My entry for the bakesale. A cheese scone, something for the more discerning consumer who finds ThreeOhFour too sweet.
Murder On The Lady Titania
Have you ever wanted to solve a murder on a 1920s cruise ship in the mid-atlantic? Well now's your chance.
Features include:
- A game made in less time than it really should be made in
- a parser system
- a nice fadey, swishey interface courtesy of Leafshade Technologies
- some blood probably
- possibly some extras if i get time.
- graphics worse than every other bakesale game
(http://i.imgur.com/kMljA.png)
(http://i.imgur.com/t34kQ.png)
Nice setup and classical looks, and I love parser games- this should be interesting!
Quote from: Calin Leafshade on Sat 22/10/2011 17:23:12
- a nice fadey, swishey interface courtesy of Leafshade Technologies
Now I'm curious- tell us more!
Don't underestimate the graphics in here, it actually looks very good!
Nothing like a closed down arena, to make a murder investigation game really appealing to me, I'm looking forward to it.
Oh hell yes! I love big ships and 1920 reminds me of all the cool Call of Cthulhu scenarios I've played / hosted.
Make this happen!
Quote from: Ghost on Sat 22/10/2011 17:26:57
Quote from: Calin Leafshade on Sat 22/10/2011 17:23:12
- a nice fadey, swishey interface courtesy of Leafshade Technologies
Now I'm curious- tell us more!
Havent you ever played any of my games? :p They *always* have swishey fadey interfaces.
My motto:
"If it can fade or swish then it should fade or swish"
Quote from: Calin Leafshade on Sat 22/10/2011 17:36:25
"If it can fade or swish then it should fade or swish"
I *have* seen it in action. I just thought it would maybe be a different, exciting new kind of swishy never seen before. ;) And maybe it will be! It takes place on a ship, after all.
Swishing? fading? I demand an animated gif!
Ok, well, cheese scones are delicious, and so are swishy fadey interfaces. Hooray ^__^
Quote from: Calin Leafshade on Sat 22/10/2011 17:23:12
Have you ever wanted to solve a murder on a 1920s cruise ship in the mid-atlantic?
HOW DID YOU KNOW?!.
.
.
I mean... yeah, sure, that sounds OK I guess.
You guys are really going overboard (pun!) with this bake sale. It would take a lot less to get me to give you money.
Cool, a whodunnit.
A whodunnit with Cthulhu, I hope! :D
I've not heard of this "Calinleafshade" before, but I am assured he makes rad games. Also, I like the backgrounds, just add more rivets! RIVETS! ._.
I await this with interest. Looks very cozy.
This looks like fun, anything that even somewhat reminds me of Murder on the Zinderneuf (http://en.wikipedia.org/wiki/Murder_on_the_Zinderneuf) is a really good thing.
Ooh, this one looks cool! Awesome crisp minimalistic style, text parser, 1920s and a general Lovecraftian vibe - colour me excited!
Stop tempting me to make it Lovecraftian!
This shit is complex enough as it is!
Quote from: Calin Leafshade on Sun 23/10/2011 15:07:08
Stop tempting me to make it Lovecraftian!
I am the great Dagon and I ngrlg'ngh t'krghu of this comment.
p.s. mom sends her love and cookies are in the mail, though they might dry up till they get to you
*anian sits down and hopes somebody actually laughs and gets the awfully farfetched refference*
This game looks pretty cool. I like it. :)
Nice -I love text parsers. But do make it throw back your inputs with attitude. None of this "I don't understand ______" generic crap. You gotta bring this monster to LIFE. "I regurgitated your __________ after breakfast, and I don't want anything to do with it anymore." Take that, player!
Quote from: Baron on Mon 24/10/2011 04:12:32
Nice -I love text parsers. But do make it throw back your inputs with attitude. None of this "I don't understand ______" generic crap. You gotta bring this monster to LIFE. "I regurgitated your __________ after breakfast, and I don't want anything to do with it anymore." Take that, player!
I second this idea. :D
(Also, more Lovecraft!)
/me signs the "More Lovecraft" petition.