The story
You are being blackmailed by tough guy Ryan to retrieve an ancient artifact from a mysterious mansion. With fear for your live you do as you are told. But when you arrive at the mansion you soon find out that there are far more worse things then Ryan...
Screens
(http://img411.imageshack.us/img411/8021/screen1sj8.jpg)
(http://img177.imageshack.us/img177/2425/screen2dv1.jpg)
(http://img230.imageshack.us/img230/9130/screen3yk7.jpg)
(http://img258.imageshack.us/img258/8615/screen4ej3.jpg)
The process
Puzzles: 100%
Story: 90%
Audio: 95%
Overall: 95%
Some facts
- The backgrouds get created with the help of Unreal ed 2.0
- The game uses 640x480 resolution
- The game is sort of in first person view
- The textures used for production are from: UT, Harry potter2,
and my own hand.
- The game has a gamma slider! ;)
Looks creepy :)
Looking forward to more when you get it done!
--Snake
First screenshot is an architectural mess xD. Though I like it, and you achieved the creepy feeling perfectly O_O
Looks spooky! Great job on the room with the bookshelves.
Looking great I especially like the 2 last screenshots ;)
This is looking really good! Though the storyline is a little generic, but I'm interested to know what form the horror in the mansion is going to take :)
Thanks for the comments so far. I hope the final product will get recieved quite as good :) I agree that the story is not much good. The intro is also short and not very well made. I was thinking of hiring someone to polish the story a bit.
I like it, but do I detect a little influence from the 7th guest?
I had never heared of the 7th guest so I did a search and it indeed seem to have some similair thing. I might check it out, looks very inspiring. :D
Hi Buckethead, good job!!!
Just a question, ( because I plan on doing some 1st person dungeon like old-dos rpg's used to have):
because you're going for the 1stPerson view it means you'll have close shots (screens) of things you'll want to examine, right? I guess it's going to be hard-work because in a square room there will be at least five diferent screens if you only count one direction. You can simplify things by using empty walls but that's still lots of work there!
I'm asking because your screenies show the room on a tuneling view, like through a lense, am I explaining myself right?
Well, good luck and it does look very cool so far! :)
I'm not sure what your question is exactly. But my game uses a view that isn't actually 1st person. Some times the camera is somewhere the player can't possible be. I did this to show from the best angles of the room.
Ah! Ok, then!
keep it going! :)
Very creepy looking. I'm interested in learning more about the story. Your description is kinda vague :)
I like the look of this one.
Can't say much of the story yet :P.
I like the idea, that the game is sometimes from 1st person and sometimes just in best camera angle. Very original or atleast I can't remember a game that use similiar technic.
Good luck for finishing it!
***UPDATE***
05-06-2008
************
(http://img258.imageshack.us/img258/8615/screen4ej3.jpg)
The production was resting for a while but is now woken up again!
Not much new graphics to show but I did do some new puzzles and an interactice cutscene!
I also updated the first post slightly.
Neat lighting, sire. You really know your tools!
Nice artwork bucket! Looking forward to you finishing the game!
Just loved that comment from ghost... Anyway, glad to see you finally decided to work on this, 8)
Thanks for the moral support! :D I was stuck with one part that kept me from working on it. But that's all fixed now.
I'm looking for some beta testers:
http://www.adventuregamestudio.co.uk/yabb/index.php?topic=30347.msg455762#msg455762
The game is almost complete. Just a few things need to be changed and improve. And I expect that the beta testers will also have some suggestions.
But you can expect it pretty soon. ;)
I could proberbly Beta for you bucket.
How can I resist a BETA testing veterain ;)
check your messages.
;) I'll get back to you as soon as I can