Hi.
In the last month I started this new project. The history is freely inspired to a great classic: Loom. Don't worry, this isn't a remake, I try to recreate the atmosphere and nothing else.
In this demo you will find also a new module for AGS: MOUSE GESTURE SYSTEM. Currently it is uder construction but it will be released as soon as possible.Ã, I think to use this module to cast spell (similar to Black&White miracles).
In the demo there's also an English translation (horrible). If some good spirit want to correct it I would be happy.
(http://img151.imageshack.us/img151/3803/totemchild00a3bi.png)
(http://img195.imageshack.us/img195/9791/labirinto2a7sb.png)
(http://img143.imageshack.us/img143/1240/child00e3gb.png)
link: Download demo v1.01 - pull down likeness values (http://www.webalice.it/besh81/Moon.rar)
Progress:
Graphics: 30%
Sound/Music:Ã, 0%
Story: 80%
Coding:Ã, 30%
CIAO.
Quote from: Besh on Wed 17/05/2006 11:55:36
In this demo you will find also a new module for AGS: MOUSE GESTURE SYSTEM. Currently it is uder construction but it will be released as soon as possible. I think to use this module to cast spell (similar to Black&White miracles).
Fantastic! I had been thinking about some interesting things that could be done with that, inspired by the game Fahrenheit (US title: Indigo Profecy), but I knew I didn't have the skills to make it myself. I'm looking forward to seeing how it will work.
The graphics looks great, too - keep up the good work.
What's the story / plot about?
Is that an "in-game" screen-shot?Ã, Any more screen-shots to show us (Perhaps a sample of an in-game shot of one of the game's character(s) walking in one of the game's rooms / areas) ?
A "mouse gesture" system sounds rather interesting.
Good luck with it.
Very charming demo! And I especially liked how you included the transformation of your original sprite. Very inspiring ( for a lazy arse like me to get something done. )
The mouse gesture system works, but I'm not very good with it. You might want to get more comments on it, for I tried to exit with the "circle" so many times but failed to that I decided to just Alt-X my way out.
Great graphics, though the music could be made to loop a little better!
Looking forward to more things from you!
[moderator]
I'm not going to lock this (though it does break the Forum Rules (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=1987.0)) because you included a playable demo ...
But get two in-game screenshots put up ASAP or I'll have to lock it.
[moderator]
The "mouse gesture" system sounds cool. Can't wait to see what you do with it.
Hey there, nice demo.
But I think you should make more "easy to do" moves, like for example an straight line to the left, and a straight line to the right, or a bit shorter so you leave less probabilities of make them bad...
The background is awesome, I'm waiting for the full game ;D
PS: I couldn't exit the game neither (I didn't try too hard tough)
Um, you may not be remaking it, but that tree is awfully familiar ???
Added another screenshot, sorry for the mistake.
Yeah! The circular movement is quite difficult. Now I'll change the hit value from 60% to 40%.
Actually, MGS recognize only circles and arrows but I'm still working on it.
@ lo_res_man
the tree is almost the same (freely inspired) but this is the element that give a good atmosphere at the scene.
Thanks to everybody.
Awesome Mouse Gesture System, great work.
You say you're not remaking Loom. Then why are you remaking Loom backgrounds, when you obviously would have the skills to make some awesome original backgrounds yourself? I'd like to hear some more information about this. Is this some kind of Loom fangame based in the world of Loom, perhaps?
I hope this doesn't mean you have completely stopped working on the Character3D plugin. ;D