenna, the sexy pilot and smuggler with connections and lots of engineering nous
Vila, standard Artful Dodger character
Gan, walking brick hithouse who terrifies anyone and can win any hand-to-hand fight with no effort, but has a chip in his brain that stops him from killing anyone
Cally, token alien telepath commando and usually the chick with the medkit
There's a lot of source material to work with, and because it isn't nearly as well known as its contemporary shows it would feel a lot less like a TV adaptation to most people playing it. Also a good telling in AGS would allow you to redress some of the unfortunate budget shortcomings it had as a BBC show.
I also have had the idea of making a Sharpe game for a long time, but I think that's a sort of Quixotic curiosity to work out if it would be possible. (Basically Sharpe is a story about a guy in the British army in the Napoleonic wars who is unfeasibly good at kicking arse - so it would be kind of like Full Throttle in the 18th Century..)
I recently read a fun old book called The Goblin Reservation by Fredric Brown. It's classic 1950s sci-fi, but the protagonist not only lives on an Earth shared with numerous species of aliens, but also fairies, goblins, neanderthals and saber-toothed tigers.
In the story, a young professor named Peter Maxwell is on his way to a distant planet. He not only ends up at the wrong destination, but when he gets back to Earth, he learns that a duplicate of him was somehow created as he was being teleported. To complicate things further, that duplicate returned to Earth but was killed soon afterward, and Peter is determined to find out what's going on. As it turns out, this isn't the only puzzle to be solved -- there is also a mysterious ancient artifact, the work of a long-dead artist, and a storehouse of knowledge dating back to before the beginning of our universe tied up in this tale.
----------------
I also think The Fourth Tower of Inverness would make a great adventure game. It isn't a book, a movie or a TV show, but a radio drama from 1972. It follows the adventures of a young man named Jack Flanders, who is invited to an ancient mansion belonging to his aunt. When he first meets her, he mentions seeing the mansion's four towers rising out of the fog during his walk up the road to the estate, but she protests that there the mansion has only three towers. As it turns out, during the mansion's history, there have been eight people who have seen the fourth tower of Inverness. All of these people have entered the tower...and none have returned.
As it turns out, this tower isn't the only mystery of Inverness. The mansion itself is full of odd but (mostly) harmless inhabitants, including a female vampire that feeds on young men's energy, a little girl with no pupils in her eyes who claims to be a million and a half years old, and a crazy alchemist who accidentally creates a dragon from the depths of his own unconscious.
There are also sliding panels that reveal secret passages leading into the mansion's walls, as well as underground and up narrow staircases into the mansion's towers. Jack spends a lot of time figuring out how to enter the tower, and once he gets inside, he finds that the stairs within it lead up to many doors, and behind each door is another world.
Somebody has actually already started making an adventure game based on this story, though I have no idea when she will be done with it. This isn't that surprising, since there are some elements of this story (and others by the same company) that practically scream "adventure game". There's even a maze that Jack has to search.
A-Team
Misfits of science
Mc Guyver
Maybe it is my imagination, but I seem to remember a MacGyver adventure game.
The Princess Bride.
Oh wait. They did. It was called Kings Quest. AND THEY FUCKED IT UP GRAAAAAJDGIJSDJ
---temporary insanity break---redo from start---
Quote from: DC on Tue 19/05/2009 20:39:35
The Princess Bride.
Oh wait. They did. It was called Kings Quest. AND THEY FUCKED IT UP GRAAAAAJDGIJSDJ
---temporary insanity break---redo from start---
hahaha i saw that movie and played the game
actually they already did make a Princess Bride game, but it was a crappy hidden object game.
i would actually like to see an adventure game based on the Dread Pirate Roberts character from the movie...
Quote from: BOYD1981 on Tue 19/05/2009 21:43:10
actually they already did make a Princess Bride game, but it was a crappy hidden object game.
i would actually like to see an adventure game based on the Dread Pirate Roberts character from the movie...
Wait... what? A legit Princess Bride game? And it SUCKED?!
INCONCEIVABLE!!!
It's got its own website http://www.princessbridegame.com/ (http://www.princessbridegame.com/)
~Trent
To be fair, KG: Princeless Bride was a *tad* better than The Bizarre Adventures of Woodruff and the Schnibble of Azimuth.
A *tad*.
But wasn't "The Bizarre Adventures of Woodruff and the Schnibble of Azimuth" more like a unofficial goblins game between Goblins Quest (part3 from the series) and Gobliiins 4 (just released) than an adventure like "Princeless Bride" or series like KQ?
