Greetings!
First, please forgive me if i'm asking in the wrong section.
I wonder if its possible, I know that so far the most stable exe compiled are for windows / PC . and i want to know if its possible or is there any way to publish the finished game to MAC / ios / android
I found out about "wrapping" windows executable using Wineskin, and i have some AGS compiled game working smoothly in MAC . I want to know if its legal to publish / sell the game using this method to the MAC users?
Thank you so much!
Just from the "game side": You would sell a game that has not been made by you, and that was (most likely) released free of charge. You would be selling something that isn't yours to sell, so it would not be legal. And not cool either.
Your best bet is to ASK the original author who made the game and offer him a share of the earnings- that's a solid business model then.
I have no idea how Wineskin is made available, but if you rely on the software to make the game run on a Mac they may want to see a license fee too. There's usually some info about licensing on the publisher's homepage.
QuoteYou would be selling something that isn't yours to sell, so it would not be legal. And not cool either.
I am sorry, i mean, i will be the one wo create the game, it will be my game and i am planning to release it on both Mac & PC
QuoteI have no idea how Wineskin is made available,
basically wineskin wrap PC native executables and enables it to run in MacOS . and its LGPL as far as i know
Quote from: Priabudiman on Sun 24/08/2014 19:24:29
I wonder if its possible, I know that so far the most stable exe compiled are for windows / PC . and i want to know if its possible or is there any way to publish the finished game to MAC / ios / android
Before going wrappers, check the engine repo (https://github.com/adventuregamestudio/ags). AGS has been ported to many OS/architectures, including OSX.
Wineskin is (unsurprisingly) licenced LGPL 2.1.
Quote from: bicilotti on Mon 25/08/2014 08:53:45
Before going wrappers, check the engine repo (https://github.com/adventuregamestudio/ags). AGS has been ported to many OS/architectures, including OSX.
This one wasn't ported to OSX. The port to OSX was made by other people, and I am afraid it may not be updated to the most recent version.
Wadjet Eye uses it for its games though: https://github.com/JanetGilbert/ags/tree/blackwell_ags
Quote from: Priabudiman on Sun 24/08/2014 20:08:13
I am sorry, i mean, i will be the one wo create the game, it will be my game and i am planning to release it on both Mac & PC
My bad; sorry if my post sounded agressive. Best of luck then (nod)
Quote from: Ghost on Mon 25/08/2014 13:54:02
My bad; sorry if my post sounded agressive. Best of luck then (nod)
no problem at all, i thank you! :)
so apparently i just noticed that Monkey Island 2 SE . was wrapped using Wineskin . so its possibly legal
Quote from: Crimson Wizard on Mon 25/08/2014 09:40:45
This one wasn't ported to OSX. The port to OSX was made by other people, and I am afraid it may not be updated to the most recent version.
Wadjet Eye uses it for its games though: https://github.com/JanetGilbert/ags/tree/blackwell_ags
i will try to contact Wadjet Eye Games about this.. Thank you so much!