Adventure Game Studio

AGS Games => AGS Games in Production => Topic started by: deadsuperhero on Tue 20/06/2006 20:43:55

Title: Dumb Quest I- Quest for the Town (ALPHA DEMO RELEASED!)
Post by: deadsuperhero on Tue 20/06/2006 20:43:55
Dumb Quest I-Quest for the Town
This is an original game by Dogma Day Games. It's basically a spin-off of the King's Quest series, and yes, there are many references to the Sierra universe.
THE STORY:
All is not well in the land of Alphredtry. The kingdom lost a major war with it's Southern enemy, Anaface. Alpredtry is extremely poor. The Kingdom's treasury is nearly empty, and there are no knights.
Meet Bob. He is a bartender, and the hero of our story. The game begins when Bob gets a letter from Anaface telling him he hasn't paid his taxes, and they will be taking his bar. Bob decides he needs to make money.
So he becomes knighted, and is renamed Sir Robert Tavern. He has to fix up the crappy town, and get 3 items. He must get the diamond from the biggest tree in Butt-Crack Forest, the Sword from the king of Anaface, and a pizza to feed Alphredtry's overweight lazy king.
Robert will make many allies, and he will travel to many random places and face extreme peril.

Now, how about some screenshots?
(http://www.2dadventure.com/ags/outsidetavern.PNG)
Bob/Robert standing outside his tavern, the Blackhoof Inn

(http://www.2dadventure.com/ags/pickupcoin.PNG)
Amazing, you get to pick things up in this game!

(http://www.2dadventure.com/ags/castle.PNG)
The rundown Castle Gluteus Maximus of Alphredtry

(http://www.2dadventure.com/ags/quit.PNG)
A quit system similar to the good old King's Quest games!

(http://www.2dadventure.com/ags/stuffstandguy.PNG)
Meet weird, quirky characters like the Random Stuff stand guy!

(http://www.2dadventure.com/ags/wizardtower.PNG)
Go to unique places, battle wicked enemies, and do idiotic side quests!


PROGRESS:
Initial progress so far has been extremely slow.
Backgrounds- 15%
Sprites- 10%
Cutscenes- 0%
Dialogue portraits- 6%
storyline- 95%
scripting- 30%

We are desperately in need of background artists and sprite artists.
Our forums are at: http://www.z4.invisionfree.com/dogmadaygames
Our site is at: www.dogmadaygames.co.nr


This game has a unique cast, we're still looking for actors, but here's who we have so far
Sir Robert Tavern...Duzz
King Ham...Largopredator
The Mystical German Mountain Man...Mozesh
The Creepy Butcher and/or the Random Stuff Stand Guy...yodaman1111
Title: Re: Dumb Quest I- Quest for the Town
Post by: advent on Tue 20/06/2006 23:34:54
This game sounds interesting... Unfortunatly I can't draw VGA backgrounds, so I can't help.
Title: Re: Dumb Quest I- Quest for the Town
Post by: deadsuperhero on Wed 21/06/2006 03:40:22
I've decided to release a small alpha demo. It's kind of crappy, and I did a lot of the work. I seriously need artists, so please take a look.
DOWNLOAD (http://www.megaupload.com/?d=8GGBOQ1Z)
If you would like to join the team, please send me a PM with a sample of your work.
Title: Re: Dumb Quest I- Quest for the Town (ALPHA DEMO RELEASED!)
Post by: Hammerite on Wed 21/06/2006 16:18:10
this all sounds VEEERY random, i'll have to doonlood teh demo to find oot.
Title: Re: Dumb Quest I- Quest for the Town (ALPHA DEMO RELEASED!)
Post by: deadsuperhero on Wed 21/06/2006 17:51:47
It's not that random, there is a plot. There are a lot of sidequests, too.
Title: Re: Dumb Quest I- Quest for the Town (ALPHA DEMO RELEASED!)
Post by: Steel Drummer on Wed 21/06/2006 21:22:55
Are the sidequests non linear or do you have to do all of them?
Title: Re: Dumb Quest I- Quest for the Town (ALPHA DEMO RELEASED!)
Post by: DeviantGent on Wed 21/06/2006 21:58:01
If you 'had' to do them, they wouldn't be sidequests.  ;D

Looking good, matey.
Title: Re: Dumb Quest I- Quest for the Town (ALPHA DEMO RELEASED!)
Post by: deadsuperhero on Thu 22/06/2006 01:03:35
Quote from: yodaman11111 on Wed 21/06/2006 21:22:55
Are the sidequests non linear or do you have to do all of them?
most of the sidequests are nonlinear. There are a few that involve getting spell ingredients, recruiting knights, etc. that are mandatory.
Title: Re: Dumb Quest I- Quest for the Town (ALPHA DEMO RELEASED!)
Post by: SSH on Thu 22/06/2006 10:04:20
a) Turn off debug mode
b) Make the intro so it doesn't crash
c) Give the fonts an outline so they can be read easier
d) if you get more than 4 inv items then you cant scroll the inventory
Title: Re: Dumb Quest I- Quest for the Town (ALPHA DEMO RELEASED!)
Post by: deadsuperhero on Thu 22/06/2006 10:06:18
Meh, it's only an alpha demo. In the final version the bugs will be fixed.
Title: Re: Dumb Quest I- Quest for the Town (ALPHA DEMO RELEASED!)
Post by: advent on Thu 22/06/2006 13:16:56
The game's title is Dumb Quest I... This means that there could be sequels?
Title: Re: Dumb Quest I- Quest for the Town (ALPHA DEMO RELEASED!)
Post by: deadsuperhero on Thu 22/06/2006 17:32:54
Definately.  ;D