One character that might be interesting - an "adventurer" called Mr. Peterman (Elaines' boss from Seinfeld). I mean he seems to have been all over the world in exotic locations and not only that, but he's fascinated by clothes and always talks almost like captn. Kirk.
Quote from: Trent R on Tue 19/05/2009 22:43:17
It's got its own website http://www.princessbridegame.com/ (http://www.princessbridegame.com/)
~Trent
This angers me and I want to do something about it.
Preferably while wearing a /v/ shirt and syncing my actions to the Gurren Lagann OST.
I have been trying - to no avail, up to now - to create a CGA point&click rendition of the epic Troma classic Surf Nazis Must Die (http://www.youtube.com/watch?v=bWvAtqhuiI4).
I have come up with an equally epic story involving the three gangs - Surf Nazis, Designer Wave and Samurai Surfers - the mayor and some dudes from muscle beach, and I have even created some pretty inoperative but nevertheless epic CGA backgrounds, like that one here:
(http://i39.tinypic.com/2em08lv.png)
Well, nothing came of it, yet.
You know that movie too??? :o
CGA rules :D
(http://www.pixeljoint.com/files/icons/full/aeroz_skateboard_collaboration___cga_tiger_planet_.png)
(from pixeljoint)
Quote from: [ Arj0n ] on Tue 19/05/2009 23:16:59
But wasn't "The Bizarre Adventures of Woodruff and the Schnibble of Azimuth" more like a unofficial goblins game between Goblins Quest (part3 from the series) and Gobliiins 4 (just released) than an adventure like "Princeless Bride" or series like KQ?
It was "more" classic point and click than any of the series. That's about the best (or worst, depending on your point of view) one can say.
I find it fair to compare the two games because they were released at almost the same time, have a similar cartoon style (groundbreaking when they were originally released) and, yes, are both adventure games. Princeless Bride had far too much cliche and was extremely simple, plus the German translation/voice talent was abonimable, but at least it looked nice and played reliable. The Schnibble had dark humor (of a kind) but was too inconsistent and downright obsessed with being a Windows game...
All of this is totally subjective, of course.
You know, there was this (thankfully) small slot of time when Sierra games games were all windowified, and it is very irritating, because most of those games don't run very well now (can't use dosbox). KQ7, SQ6, Woodruff & Schnibble and QfG4. They give errors with the resolution, they give errors with weird files not being available, with memory, etc. I know it is unrelated to the current topic, but would anyone be able to tell me how to get them to run?
Yeah, Torin's Passage even had a puzzle that required the sidekick to REMOVE a windows menu. And let's not forget that *one* Space Quest game... with the Explorer puzzle...
@babar: Windows 95 compatibility mode on Windows XP? Won't that do it?
Nope. Tried many combinations of that many times. Gives the "Windows title not found" and then something about insufficient memory.
There is a dos version of quest for glory 4 as well as the cd (windows) version. Both play exactly the same so you could try finding the dos version. Google to the rescue!
Also, someone made a set of installers for various Sierra games including the windows version of Quest for Glory 4. Unfortunately the link to the cd installer version seems down but you might be able to contact the author on the forums since his account is barely 8 months old.
http://www.sierrahelp.com/Patches-Updates/DOSBoxInstallers.html#QfG4
Sorry to derail the topic further but don't you HATE it when there's a windows game that just uses DOS for one tiny little function to open the game and you can't run it with ANYTHING...
Blaarrgghh.
Oh, and Telltale's next license should be Rocky & Bullwinkle.
Jus' sayin'.
Yeah, QfG4 did have a dos installer as well, but the speed (of stuff like messages) was too fast, and slowing it down in Dosbox made other stuff weird to use.
Thanks for the link, Progz. Some of those do work, and for others, I'll if I can contact the guy.
Quote from: ProgZmax on Thu 21/05/2009 10:55:58
There is a dos version of quest for glory 4 as well as the cd (windows) version. Both play exactly the same so you could try finding the dos version. Google to the rescue!
Hmmm Don't know about later versions. But my CD (bug ridden when no patch was applied) version of QFG4 definitely worked in DOS. I think it may work also in windows though.
Quote from: Babar on Thu 21/05/2009 11:17:12
Yeah, QfG4 did have a dos installer as well, but the speed (of stuff like messages) was too fast, and slowing it down in Dosbox made other stuff weird to use.
Messages going by too fast in QFG4 probably has to do with not being able to play the voices. The text goes away automatically when the voice clip ends, and if the clip fails to play at all it goes away immediately. If I remember this correctly, you need to make sure that the CD can be read by the game (in DOSbox you need to mount the CD or CD image properly inside the environment)--and set the soundcard settings correctly, of course. Or you could just turn off voices in the game settings (but don't do that, because they're funny).
