Microworld

Started by TMuh, Sun 09/02/2014 17:25:42

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TMuh

Hi all,

Im making this rogue-like 2d action game "Microworld". It started as "Microcombat", similar game with guns and more platforming based, but then I got the idea to make it more fantasy-themed with rogue-like elements and leveling up system.

The idea of the game is to travel in this semi-randomized 2d world and trying to stay alive while the world gets harder and harder by time. You do that by leveling up, gaining better equipments and skills.

Its in quite an early stage right now, but I think posting this and making it public encourages me to actually finish it some day :9



Ps. Technically this is not a risk of rain copy! I had the idea before hearding of that game.




kconan

  Do you have another screenshot?  This is such a cool idea, and as far as I know there aren't any AGS rogue-like side-scrolling games.

Gilbert

If the game's main content can be contained in a single room only one shot is required, but as this is not mentioned explicitly it should be clarified, and if the main content spans more than 1 room, another screenshot is needed.

TMuh

Ok, sorry I missed the rules section. This is kinda one-room only game. I posted it because even there is only a little to show visually, there is still tons of coding done for the game mechanics. I posted other screenshoot to show the inventory system, whitch is manually coded, but if its not ok, you can delete this and Ill come back to it later.

kconan, Im very glad you liked the idea. I hope I can offer more to show soon.

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