Adventure Game Studio

Community => Adventure Related Talk & Chat => Topic started by: Atavismus on Tue 12/01/2016 19:19:45

Title: Yersinia 13 (code name)
Post by: Atavismus on Tue 12/01/2016 19:19:45

Yersinia 13

(https://pbs.twimg.com/media/CYWFKhxWkAA53nc.png:large)
(Just a small pic for fun)

I have a rather ambitious Dustbowl 2 in mind.

But I guess/feel I should make a game between Dustbowl and Dustbowl 2, a kind of transition not related to Dustbowl.

The idea is a medieval survival game set during Black Death (https://en.wikipedia.org/wiki/Black_Death) in Europe around 1350.
(Are you surprised by the MAGS theme?! :D)

Roughly, take Dustbowl features, improve and add some and write a totally new story.
I plan to switch to side-scrolling and 16bits/Amiga-ish gfx.
(So it won't be a kind of DLC but a real new game.)

As I already said here and there, I'll do my next games with players, for players.
So let's discuss about all this together! ;)

I started a discussion on steam:
http://steamcommunity.com/app/367110/discussions/0/451850213952145220/ (http://steamcommunity.com/app/367110/discussions/0/451850213952145220/)

Maybe you think the idea is bad and you won't play such a game?
Maybe you have ideas, do's and dont's, etc.?

I'll be glad to hear your opinions. :)

Thx for your support and cya!
Title: Re: Yersinia 13 (code name)
Post by: Cassiebsg on Tue 12/01/2016 20:51:51
Dos: DO IT!

Dont's: Don't stop working on it! (laugh)

Good luck with the project!
Title: Re: Yersinia 13 (code name)
Post by: Atavismus on Tue 12/01/2016 21:18:53
Quote from: Cassiebsg on Tue 12/01/2016 20:51:51
Dos: DO IT!
Dont's: Don't stop working on it! (laugh)
It's a bit short, but it's always good to read! :D
Well, if I have 2000 comments like this, be sure I'll do the project.^^
(Btw, did you play Dustbowl?)
Title: Re: Yersinia 13 (code name)
Post by: Mathias on Wed 13/01/2016 18:14:26
I get that you named the game from the plague bacteria called Yersinia Pestis, though whats the meaning of the number 13? Or did the number 50 fall off from the title? =)

Just out of curiosity since its an intersting time period that definatly left it's mark on the world and quite shaped europes future.
Title: Re: Yersinia 13 (code name)
Post by: MiteWiseacreLives! on Wed 13/01/2016 18:40:20
Give us screen shotz!!!!!
;-D
Title: Re: Yersinia 13 (code name)
Post by: Atavismus on Wed 13/01/2016 20:42:55
Good guess Mathias. ;)
13 is for around 1350 (year).
13 is a mystical number in several traditions.
13 is Death in tarot.
13 is better for referencement imo ^^
(Yersinia "alone" won't lead to the game, I guess Yersinia 13 would be better)

Mind, it's only a code name, maybe it could change.

Btw, for the moment, no screenshot because we didn't start the game.
Sorry MiteWiseacreLives! ;)
We are only studying if such game would please gamers.
So we need your words and ideas. :)

Thx for you support!

Keep brainstorming: Yersinia is coming!
(or not ^^)
Title: Re: Yersinia 13 (code name)
Post by: ThreeOhFour on Wed 13/01/2016 23:44:59
I thought Dustbowl was very cool, and a really great foundation to build something a bit more complex on. I really look forward to seeing more of this!
Title: Re: Yersinia 13 (code name)
Post by: Atavismus on Tue 09/02/2016 10:12:58
Here is a WIP mockup :

(https://pbs.twimg.com/media/CajIqZdWcAAWHtO.jpg)
(Tweet is here (https://twitter.com/DustbowlAGS/status/696026774237536258/photo/1))

Natural evolution: from C64 to Amiga :D
Title: Re: Yersinia 13 (code name)
Post by: Atavismus on Sun 21/02/2016 19:58:32
We are working on a portrait generator.
Here is a picture I tweeted (http://'https://twitter.com/DustbowlAGS/status/701101217552973824'):

