Adventure Game Studio

AGS Games => AGS Games in Production => Topic started by: Besh on Fri 24/02/2006 13:59:07

Title: Grim Fandango P&C - THE END + DEMO
Post by: Besh on Fri 24/02/2006 13:59:07
(http://img164.imageshack.us/img164/4273/img10xb.th.jpg) (http://img164.imageshack.us/my.php?image=img10xb.jpg) (http://img164.imageshack.us/img164/4595/img27zy.th.jpg) (http://img164.imageshack.us/my.php?image=img27zy.jpg)



OK friends!!

THIS IS THE END, I think it has been one of the project faster than always.
I close this project not for lawyers reasons but because my idea:
"make a video game which everybody could add a little piece"
it hasn't been received, except from one or maybe two persons, which I make my thankses.

This is not one melancholic closing, but only a good bye... calm I will not make an other video game on GF, but I don't abandon my idea.
I already have in mind something for being able to re-propose it.

The job that I have made (very little) will be used as ulterior demo for Character3D plugin.

download
(http://www.webalice.it/besh81/LikeGF.rar)

for Thomas VoàŸ:
if you want to make the German translation, in the rar yuo'll find the translation source file "ITAtoXXX.txt" that unfortunately is in Italian. Thanks for the offered aid. I will hold you for the future.

in the demo there's also a partial English translation, if someone wants to finish it or to improve it (my English is ....Ã,  Ã, :P) I'll be very glad.

CIAO CIAO
Title: Re: Grim Fandango Point&Click
Post by: DoorKnobHandle on Fri 24/02/2006 14:27:42
Very interesting. Some suggestions though (I take it you can't do anything in the simple demo yet except to take the manual and leave the room and walk into the floor):

- Make the first room brighter. I couldn't really make out some things.
- The character movement was still a bit strange, but maybe that will look better with proper walking animations. Right now he didn't seem to turn properly yet and he became faster and faster the FURTHER he was away from the camera, which looks really strange as it should be the other way around!
- Of course, most of us would need a translation to play the game, too.

Nice gui, but is there anyway you can access your inventory? I'll definately keep an eye on this, keep it up. I wish I could help, but I'm afraid I don't have the time nor the proper skills...

EDIT: Oh, and take two ingame screenshots (showing both rooms preferably) and post them here!
Title: Re: Grim Fandango Point&Click
Post by: scotch on Fri 24/02/2006 15:13:47
That's how bright it is in the original game, you don't really need to interact with anything in the darker areas.

As for comments on the project... well GF is my favorite adventure game, but I don't think remakes are ever worth the time spent on them.Ã,  If you want to do something GF related perhaps you could make an original story set in the land of the dead.Ã,  It's all up to you though, good luck with whatever you decide, this is a huge undertaking.
Title: Re: Grim Fandango Point&Click
Post by: DanClarke on Fri 24/02/2006 15:49:55
When i saw the Title of this thread i thought 'uh oh...', but this is actually a pretty great idea if all it's to be is a remake of GF. My only concern is things like the real time cut scenes and character models being right. But seeing as people like myself can't play GF (mac user) anymore, it'd be great to have something like this.
Title: Re: Grim Fandango Point&Click
Post by: Besh on Fri 24/02/2006 17:12:10
thanks for all the encouragement that give to me!!!  :'(
Title: Re: Grim Fandango Point&Click
Post by: Saberteeth on Fri 24/02/2006 17:45:48
WOW   :o. I've never thought of that. A Grim Fadango fan remake. It looks great so far!

Are you going to recreate the original game or add some new stuff eg. some puzzles and stuff?
Title: Re: Grim Fandango Point&Click
Post by: Tom S. Fox on Fri 24/02/2006 19:17:44
Wow, that is... awesome!
The Character3D plugin alone rulez, but a remake of Grim Fandango?
Respect!

BTW: I have the german version of GF and play it even in my dreams.
I could do a translation!

