Nothmere - Adventure RPG

Started by poc301, Tue 11/03/2025 19:08:41

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poc301

Hello everyone!  After over a decade away from AGS, I'm proud to announce my next game that has been in solo production for almost a year now:


Nothmere


The Story

You awaken on a cold, rocky beach in the middle of the night with absolutely no memory of who you are, where you came from, why you're there or what you are doing.  You plod your way through a sewer pipe that empties onto the beach, and find yourself in Nothmere, a very strange town.  The people in town are understanding, as everyone there once found themselves in the very situation you're now in.  The town is protected by magical warded gems placed upon the walls that keep the void creatures, magical monsters that roam the countryside, at bay.  The wards are tended to by Nothmere's Mage guild, the Arcane Codex, and the people are protected by Nothmere's Warriors guild, the Crimson Shield.  You find that nobody has ever been able to escape town, as Nothmere is completely surrounded by steep, impenetrable mountains on all sides.  You embark on an adventure to try to determine why you're there, who is responsible, and how to get home.  Wherever home is.

Inspired fairly heavily by the Quest for Glory series of games, this is a point-and-click RPG adventure game.  Some features:

- 1920 x 1080 resolution
- Customizable (drag-and-drop) GUI
- Play as a Warrior, Thief or Mage (or a hybrid combination)
- Full timed day and night cycle
- Puzzles which fit each character class, each with separate solution paths
- Full RPG stats, with branching dialogs depending on character intelligence, speech skills, etc
- Experience from completing quests, vanquishing monsters, and progressing the story levels the player up
- Scrolling Combat Text effect inspired by World of Warcraft so gained experience, health, magic, as well as HP and MP used/taken scroll up from the character as it happens.
- Equippable inventory system with bonus stats on armor, weapons and jewelry
- Equippable items from basic junk items to epic gear for all classes
- Potion system with temporary stat buffs, purchasable from vendors
- Full shop system with multiple vendors, each selling different types of items
- Separate buy and sell functionality, with prices dependant on reputation and speech skill
- Dynamic quest log that updates as you progress on the various quests
- Spellbook with learned spells
- Battle system with spells, special attacks, etc based on class and abilities
- Stupid humor and easter eggs to old Sierra and Lucasarts games mixed in throughout

Screenshots


Stats Screen


Buy Screen (Shops)  - Ignore the silver button.  Part of a debug button


Sell Screen (Shops) - Ignore the silver button.  Part of a debug button


Quest Log


Mage Guild


Level Up Effect (with experience visible)


Inn


Inn 2


Graveyard


Apothecary


Inventory screen, with epic mage staff equipped


Random forest screen


Development Progress

Story: 90%
Scripting: 85%
Graphics: 85%
Sound/Music: 5%

Expected completion date: January 2026


Rik_Vargard


heltenjon

Looking at the beautiful graphics and reading about the impressive world building and exciting quests, I was wondering if this one was for me. Then I read:

Quote from: poc301 on Tue 11/03/2025 19:08:41- Stupid humor and easter eggs to old Sierra and Lucasarts games mixed in throughout

And I'm in.

poc301

Quote from: Rik_Vargard on Tue 11/03/2025 19:21:06Looks beautiful and epic

Thanks, I appreciate it.  It's a much more complex game than I've done before, but so much fun to put together.

Bill

poc301

Quote from: heltenjon on Tue 11/03/2025 20:50:27Looking at the beautiful graphics and reading about the impressive world building and exciting quests, I was wondering if this one was for me. Then I read:

Quote from: poc301 on Tue 11/03/2025 19:08:41- Stupid humor and easter eggs to old Sierra and Lucasarts games mixed in throughout

And I'm in.

:)  Gotta have stupid jokes and references to the old school adventure games!

BIll

poc301

Just replying to let people know I put together a website for the development process of Nothmere.  I also have a bunch of my older games from 20 years ago available for download :)

Wraithwood Studios Website


-Bill

poc301

I've added 3 videos to the website, showing:

1 - The level up animation
2 - Functionality of the drag and drop GUI
3 - Entering the mage's guild for the first time.

The videos are in the gallery at the Nothmere Dev Page.

-Bill

poc301

Added one more actual preview trailer.  This video is a bit longer, and showcases the Hermit's House in the woods.  To get into it, you need to solve puzzles, and wrong moves lead to your death.  It is heavily inspired by Yorick's room in Quest for Glory 1.  For the video I even borrowed his music from QFG1.  :) 

Video Link

-Bill

Nowhere Girl

Yes! Yes! Yes!
While I never enjoyed typical RPGs, I love RPG adventures: "Quest for Glory", "Heroine's Quest", "Quest for Infamy", "Mage's Initiation"... (Haven't played "Hero-U", though, because I was too disappointed by it becoming 3D.)
Although if I were you, I would easily give up the polishedness of a higher resolution for faster work and more retro feel of a lower resolution.

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