Adventure Game Studio

AGS Games => AGS Games in Production => Topic started by: Phemar on Thu 23/09/2004 16:50:04

Title: Flaccid Carnage
Post by: Phemar on Thu 23/09/2004 16:50:04

Hooray for totally abstract titles.

I've been erming and ahing over what would be a good time to post a GIP thread. And I came across today. Today was significantly important because school had been let out for a measly one week holiday. Anyway, after all my off-topic rambling you'll probably find out more about the game. That is if you want to know about my latest game. Do you? Then carry on reading. Unless you don't. In which case just press the back buton on your browser. Now.

Thank you for wanting to know more... And you shall be rewarded because of your generosity/curiosity. You shall be rewarded knowledge. Knowledge of a power, knowledge of a game, a game that is to be Zor's latest production until his next production.


Storyline:

You play Mark. Or guide Mark. Or pretend to be a pile of pixels which simultaneously change color to give the effect of animation, and/or gameplay.
Mark is a graphics designer for a well-reputed software company. A company which can't afford to let their employees slack off. A company which finds it imperative that you arrive on time everyday.
For some unknown reason, Mark winds up being late. He winds up being 'sacked'.
That and being teleported to a faraway prison cell. What a day.
Later he finds out that some mad scientist dude is in dire need of his help, his help to save the planet. Save the planet from a power so great that it will wipe out the entire human civilisation. Just for the hell of it.
Of course Mark doesn't believe a word of it, and soon escapes to seek his fortune in a nearby town.


Screenshots:

(http://img.photobucket.com/albums/v424/zor/screen1.gif)(http://img.photobucket.com/albums/v424/zor/screen2.gif)
(http://img.photobucket.com/albums/v424/zor/screen3.gif)(http://img.photobucket.com/albums/v424/zor/screen4.gif)


Specs:

256 color
320x200 Res
LEC VerbBox style gameplay.
(hopefully) Comedy.


Production:

Artwork
Characters: ??? Not decided upon yet.
10/25 Backgrounds.
13/20 Inventory.

Coding
4/25 Rooms fully coded.
4/25 Rooms partially coded.
All GUI coding done.


(http://www.zp.eds.saix.net/z.gif) (http://www.zp.eds.saix.net/fc.html)
Proudly brought to you by ZorTech.

PS: Don't forget to visit the forums: ZorTech Forums (http://zortech.proboards33.com/)
Title: Re: Flaccid Carnage
Post by: Vaz on Thu 23/09/2004 17:19:57
Looks promising, and the latter screenies look better than the first 2, IMO.

Planned a release date already? Hey, you told us there's a new WIP game of yours, we want to know when it's finished, NOW!  ;D
Title: Re: Flaccid Carnage
Post by: Phemar on Thu 23/09/2004 17:51:25

Well... I've been working on it for about 4 weeks now, (excluding setting up the GUI) and I'd say I'm about 1/3 of the way through... that leaves 2/3 left, so 2*4=8, 8 weeks from now would be 23 october, add 2 weeks for good luck and I say I'll probably have it done by 14 November.

Due Date (but don't expect anything, I have trouble with these things.): 14 Nov.
Title: Re: Flaccid Carnage
Post by: Chicky on Thu 23/09/2004 17:54:24
Looks lovely Zor, i really like the use of colours and each background has a really interesting perspective.
Title: Re: Flaccid Carnage
Post by: Bijulinus on Thu 23/09/2004 19:29:52
Looks nice but...
why do you speak about an abstract title?
"flaccid" is not abstract!
Title: Re: Flaccid Carnage
Post by: Phemar on Thu 23/09/2004 19:38:20
Quote from: Bijulinus on Thu 23/09/2004 19:29:52
Looks nice but...
why do you speak about an abstract title?
"flaccid" is not abstract!
Abstract in the way that it doesn't really have anything to do with the game. Like the game is not about floppy destruction.

Quote from: chicken on Thu 23/09/2004 17:54:24
Looks lovely Zor, i really like the use of colours and each background has a really interesting perspective.
Thanks Chicken. This time I tried to develop my own style, something that I could kind of trademark as my own, instead of just copying everything I see.
Title: Re: Flaccid Carnage
Post by: Darth Mandarb on Thu 23/09/2004 20:53:17
This looks pretty darn interesting!

It's good to see so many good looking games being worked on lately!

Keep it up!
Title: Re: Flaccid Carnage
Post by: Phemar on Fri 24/09/2004 11:02:17

Thanks Darth.
Title: Re: Flaccid Carnage
Post by: rtf on Sun 03/10/2004 17:44:22
This game looks really promising.  I especially like the background art and the GUI.

Will there be any music in the game?
Title: Re: Flaccid Carnage
Post by: Phemar on Mon 04/10/2004 14:53:45

Of course RTF, you should know, ;)

Oh btw to all who don't know, the title theme was composed by our very own RTF!
Title: Re: Flaccid Carnage
Post by: Bartimaeus on Mon 23/05/2005 19:46:54
I'm glad to see this project is going so well.

What was the due date again?
14 November... 2004?

Hehe.
;)
Title: Re: Flaccid Carnage
Post by: Darth Mandarb on Mon 23/05/2005 19:56:36
GOOD SWEET LORD!!!!!

From the FORUM RULES (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=1987.0):

DO NOT dig up old threads!!
If you're interested in an old thread about a project don't post asking about the progress.  Send a PM to the game's author.  If the project has been cancelled and/or abandoned there's no point in bumping the thread!

Zor - if you're still working on this game PM me.