Good luck!
Title: Re: Grim Fandango Point&Click
Post by: Besh on Fri 24/02/2006 19:28:48
QuoteAre you going to recreate the original game or add some new stuff eg. some puzzles and stuff?
SBsLoVeNiA
The idea is to recreate the original game, but there are some part in which new cool stuff can be added.
eg. when Manny freeze the evil-castor is a part in which I'd like to add a new stuff

QuoteBTW: I have the german version of GF and play it even in my dreams.
I could do a translation!
Thomas VoàŸ
OK, you are hired.Ã,  ;D
Title: Re: Grim Fandango Point&Click
Post by: Tom S. Fox on Fri 24/02/2006 19:44:21
Sweet!
I get my chance, at least!
Thanks!  ;D
Title: Re: Grim Fandango Point&Click
Post by: Afflict on Fri 24/02/2006 20:46:50
Kewl... Its awesome. Like the demo.
Title: Re: Grim Fandango Point&Click
Post by: Anian on Fri 24/02/2006 21:20:39
it would be so fun to make a game in the Land of the Dead, but with some other character (just because, let's face it, making antoher adventure with Manny would never fit in with GF story), maybe about that clown that makes baloon animals  ;D 
I love the all around noir/casablanca/fantasy athmosphere mixed with that aztec/art deco locations - might even make a cool 2d ags adventure if done correctly

demo looks cool, but I simply wouldn't want to make the same adventure as was made already (and better, profesionally), I have trouble re-playing adventures as it is (cause I know the story and solutions to puzzles)
it would be good practice though, no doubt about that and you've done a really nice job
Title: Re: Grim Fandango Point&Click
Post by: Hammerite on Fri 24/02/2006 22:14:28
is this legal since practically it is the exact same game but with a different interface?
Title: Re: Grim Fandango Point&Click
Post by: DeviantGent on Fri 24/02/2006 22:51:22
Hmm, that's what I'm thinking. Be careful, ye be on shaky ground legally here.
Title: Re: Grim Fandango Point&Click
Post by: voh on Sat 25/02/2006 13:55:40
Especially since LucasArts is known for being very, VERY gung-ho about their copyrights :p
Title: Re: Grim Fandango Point&Click
Post by: sergiocornaga on Sun 26/02/2006 00:39:17
The only way I can see them overlooking this is if it was set up so that you had to have a copy of Grim Fandango to run it.
Title: Re: Grim Fandango Point&Click
Post by: Nickenstien on Sun 26/02/2006 01:22:08
 ;D

This is a cool idea Besh!!

Since people have mentioned the possibility of different games in the land of the dead, I always thought it would be cool to do a game based around salvador's underground resistance group, with salvador or possibly the secratary as the lead character (maybee both)

Also, as people have mentioned the 'legaility' issue of your game: As long as your game is free then there cant be any legal issues so dont worry about that :)Ã,  Ã, (after all it's a homage to the original, and your not trying to 'sell' there work as your own, your just adding to it, and not proffiting from it)Ã,  :)

Keep up the good work Besh, i look forward to this one :)
Title: Re: Grim Fandango Point&Click
Post by: on Sun 26/02/2006 03:50:50
Great idea!

Here, This might help. The script to the diologue of Grim Fandango.
http://dod.dotagame.com/script.php
Title: Re: Grim Fandango Point&Click
Post by: Hammerite on Sun 26/02/2006 11:05:39
Quote from: Nickenstien on Sun 26/02/2006 01:22:08


Also, as people have mentioned the 'legaility' issue of your game: As long as your game is free then there cant be any legal issues so dont worry about that :)Ã,  Ã, (after all it's a homage to the original, and your not trying to 'sell' there work as your own, your just adding to it, and not proffiting from it)Ã,  :)


yeah but youd get arrested for leaking it on the web or downloading it for free wouldnt ye

i agree with sergio's idea
Title: Re: Grim Fandango Point&Click
Post by: TheMagician on Sun 26/02/2006 13:31:59
Wow, not bad.
Just had a look at the demo and am pretty impressed.

However I'm also voting for "Another story in the Land of the Dead" instead of a remake of GF.

Did you create the Salvador character yourself or did you somehow extract it from GF?
Title: Re: Grim Fandango Point&Click
Post by: Saberteeth on Sun 26/02/2006 13:33:41
Yeah, that's what I'm wondering too. I mean, i've been looking for 3D character extracting programs everywere. How did you do it?
Title: Re: Grim Fandango Point&Click
Post by: Darkgatherer on Mon 27/02/2006 03:50:23
I've actually been working on an ags sequal to grim for a quite a few months, among other games, but I think having a 2d remake of the original with a pont and click interface is a good idea but a lot of work. :)
Title: Re: Grim Fandango Point&Click
Post by: Besh on Mon 27/02/2006 16:44:24
The 3Dmodel of Salvador has been extracted from the GF-demo. The 3D models are stored in files .3do.
I have extracted the model and all the textures with ScummRev, then I have opened the model with Milkshape importer "Jedi Knight 3do...".
This works only for the models in GF-demo and not for the models in GF-game, because in the game they are coded in some way.
Title: Re: Grim Fandango Point&Click
Post by: Mordalles on Mon 27/02/2006 20:05:46
making grim fandango into a monkey island 1 style 2d game would be neat. anyway, i'll be following your progress, since i love the game.
Title: Re: Grim Fandango Point&Click
Post by: voh on Tue 28/02/2006 01:25:31
Quote from: Nickenstien on Sun 26/02/2006 01:22:08Also, as people have mentioned the 'legaility' issue of your game: As long as your game is free then there cant be any legal issues so dont worry about that :)Ã,  Ã, (after all it's a homage to the original, and your not trying to 'sell' there work as your own, your just adding to it, and not proffiting from it)Ã,  :)

