SYNOPSIS IN A NUTSHELL: Rosangela Blackwell is a troubled young woman living in New York City. Orphaned since she was five and her only relative locked up in an insane asylum, all she wants is to be left alone. She is a writer, and enjoys a small if moderate success in the field. Her quiet and introverted lifestyle is soon shattered with the arrival of deceased 1940s lounge singer Joey Mallone. Rosa, it seems, is a medium, and Joey is her spirit guide. It is Rosa and Joey's reluctant destiny to free the world from all spiritual ills, whether they want to or not.
I've been hashing out this plot for a long while, and I finally got it to the point where I am comfortable posting it here. My goal with this game is to keep create a deep story with a focus on character interaction.
A demo/teaser is available HERE: http://www.agsforums.com/games.php?category=101&action=download&game=224
Those of you who played my RON game "Purity of the Surf" might recognize Joey from his brief cameo there. :-)
EDIT 6/9: The original screenshot I posted is now redundant, since I am no longer using that version of the room. Here is an updated version:
(http://www.davelgil.com/ags/eternity/scrnshot2.gif)
7/10
Woohoo! I got the GUI to work.
/me does the GUI dance of joy.
Also, OTG/Annie/._. is helping me with some screenies, so the backgrounds are sure to rock.
9/23
Woosh. I've been working like a mad possessed over the last few weekends on this game. The first 1/3 is being beta tested right now, and I'm thinking of releasing it as a demo or "Part I" when it's finished. In honor of the occasion, here's a new screenshot. This background was drawn by Annie of ._. Productions. (characters drawn by me)
(http://www.davelgil.com/ags/eternity/office_screen.gif)
Nifty!
This marks the first time in AGS history that someone used the SetCharacterTransparency function :D
I already used it before in "Purity of the Surf," dude. 8)
I didn't play all of it. And also I was joking.
Hehe, and mush earlier, it was used in HHH remake. ;D
mmm, niceness
Look awesome. I can't wait! ;D
Looks and sounds promising. Dave's RON games are awesome so I hope this is too.
Looks cool!
Hey DaveGilbert, just outta curiousity, does the name Mat Cauthon mean anything to you?
dm
\o/ Someone else who reads the Wheel of Time
Quote from: Darth-Mandarb on Sun 27/04/2003 18:20:15
Looks cool!
Hey DaveGilbert, just outta curiousity, does the name Mat Cauthon mean anything to you?
dm
Er... no. Should it?
Nope! Your avatar just reminds me of the character Mat Cauthon from the Wheel of Time series by Robert Jordan. So I was just wondering ...
sorry 'bout that :)
dm
Wooo! I've been anticipating this game ever since ... I saw a plug for it in "Purity of the Surf"! You do great stuff DG; I'm looking forward to your next effort :D
The graphics is quite good... ;)
Hi all, I've uploaded a demo/teaser. Check it out at
http://www.agsforums.com/games.php?category=101&action=download&game=224
Quote from: DaveGilbert on Wed 07/05/2003 03:21:17
Hi all, I've uploaded a demo/teaser. Check it out at
http://www.agsforums.com/games.php?category=101&action=download&game=224
WOOHOO! This is going to be great! I loved the demo!
cool!
I have a gradient tip tho:
I'm guessing you use Paint shop pro.
For best results on gradients you should use radial gradient, first of all, because it dithers better. To dither, copy the gradient area (assuming that it's by itself on a layer), and then reduce it to 256 colors with these settings: Octimized Median Cut->Error Difussion, and Reduce Color bleeding off. then paste it back on the image and you'll be done.
Here's a sample:
(http://netmonkey.cellosoft.com/temp/dither.gif)
Thanks netmonkey. I'm actually using photoshop, but I imagine the technique is much the same.
Progress is... progessing. I did a healthy chunk of the first section over the weekend. Thought y'all might get a kick out of this small screenshot.
Progress is... progessing. I did a healthy chunk of the first section over the weekend. Thought y'all might get a kick out of this small screenshot.
(http://www.davelgil.com/ags/eternity/little_girl.gif)
It's a photograph of Rosangela as a little girl. Her doll's name is Griff, the P.I. Teddy Bear. :)
Quote from: Dave Gilbert on Wed 04/06/2003 12:04:19
Her doll's name is Griff, the P.I. Teddy Bear. :)
Do I smell a hidden reference?
Reference? Nope. None of those here, dude.
Anyway, I updated the screenshot in my original post.
This looks really good, I've tried your demo out and I cant wait to see the finished version :)
Intreguing start! I'm really looking forward to seeing how this one turns out (and playing something :D)... The plot does seem rather cool...
Keep it up!
Just as an early FYI, Rosa and Joey are going to be interviewed in the first episode of AGTV, which (according to Alkaline) is coming out on the 14th. :-)
Didja see? The AGTV interview is out in case you haven't seen it already.
The first 1/3 is entering its beta phase. I'm think I'm going to release it as a "Part I" or a "Demo." In honor of the occasion, I've posted a new screenie on the original post. Stay Tuned!