(https://pbs.twimg.com/media/CbrP14bWwAEFsVr.jpg:large)

Still WIP but it should be ready soonish (I guess I'll do a web version just for fun).
Title: Re: Yersinia 13 (code name)
Post by: Danvzare on Mon 22/02/2016 11:28:31
It looks like you've just made a character creator for either Wolfenstein 3D or Doom.
And I like it! :-D

I look forward to messing about with the web version.
Title: Re: Yersinia 13 (code name)
Post by: Atavismus on Mon 22/02/2016 15:58:17
Thx Danvzare!
You are not the first to mention Doom but our influences are more Amiga and The Bitmap Brothers (https://en.wikipedia.org/wiki/The_Bitmap_Brothers).
Title: Re: Yersinia 13 (code name)
Post by: Atavismus on Sat 27/02/2016 20:11:58
I twitted 50 portraits in a gif. (https://twitter.com/DustbowlAGS/status/703625727023964161)

As Twitter has as nasty compression process, here is a better quality version:

(http://i84.servimg.com/u/f84/18/72/89/38/carrou10.gif)

(Loading please wait...)

The generator should be online next saturday. ;)
Title: Re: Yersinia 13 (code name)
Post by: Atavismus on Sun 06/03/2016 14:28:59
Here is the html portrait generator:

http://yersinia.univertgames.com/generator.htm (http://yersinia.univertgames.com/generator.htm)

We'll use it for main character and as a basis for NPC.

(http://i84.servimg.com/u/f84/18/72/89/38/screen10.png)

You can download your portrait or get a direct link and use it as an avatar: I hope to see some around. ;)

Also, if you find a nice or ugly guy, please, share it here and give him a small description and even a medieval name.
Something like: affable priest, nasty monk, sinister villain, etc.
I'll use all this for building the game. ;)

Enjoy and share! :)
Title: Re: Yersinia 13 (code name)
Post by: Danvzare on Sun 06/03/2016 15:00:43
Wow, that's fun to use! :-D

With no idea what to make, I decided to try my best to recreate myself, and created this (http://yersinia.univertgames.com/generator.htm#bigcihegaefejc).
Which is probably what I would look like if I was an action hero. (In other words, it's nothing like me.)
It's still really great though! :-D
Title: Re: Yersinia 13 (code name)
Post by: Atavismus on Sun 06/03/2016 15:21:03
Thx!
Cool!
Go on :D
We need thieves, priests, monks, rangers, paladins, fighters, doctors, etc.
Bad, good, nasty, nice, evil, holy, sad, happy, poor, hungry, angry, etc. NPC hehe
Title: Re: Yersinia 13 (code name)
Post by: Myinah on Sun 06/03/2016 15:44:37
Can I suggest some lady NPCs? I mean I can't make them with the generator but an all male cast seems a bit samey unless it's super relevant to the plot? Throw some gals in the mix for fun!
Title: Re: Yersinia 13 (code name)
Post by: Atavismus on Sun 06/03/2016 16:55:24
Quote from: Myinah on Sun 06/03/2016 15:44:37
Can I suggest some lady NPCs? I mean I can't make them with the generator but an all male cast seems a bit samey unless it's super relevant to the plot? Throw some gals in the mix for fun!
Only a male character will be playable, so there will be no in-game female generator.
But as we plan to use the same system to create female NPC, we will do a female generator when all "elements" will be ready, that's a lot of work for a lonely artist hehe.

Btw, I want to thank him (Yo Riso) (http://www.adventuregamestudio.co.uk/forums/index.php?action=profile;u=15872) for those great 90' gfx. :)
Title: Re: Yersinia 13 (code name)
Post by: Gurok on Tue 08/03/2016 00:14:33
This was fun! Mine's really unsettling.

http://yersinia.univertgames.com/generator.htm#kagfhdhbcaehab
Nigel
Villainous lecher / Seedy barkeep?
Title: Re: Yersinia 13 (code name)
Post by: Atavismus on Tue 08/03/2016 09:03:24
Quote from: Gurok on Tue 08/03/2016 00:14:33
This was fun! Mine's really unsettling.

http://yersinia.univertgames.com/generator.htm#kagfhdhbcaehab
Nigel
Villainous lecher / Seedy barkeep?

