Quest for Justice : DEMO UPDATED

Started by Fee, Fri 23/03/2007 04:47:45

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Fee

Fee is ashamed to present...

QUEST FOR JUSTICE
The Story: After many years of peace with your once sworn enemy, you take a trip of cultural exploration only to return home and find the peace is over. Can you save your town from certian distruction? Can you reunite the 2 kingdoms into 1 great nation?

Screenshots

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Progress
Story: 95%
Scripting: 70%
Graphics: 75%
Sound/Music: 10%

Comment
OK.. so this is my first game (well second if you include the one i made just to check out AGS) so dont expect too much from it, but I'm sure by the time i finish i will have learnt a hell of alot and can make a much better game. Game will contain a fait bit of borrowed material. :D

In the demo you can basically only complete the first quest. Theres a few of "walkbehinds" i have to fix up, but ill do that at the end when I'm touching up everything. You can explore some up and coming places also.

Game will feature alot of comedy and crazy style characters, as well as other guests from other games. Its set in the Helbreath world and several players from my server will make an appearence.

UPDATE: Demo updated with 99% Complete Fight engine.

Demo URL: http://72.36.253.218/PUBLIC/JQ.rar

ETA: well i first estimated a month, but then i got more and more ideas and went from a small game to a biger game so i dunno now. I estimate late June Release.


Kreator

Lookin pretty good! Good luck working on it, I'll be sure to give it a try when you complete it!  ;)

R4L

This reminds me of Final Fantasy Tactics. Good luck on the game.  ;)

Rd27

Looks and sound like a nice game  :).

Good luck!

Akatosh


Buckethead

For a second I thought I might find another lame gangster behind the thread name...

but I'm glad I found this, it's looks great!  :D

thewalrus

     Well, my friend, it seems that you are getting better reviews then you expected. Bully for you, I will download the demo soon. Good luck on completing the game! Carry on, mate!!!!!!
Thewalrus

Goo, goo, ga, joob!!!

"Sitting on a cornflake, waiting for the van to come!"

Candle

---------------------------
Adventure Game Studio
---------------------------
An error has occured. Please contact the game author for support, as this
is likely to be a scripting error and not a bug in AGS.
(ACI version 2.72.920)

in Global script (line 60)

Error: DisplayMessage: Invalid message number to display

Fee

#8
oh yeh i forgot to mention... DONT CLICK YASELF :P

I moved a character to another room and it changed all the itneractions for that character to others for other characters. I forgot to redo the ones for yaself :/

Seems like a bug actually. I had a character called girl1 in town originally but when i decide to move her to another location it didnt export her interactions to that room.

Another thing that seems like a bug is my walkable areas. For some of my maps, i can walk about 30 pixels above where i draw my walkable area line. Tho with my 2500x2500 rooms it seems fine.Ã, 

Whats the max room size btw? I made 2 rooms at 4000x4000 and they give a "room too long" error. I resorted to making them 2500x2500 and shringking the character. I tried making the game 320x240 but my characters looked terrible :(

Fee

Darth Mandarb

Please pose those kind of questions in the Beginner's Tech or Tech Forums (but be sure to read the BFAQ and the AGS help file before asking).

Fee

Demo Updated with the mostly finished Fight engine.

2 new Screnies




Not a great deal to do now. Just a few backgrounds, Adding the rest of the NPCs and Story really.

Im quiet busy lately, and my AGS skills stink, so release will still be a while off, probly in June :(

Fee


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