COMMO: Get Out Of Hell

Started by OG, Sat 22/09/2012 04:21:33

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OG

O n k e r  g a m e s  p r e s e n t s
G e t  O u t  O f  H e l l


About: As the youngest member of the Frantenelli mafia, Franco has set out to make a name for himself. Managing to accumulate several million dollars worth of illegal arms, it seems Frantenelli has bitten off a bit more than he can chew, causing an international incident in the process. Called on when all else fails, special agent 'COMMO' joins Captain Shearak and his group of law enforcers to venture into Frantenelli's den. Shearak has seen his share of criminal scum. Fighting along side COMMO back in the the times of the great war, Shearak decides to call on his old comrade in hope of a miracle. What begins as a simple clean-up mission soon erupts into a cesspool of lies and corruption.   

Genre: Set in a futuristic dystopia where crime is rife and the law-man a dying breed, COMMO: Get Out Of Hell, plays as an action shooter / adventure game in the style of a motion picture/graphic novel.

About the author: This will be my first game venture with AGS. I have professional experience with design, graphics, scripting and music composition, not to mention a long standing ambition to dip my foot into the game developing pool since a while now. I can tend to be a bit of a loud mouthed and opinionated member of the community here at AGS, but believe me it is just for the banter. Since I am creating every aspect of the game myself it has been a time consuming process, however I do plan to release the full version of the game in the early months of 2013. If this deadline is not reached however, I will instead release the game in chapters. Hopefully players will recognise that I have tried to (and fingers crossed, successfully) do something different with the engine. Cheers!

Screenshots:

E p i c  e n t r a n c e s . . .




O r i g i n a l  s t o r y l i n e . . .




A c t i o n  p a c k e d  a d v e n t u r e . . .




S i c k  m o t h e r f * * k e r s . . .




H o n o r a b l e  a l l i e s . . .




D e a d l y  d r o i d s . . .




F u t u r i s t i c  d y s t o p i a . . .



P r o g r e s s:

Writing 98%
Graphics 65%
Scripting 75%
Music/Sound 45%

selmiak

is there a lot of pointing and clicking in this game or rather a lot of jumping and running?
Looks interesting nonetheless.

OG

Hi selmiak,

There will be pointing and clicking/interactions as well as a lot of running, dodging, shooting amongst other things ;). Unfortunate or not, there will be no jumping - but this is intended. Each level is reminiscent of an obstacle course that the player must complete using only the actions at their disposal, jumping was trivial and got axed for now.

The intention for the game is to create an in-depth cinematic adventure, in the style of a 'platformer' for a better word, just less tedious.

A website is in the works which will explain more - updates to come.

OG

#3
That's the website up: http://onkergames.wix.com/commo

Looking to get a proper domain in 'due course' when the funds are a bit better. It's still early days.

Latest news/screenshots will be updated regularly. Upcoming trailer is in the works.

Hang in there, soldier.

Onker

OG

The release of this game will be slightly postponed due to another kick ass game we are working on. Sorry if you were looking forward to it (that is why the trailer hasn't been released yet). But do not dismay, the game has had an overall and it just means it will be even better when we release it!

Slasher

#5
I love these types of game... Looks cool....

Website looks good so far.

Fall in soldier  8-)

slasher

SeamanNaranja

This game gives me all the right dystopian vibes... Can't wait for the trailer Onker!
Developer of Hjarta, Providence and Skumring.

Slasher

Quotejumping was trivial and got axed for now.
I've done a game where you could jump/leap its a bit of a nightmare at times, but fun.

Good luck Onker and don't take prisoners  (laugh)

slasher


OG

#8
Updated the original post with some new screenies and edited so it actually gives you a bit of info on what the game is about. I've been working tirelessly on the game recently so the good news is a demo will be out very soon!

I also took down the link for the website which I failed to update due to hiatus (it was pretty crap anyway, let's be honest). I'll have a better looking, more informative one up in no time. Epic stuff, I know.

Cheers
Onker

Slasher

Looking good Onker  8-)

Hope to see it real soon  (nod)


OG

#10
Cheers, Slasher! It's posts like that that give me the boost I need! I'll be concentrating on this project quite a lot so lets hope I get a taster out there soon to back up the talk and still frames!

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