Wich adventure games, have you completed without using a walkthrough?

Started by Minimi, Thu 15/07/2004 00:42:59

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DeathWing

Darth,  I remember those Sierra hint-lines.  1-900-370-KLUE.   I also remember speed dialing though the menus once you did it a couple of times.   I have to admit since the interent I've gotten too spoiled.   I remember spending weeks on "The Colonels Bequest.," because I kept beating my head against a few puzzles.   Now If I get really stuck I'll be on the 'Net in no time.  It's kind of a shame, because there is not as great a sense of accomplishment if I solve a hard puzzle.
"There's a shortage of perfect breasts in the world, it would be a pity to damage yours."

Hollister Man

I swear that this is the exact problem I have.  I don't think I remember a game I didn't cheat on.  Every game I have worked on has the beginnings of a good 'stuck?' system (something to estimate when the player is frustrated.)  Perhaps if the player hasn't solved a puzzle in an hour, or in a certain number of room-changes or action-clicks.  Does anyone know ay good games that implement something like this?
That's like looking through a microscope at a bacterial culture and seeing a THOUSAND DANCING HAMSTERS!

Your whole planet is gonna blow up!  Your whole DAMN planet...

rtf

I got through the first part of Myst 1 only asking for hints once.

I finished Bestowers of Eternity with no help.  I'm pretty proud of that.
I fail at art.

Babar

Quote from: Hollister Man on Fri 16/07/2004 21:09:20
Does anyone know ay good games that implement something like this?
Lots of games have this. I remember Sam 'n Max specifically, having played it recently. If you continuously did something the wrong way, after a while, Max would give some comment like "I think we have to do something in there" and after a few times if you still did not get it, the hints would become better. Of course, the puzzle was never SOLVED completely by Max
The ultimate Professional Amateur

Now, with his very own game: Alien Time Zone

Hollister Man

Of course you never want your sidekick to do the thinking. ;)

"Just follow the planets..." -porky pig
"No, that'll never work...WAIT why don't we follow the planets?" -Duck Dodgers
"Great idea sir"-Porky Pig

I've never played any LEC other than FoA, so I'll have to buy a bunnch of them soon. :)
That's like looking through a microscope at a bacterial culture and seeing a THOUSAND DANCING HAMSTERS!

Your whole planet is gonna blow up!  Your whole DAMN planet...

InCreator

Hm. There was clever hint system in "Amazon: Guardians of Eden" where clicking on a hint button reduced your ingame IQ rating while giving clearest hints every time clicked.
And not to make things too easy - last chapter of the game was unplayable if you've used too many hints...

Trivia: Who helped to make this game? 

Snarky

A guy called Chris Jones, though not our CJ. This would be the Chris Jones who later became known as Tex Murphy.

Bleeding_Tears

The only game ive beaten without cheats/stradegy guide is Maniac Mansion with every character lol thats bout all i could beat. The rest i play for 20 min then go ah damn it and look up a walkthrough. Im awful about it.

Chicky

Quote from: Yufsie Esq on Fri 16/07/2004 19:54:34
I've completed every adventure game I have ever played without a walkthrough. You see, I didn't get the internet until 1999. So I had no choice. And by the time I had the ABILITY to get walkthroughs, I had become clever enough to work puzzles out on my own.

Oh, except one part of Discworld Noir. I needed a walkthrough for that.

well, that saves me writing out my story.  Apart from i used a guid on two games. Discworld1 when i was eight years old i needed a walkthrough for and also i started on MI4 first  :P before i played the other series and i used a guid for about 10% of that until i found the MI Bounty Pack in game. Then i stormed through the games ;)

AFL

these i have finished without a walkthrough

Still Life
Flight Of The Amazon Queen
Blade Runner
Monkey Island 4
Space Quest 4 And 6
Broken Sword 3


Lucky

Oh dear. I don't think I can name a single game I wouldn't have beaten with some sort of hint or walkthrough... Except perhaps Guilty.

Also, I used a walkthrough only once during Eric The Unready. Since I'm usually so bad at text adventures, that's pretty amazing.

BerserkerTails

I used to have walkthroughs of all the old Sierra and Lucasarts games photocopied in a huge folder, so almost all of the older games I used walkthroughs for. Nowadays, I try my hardest to beat every adventure game I get without a walkthrough, they include:

Return to Mysterious Island
Still Life

And I'm working on Syberia and Moment of Silence right now. Though I might cheat on MoS because I've spent 3 days being stuck, and I think it's just a pixel-hunting thing I'm missing.
I make music.

Rui 'Trovatore' Pires

Berserker, I just got the game and just read the manual and just saw the intro (stutters mightily, but what the hey)... if you keep "H" pressed don't it show you ALL hotspots? Making pixel-hunting an impossibility?
Reach for the moon. Even if you miss, you'll land among the stars.

Kneel. Now.

Never throw chicken at a Leprechaun.

BerserkerTails

Yes, pressing H shows you the hotspots... But that's CHEEEEATIIIING!  :P
I make music.

Gijs

finished without walkthrough:

indiana jones fate of atlantis
escape from monkey island
loom
broken sword 1

nihilyst

I always try to avoid getting some hints from the internet, but when I definitly know, that I am missing something very important, and I just can't find the right pixel to get it, I consult a walkthrough to check, if I missed something.

I remember, that such games like Space Quest 3 or Police Quest 2 I always solved with the walkthrough on the desktop. Well, that could be, because I was only German eight-year-old boy who couldn't understand very much.

Adventure games solved without walkthrough:
- Sam & Max
- Full Throttle
- Black Mirror
- Indiana Jones: FoA (though the last part was hard)
- Monkey Island 3
- Outcast (if that counts as an adventure)

cheers
nihilyst

auhsor

Hehe a year old thread. Oh well, its still good :=

From my knowledge I finished DotT without help, even though our copy came with a hint guide (Dad took it and wouldn't give it to us until we finished the game :P)
Also Grim Fandango, being the only game that I had bought at the time, I didn't want to cheat on it.
Most other games have included to some degree a level of hints or walkthroughs.

Rui 'Trovatore' Pires

Berserker, no it's not! It's just a way to make sure you haven't missed anything! A last resort, not a first! I'm honestly surprised you'd consider it cheating, I actually think it's great - I hate pixel-hunting. Simon The Sorcerer 2 had it, too. It didn't make the game any easier, either.
Reach for the moon. Even if you miss, you'll land among the stars.

Kneel. Now.

Never throw chicken at a Leprechaun.

Mr Jake

I just got BS3, I plan to beat it without using any more hints than I already have (I just couldn't work out what to do next in Paris). I also just got "Conspiracies" which I also plan to beat. However I can't play either right now because my CPU overheats when I do so.

Ubel

The only adventure games I've completed without using a walkthrough are:
-Space Quest 1
-Space Quest 2
-Space Quest 3
-Leisure Suit Larry 1
-Few AGS games

Yes it's sad and I'm ashamed of it but I haven't finished the Monkey Island games without using a wt in some points. I got The Longest Journey a while ago and have used a walkthrough just once (the puzzle made no sense at all) and am planning to keep it that way.

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