Adventure Game Studio

AGS Games => AGS Games in Production => Topic started by: Phemar on Sun 28/03/2004 09:23:49

Title: Counterfeit - Complete... 20-06-04
Post by: Phemar on Sun 28/03/2004 09:23:49

Go here: http://www.agsforums.com/yabb/index.php?topic=14805.0

Counterfeit

Okay, yes not what you all expected...I've cut the game down, so now it's just the first part...The reason I cut this game down, was because the parser was becoming too much to handle. When I started out with this, I was like all "This game is gonna be SO cool!", but it didn't turn out that way.
I realised that what made a good game were not all the added extras that you might try and squeeze in, but what really made a good game was a solid story, good character interactions, and in this case, suspense.
It didn't turn out like that. But anyway, here it is for the Beta-Testers...
I think I have probably learned a very valuable lesson from all this, and probably the most valuable lesson I can learn yet...
Hum, I took so long to do so little...


Storyline

Basically you're a crook who prints counterfeit money. One day you get a call from an anonomous guy to tell you that the cops are coming to bust your ass!
Now you have to escape...


Info:


Size: >1 Mb
Length: Short Game
Resolution: 320X200
Colour Depth: 256 Colors


Graphics:

(http://www.zp.eds.saix.net/starter.gif)
(http://www.zp.eds.saix.net/office.gif)
(http://www.zp.eds.saix.net/outside.gif)
(http://www.2dadventure.com/ags/kevsan.gif)
Note: Walkie is out of date...


Production Notes

Storyline: 100%
Puzzles: 100%
Scripting: 100%
Graphics: 100%


Official Website

Counterfeit Website (http://www.zp.eds.saix.net/counterfeit.html)


So there is everything

Now tell me what you think!
Title: Re:Counterfeit
Post by: Minimi on Sun 28/03/2004 09:44:25
If he made so much money, why is his room still such a mess? Why does he want to print the counterfeit money. How did he learned it?

In the walkcycle the feet move too far to the back, and he should swing with his arms. Btw...I don't think someone that is stressed because the cops are after him, would stand with his hands is his pockets, would you?

The background looks fine... and I'm looking forward to how you are going to pull this off ;) Suc6
Title: Re:Counterfeit
Post by: Phemar on Sun 28/03/2004 12:08:07

QuoteIf he made so much money, why is his room still such a mess? Why does he want to print the counterfeit money. How did he learned it?

Wow, you see, this exactly the reason we have forums like these, I would never have thought of those questions.

Btw: It is going to be a parser-based game.
Btwbtw:How do you change the subject of you topic?
Title: Re:Counterfeit
Post by: Minimi on Sun 28/03/2004 12:26:59
Quote from: Zor on Sun 28/03/2004 12:08:07
Btwbtw:How do you change the subject of you topic?
Click on "edit" on your first post in this thread. Then change the topic, just like you would want to change your post ;)
Title: Re:Counterfeit
Post by: Phemar on Thu 01/04/2004 05:58:21
QuoteIf he made so much money, why is his room still such a mess? Why does he want to print the counterfeit money. How did he learned it?

Find out in the intro!

Quotestand with his hands is his pockets, would you?

What can I say? I'm just a lazy animator...
Title: Re:Counterfeit - "Comments Dammit!"
Post by: rtf on Thu 01/04/2004 06:11:41
Hehe, that's what I did, except I forgot the pockets...

I love short games, so I am waiting for this one to come out.
Title: Re:Counterfeit - "Comments Dammit!"
Post by: Hollister Man on Thu 01/04/2004 06:36:34
If you look really close, his legs are going around in circles.  I like the animation, as it makes it look the most natural with the least frames, but look at it.  Either that or this grape juice is older than I thought...
Title: Re:Counterfeit - "Comments Dammit!"
Post by: Rik_Vargard on Fri 02/04/2004 02:50:45
Yeah... the animation, it's like at some moment, the left leg becomes the right leg.... or something...