The DOS version of QFG4 is preferable, if only because of the beautiful, animated cursors.
I;d love a Dirk Gently game for a change..
A game based on the Fletch novels would also be awesome.
It's by no means old, but The Mysterious Geographic Explorations of Jasper Morello (http://www.youtube.com/watch?v=vORsKyopHyM) is pretty damn great, with a capital GREAT.
Argai: The Prophecy would be nice as an ags adventure game.
Loved that serie when it was on TV around 2002 or something...
(http://riskgirl.free.fr/argai.jpg)
Anyone remember?
I thnik that the Czechoslovakian show "...A je to"(...and that's it), also known as Pat & Mat should be made as an adventure game. It's about two friends who always try to make things by themselves and manage to make them eventualy.
A picture:
(http://3.bp.blogspot.com/_QrH-fXBCBYA/SXyCcVFTs9I/AAAAAAAAAUM/caB4t0KF-8E/s320/pat+a+mat.gif)
An episode:
http://www.youtube.com/watch?v=-wFvYcUV2VQ
A fansite:
http://www.patandmat.net/index.html
Id like to see The Dig as a game, the book version..
Id also love to see the comics Tintin and Lucky Luke as games.
Some of the first series of LOST could be interesting as a game.
MacGyver!!
Also Id love to see a game of the book series: "HORNGUDENS TALE" (The Tale of the Antlered God) by a norwegian writer.
http://www.bull-hansen.com/index.php?page=drag
http://www.bull-hansen.com/index.php?page=bran
http://www.bull-hansen.com/index.php?page=hans
http://www.bull-hansen.com/index.php?page=cern
http://www.bull-hansen.com/index.php?page=derg
http://www.bull-hansen.com/index.php?page=tazk
Quote from: Peder Johnsen on Wed 27/05/2009 17:36:43
MacGyver!!
Walkthrough: Combine EVERYTHING in inventory and use it on BAD GUY.
Haha!
The main inventory will offcourse be the Victorinox Swiss Army Knife ;D.
Quote from: zakontipac on Tue 26/05/2009 16:53:04
I thnik that the Czechoslovakian show "...A je to"(...and that's it), also known as Pat & Mat should be made as an adventure game.
[...]
Pat & Mat rock!
Quote from: bicilotti on Wed 27/05/2009 20:08:09
Pat & Mat rock!
"To gode naboer" does indeed rock! :P.
Quote from: bicilotti on Wed 27/05/2009 20:08:09
Pat & Mat rock!
You know I did a little research and found out about this:
http://www.centauriproduction.com/patmat.php
I believe that the Eragon series could be an awesome AG.
Jp
I can't believe nobody has mentioned making a game from the show Firefly.
I have been thinking about making [wanting to make] the game for years ... Even made some sprites:
(http://www.pixeljoint.com/files/icons/full/serenity_crew.gif)
Some of the action-y sequences might not make a good adventure game ... but the heist/thieving stuff could be really effective. Planning heists, then executing them, solving all the puzzles, etc. Now I just need to finish my other two games first ... so I'll make my Firefly game by 2021.
A game based on "The man who was Thursday" by Gilbert Keith Chesterton! Imagine the potential of that!
If they haven't already been done, I think Enid Blyton's Secret Seven or Famous Five would make tasty Adventure game adaptations. If I had the skills I wouldn't be posting this, I would have already started making the first game.
Quote from: Stupot on Mon 01/06/2009 11:29:43
If they haven't already been done, I think Enid Blyton's Secret Seven or Famous Five would make tasty Adventure game adaptations.
I'm a fan of Enid Blyton's Famous Five.
I have all the books (collected a long time ago) and also the 2 dvd's ;)
Quote from: [ Arj0n ] on Mon 01/06/2009 13:52:32
I have all the books (collected a long time ago)
As do I :D. Perhaps I grew out of them or something, but they seem rather simple now, and don't appeal to me as much. Same with Archie comics (from the other thread). Still, they were a huge part of my youth :=.
I've always thought that A series of unfortunate events would make an awesome adventure game too.
Quote...I think Enid Blyton's Secret Seven or Famous Five would make tasty Adventure game adaptations.
Agreed, they are prime adventure material. All the ingredients are there, wheter one would stick to the books or extend the story... Hmmmmm. *meaningful glance around the forums*
Quote from: heribertovalle on Sat 30/05/2009 18:03:24A game based on "The man who was Thursday" by Gilbert Keith Chesterton! Imagine the potential of that!