Thx Gurok!
Indeed, I can't trust that guy!
Great name btw. ;)
Title: Re: Yersinia 13 (code name)
Post by: Danvzare on Tue 08/03/2016 11:02:26
Here a new guy for you.

http://yersinia.univertgames.com/generator.htm#gebaikjedadidf
Jake Barlow
Old war veteran.
He isn't a bad guy, but he isn't a good guy either.
Spends all his time talking about the good old days (that's right, he looks back to fighting in wars with fond memories).
Title: Re: Yersinia 13 (code name)
Post by: Atavismus on Tue 08/03/2016 11:54:47
Quote from: Danvzare on Tue 08/03/2016 11:02:26
Here a new guy for you.

http://yersinia.univertgames.com/generator.htm#gebaikjedadidf
Jake Barlow
Old war veteran.
He isn't a bad guy, but he isn't a good guy either.
Spends all his time talking about the good old days (that's right, he looks back to fighting in wars with fond memories).

Thx Danvzare!
Rough as a military :D
Also, Jake, one more good medieval name. ;)
Title: Re: Yersinia 13 (code name)
Post by: [delete} on Wed 09/03/2016 09:35:41
I'm a bit frightened of the dark medieval age you will throw us in to survive... :(

But the prospect of another fantastic soundscape by Alexandre Sciré (http://alexandrescire.bandcamp.com/) already caught me in.
Title: Re: Yersinia 13 (code name)
Post by: Atavismus on Wed 09/03/2016 22:01:05
Quote from: Embla on Wed 09/03/2016 09:35:41
I'm a bit frightened of the dark medieval age you will throw us in to survive... :(
Not sure what you mean exactly.
Middle Age was not so "Dark Ages" (https://en.wikipedia.org/wiki/Dark_Ages_(historiography)) (it's a false pejorative vision of the period).
Now, historians are far more nuanced.
But, Black Death was something very really terrible.
So much Death, pain and chaos...
People really thought it was the Apocalypse.
So yeah, Yersinia will be a harsh dark game, darker than Dustbowl for sure.
(Mind, something positive about Black Death: it helped to the decline of serfdom)

Quote from: Embla on Wed 09/03/2016 09:35:41
But the prospect of another fantastic soundscape by Alexandre Sciré (http://alexandrescire.bandcamp.com/) already caught me in.
Thx for him. :)
We talked few days ago (Alexandre and me) about the music in Yersinia.
It turned in a very interesting way...
Title: Re: Yersinia 13 (code name)
Post by: Atavismus on Mon 11/04/2016 21:17:52
Hi there!

Yersinia has a new artist with a new style and a more appropriate mood according to me.
Here is a mockup:

(http://i86.servimg.com/u/f86/18/72/89/38/sss00110.png)

Please, let me know what you think about it.

Thx and take care! ;)
Title: Re: Yersinia 13 (code name)
Post by: shaun9991 on Mon 11/04/2016 21:59:16
droooooool :D
Title: Re: Yersinia 13 (code name)
Post by: Danvzare on Tue 12/04/2016 13:28:53
Ooh, that is beautiful.
That new artist really has a way with colours and texture.
The flame is a little flat though (but I'm guess it's a placeholder for something animated).
Title: Re: Yersinia 13 (code name)
Post by: Monsieur OUXX on Tue 12/04/2016 14:50:46
Really, really nice use of color scheme and dithering.
Title: Re: Yersinia 13 (code name)
Post by: Atavismus on Tue 12/04/2016 22:19:15
Thx a lot guyz!
Your comments mean a lot to me.
I was looking for a real identity for Yersinia, I guess I found it.
And I'm really glad you like it. :)

(Yeah the flame is unfinished and some parts will be reworked)