Anyway, I like the ambient of the screenshots, but why such little resolution? ???
Title: Re:Counterfeit - "Comments Dammit!"
Post by: Phemar on Fri 02/04/2004 06:34:49

The little resolution: I just love small res pics, I really am a sucker for pixelised graphics.

The walkie: You think it would help if I shaded his back leg darker than his front leg or something? Then you could distinguish...
Title: Re:Counterfeit - "Comments Dammit!"
Post by: Rik_Vargard on Fri 02/04/2004 11:21:58
Well yeah, I think shading the back leg would be better...  :P
Title: Re:Counterfeit - Walkie update 02-04-04 (my birthday)
Post by: IntentInsane on Fri 02/04/2004 22:31:56
Zor, I understand your predicament. I too have this inexplicable love of low res games.
Title: Re:Counterfeit - W.I.P. Download! 03-04-04
Post by: Phemar on Tue 06/04/2004 06:11:04
bumpity bumpity all the way 2 the top!
Title: Re:Counterfeit - W.I.P. Download! 03-04-04
Post by: Rik_Vargard on Tue 06/04/2004 14:29:45
Hey, I look at your animation again in the first post here, and if you look good  you'll see that the legs are leaving the ground going backwards!
When u walk, you lift your leg to go forward, right?
This one is walking... well backwards... :)
Try to reverse the animation. Instead of frame 1,2,3... try ...3,2,1.

Title: Re:Counterfeit - W.I.P. Download! 03-04-04
Post by: on Sun 11/04/2004 11:28:48
Very nice work,  I like your style. There is good use of lighting  and you've concentrated on adding detail to everything. Although there are a few problems:

QuoteThe keyboard looks flat. Maybe if you add a light shade to the side of the keys?

The computer and the plug also look flat.

The wood behind the broken wall might be better with a darker shade.

The glass might be better if it's semi-transparent.

Aside from the graphics, I'm gonna try the game out later. Should be good.
Title: Re: Counterfeit - W.I.P. Download! 03-04-04
Post by: .. on Sun 09/05/2004 18:14:15
The mous and mouse mat look like they are sticking up in the air
Title: Re: Counterfeit - Update...11-05-04
Post by: Phemar on Tue 11/05/2004 04:51:49

Edited First Post.
Title: Re: Counterfeit - Update... 11-05-04
Post by: Phemar on Sat 22/05/2004 16:02:10

Today...The Global script disappeared. May it rest in peace.

Go here... (http://www.agsforums.com/yabb/index.php?topic=14133.0)
Title: Re: Counterfeit - Looking for BETA TESTERS! 06-06-04
Post by: Phemar on Sun 06/06/2004 07:47:45

Beta testers...anyone who wants to beta test, reply here between now and tomorrow...

Don't worry, you will get mentioned in the credits...
Title: Re: Counterfeit - Looking for BETA TESTERS! 06-06-04
Post by: Dart on Sun 06/06/2004 15:19:41
I'd like to be a beta tester... :)
Title: Re: Counterfeit - Looking for BETA TESTERS! 06-06-04
Post by: Darth Mandarb on Sun 06/06/2004 17:19:09
Count me in!
Title: Re: Counterfeit - Looking for BETA TESTERS! 06-06-04
Post by: Mr Jake on Sun 06/06/2004 18:29:30
May I beta test please :P
Title: Re: Counterfeit - Looking for BETA TESTERS! 06-06-04
Post by: BerserkerTails on Sun 06/06/2004 20:50:21
Zor, could I betatest?
Title: Re: Counterfeit - Looking for BETA TESTERS! 06-06-04
Post by: Vel on Sun 06/06/2004 21:08:31
That game looks cool, I'd beta test it if I had the time. Ill most definitely play the final version, though.
Title: Re: Counterfeit - In Beta Stage! 06-06-04
Post by: Phemar on Mon 07/06/2004 04:50:37

So, current Beta-da-testers are:

- Dart
- Darth Mandarb
- Hotspot
- BerserkerTails

Have fun Guys! (and gals!)
Title: Re: Counterfeit - In Beta Stage! 06-06-04
Post by: Moox on Mon 07/06/2004 04:51:39
If you need a post beta tester give me a call