Death episode 1 "I´ll be back!" *Updated* (BETA DEMO!)

Started by karja, Wed 30/09/2009 20:21:56

Previous topic - Next topic

KarjaJr

Quote from: david on Thu 18/02/2010 11:43:11
one point though:
when you go downairs the main character says something, but it is not readable. only the bottom part of the text is visible..

sorry 'bout that, it's an old code i forgot to remove.
he's saying "Feels more roomy from the inside, huh." if you wanna know :)

karja

So? Have anyone finished it yet?

Would be nice with some feedback. :=

good? bad?

Is it too easy? Hard?

Lots of bugs?

Playable?

It is our first game, so a few words of wisdom on the way is always welcome!

sthomannch

It was a nice little demo. I'm looking forward to the completed game.

Vukul

Very good introduction to the story. The 'Deaths' in popular culture tend to be very verious and properly worked characters. Take, for instance, the Pratchett's Death. This one is too rather appealing, with all her 'emo-girly' flavour.
Graphics and animations are good. The backgrounds are stylish and bizarre enough to catch the eye. Good 3D work!

One minor issue that I should mention (but you're completely free to ignore it) is the control.
May be it's just me, but I'm not accustomed to having 'Look' feature on the left button, and 'Interact' on the right.
But the thing to be certainly attended is the inventory button. It's very indistinct, especially on some backgrounds, being both black small and not standing out... May be move it to the corner of the screen (either lower or upper), make it bigger and add some lighting when player moves cursor onto it? (just a supposition)

Otherwise, gameplay-wise, it's a very good demo (and game probably, which I'll certainly be looking forward to), with good puzzle.

Keep up the good work!
  

karja

Quote from: Vukul on Thu 25/02/2010 17:45:10
But the thing to be certainly attended is the inventory button. It's very indistinct, especially on some backgrounds, being both black small and not standing out... May be move it to the corner of the screen (either lower or upper), make it bigger and add some lighting when player moves cursor onto it? (just a supposition)

Yes you are right that the inventory is a bit hard to see at some points, we will definitly see if there is anything we can do about that.

Always good to hear how other people see it,  I get a bit blind because I test it over and over again.:)

SMF spam blocked by CleanTalk