Actually that's a great idea - so good that I may have to steal it ;D. I always wondered what The Man Who Was Thursday would look like as a movie directed by someone like Terry Gilliam, but I never thought about turning it into a game (not
entirely true, I
did use it as inspiration for a Deus Ex mod that I worked on, but Chesterton was only one of many influences along with Chuck Palahniuk and Brett Easton Ellis). If you're not going to make this game, I sure as hell am.
And keep me posted about it. It would make a wonderful adventure game. I do want to, but I think it's hard to hold a candle to G.K.chesterton's work, even as homage.
For a few years the concept of a Kolchak adventure game has been stuck inmy head, I would do it, but I've yet to finish a game under my own steam.
http://www.imdb.com/title/tt0071003/ (http://www.imdb.com/title/tt0071003/)
I like the idea of a guy not trying to be a paranormal investigator, he's sorta forced to be.
A toy story adventure game would be cool. I loved the movies when I was younger, and well, maybe I'll also watch the 3rd movie...
Such an adventure should be easy to do, since the graphics are simple.
I think 'The Collector' by John Fowles would be a great game premise. Set in England. It's about this guy. Frederick, who kidnaps a girl, Miranda. The thing is, this isn't some garden variety psycho rapist/serial killer. Frederick obviously has issues. He collects butterflies and lives with his aunt. One day he wins several thousand pounds. He has noticed Miranda before and decides to kidnap her and 'collect' her. She is really just another butterfly to him. Frederick is plain looking, skinny and comes from a lower class background, while Miranda is a beautiful art student who Frederick assumes comes from the upper class. Frederick wants to keep her in this house that he bought and make Miranda fall in love with him. He would keep her in there until she dies. Miranda constantly thinks of ways to escape. She tries to pick locks, thinks about suicide and plays mind games with Frederick to make him sympathetic to her and convince him to her out go outside or at least let her loose enough so that she would have a good chance at escaping. The book is amazing and it's written really well. Actually, I might write up a game script for this.
The gameplay would be based around Miranda trying to manipulate Frederick through specific dialogue choices and trying to think of ways to escape (finding hair pin to pick locks etc.).
Two Books:
'Out of the Silent Planet' by C.S. Lewis
'Solaris' by Stanislaw Lem
Both have unique and amazingly detailed settings for their stories and a very complex and interesting cast of characters.
With 'Out of the Silent Planet', you'd be exploring Malacandra, trying to avoid Weston & Devine, and trying to make your way to the Oyarsa. I think it might be interesting to work in how Ransom learns to speak with the other races on the planet. There's also a lot of puzzle/action potential for Ransom navigating the landscape on Malacandra.
With Solaris, it would be part mystery (figuring out what happened on the Solaris Station, and about Solaris itself) and part drama/character interaction (learning about the other crew members & their 'visitors'). You could also work in a part of the game that would teach the player about Solaristics and how the planet works.
Kolchak: Night Stalker. Done in traditional Fate of Atlantis style artwork. Gameplay would involve the usual Kolchak research and kill the monster phase, but with the addition of a 'snapshot' verb that would allow you to take specific photographs of murder scenes and monsters (quality could vary by how calm you are). The money earned by these photos could be used in some seedy pawn shop to buy better monster hunting equipment so you could tackle higher profile cases.
The Long Dark Tea-time of the Soul - Douglas Adams.
Paycheck (http://en.wikipedia.org/wiki/Paycheck_(film)), because it's the only movie I can think of which already has inventory puzzles in it ;D
Quote from: ProgZmax on Mon 03/05/2010 03:43:32
Kolchak: Night Stalker. ...
Would that be original, Columbo like Night Stalker, or the newer, more serious one?
A few years back, I saw an episode of The Avengers that seemed to me to have a plot that would slide quite neatly into an adventure game.
That, or The Saint.
Yeah, I watched far too much ITV4 back then.
Mister B. Gone by Clive Barker. Theres no puzzles in the book or anything but he creates such a strange, interesting world that it would be amazing to do the same in AGS. If you haven't read the book you should! Its the kind of material that instatly paints a picture in your mind as you read it - I love all things Clive Barker so I'm a little biased.
or even Cabal (Nightbreed for the movie goers)
I really liked Barker's 'Abarat' series. They would definitely make excellent adventure games. 'Thief of Always' maybe? Also a pretty compelling setting.
I'd love to see Matthew Reilly's Temple or Kate Mosse's Labyrinth being made into a game (the second one would work more as a quest, me thinks).
I can't think of any old tv shows right now, I mostly watched soap operas when I was younger.
What about Memento, does that count as an old film?
THEY SHOULD ALL BE MADE INTO AGS GAMES, SO THAT EVERY SINGLE GEEK IN THE WORLD IS HAPPY!!!