Uhm, copyright laws work quite differently. LucasArts has copyright on the characters, the art, the sound, the music. If you use that without permission, they've got the right to sue.

Also, an homage or not, if the point is to recreate the game with only a different GUI/control scheme, and the rest the same, you're quite definitily risking becoming a nuisance in LucasArts' view, because you're basically offering the same game they're offering, but for free.

So yeah, continue if you will, but I think it would be both more rewarding, as well as worth your while (remember what happened to the Garfield game?) to go with an original game rather than basing it on GF.
Title: Re: Grim Fandango Point&Click
Post by: ildu on Tue 28/02/2006 09:07:30
Voh, I completely agree. If the game is going to get any exposure, it's going to be shutdown by Lucasarts.
Title: Re: Grim Fandango Point&Click
Post by: splat44 on Wed 01/03/2006 08:22:57
Quote from: ildu on Tue 28/02/2006 09:07:30
Voh, I completely agree. If the game is going to get any exposure, it's going to be shutdown by Lucasarts.

I agree to a certain point.

What about VU & KQIX?

No I am not trying post an off topic post but something to think over though!

Regards
Title: Re: Grim Fandango Point&Click
Post by: ildu on Wed 01/03/2006 12:40:16
Making a high-grade free fan-game of a long-lost series like KQ and dealing with Vivendi is way different from making an amateur modification to an existing game that's still being sold and dealing with Lucasarts. I promise to you that if you recreate the existing game with a different GUI with the intent of distributing it, Lucasarts will most certainly close it down upon hearing about it. Lucasarts has an anal reputation of closing down even the most uninspiring spin-off games of their existing games. So why not cease and desist now, and avoid the lost time and work?
Title: Re: Grim Fandango Point&Click
Post by: Nickenstien on Wed 01/03/2006 13:33:00
Refering back to my previous post about the legality of the this.

I was unaware at the time of writing, that you had actualy somehow ripped lucas-arts characters from the game.   I was under the impression that you were drawing all your own background graphics and making your own character models. I was also under the impression that Grim-Fandango was no longer in circulation and could be classed as "Abandonware".    However the game is still being sold, so it would probably be best if you spent your energies on something else. OR at the very least do a new grim-fandango and do _NOT_ use any of Lucas-Arts ripped graphics and character meshes. Or you will get shut down very quickly.

Cheers,
            Nickenstien
Title: Re: Grim Fandango Point&Click
Post by: voh on Wed 01/03/2006 14:23:51
Quote from: splat44 on Wed 01/03/2006 08:22:57
Quote from: ildu on Tue 28/02/2006 09:07:30
Voh, I completely agree. If the game is going to get any exposure, it's going to be shutdown by Lucasarts.

I agree to a certain point.

What about VU & KQIX?

No I am not trying post an off topic post but something to think over though!

Regards

Working with abandonware has taught me a few things about how different companies work. Since the point of abandonware is to offer games for free download if and when they're no longer officially sold, I've had quite a bit of cease and desist letters.

Apogee was friendly, VERY friendly. They expressed that they understood why abandonware was around, and they'd like to support it, but aren't able to. Especially in the Keen 6 department, which is copyright iD, and while Apogee wants to sell it or release it as freeware, iD won't let them (from a direct convo with Joe Siegler).

Sierra was very friendly as well, and simply requested a game to be removed. Though it's technically abandonware, when asked I remove.

LucasArts' first contact was a threatening letter of cease and desist, in which a lot of lawyerisms were used, and they basically told me that if it wasn't off the site within 2 days of sending the email, they would sue me for copyright infringement and theft.

So yeah. Fucking with LucasArts = a pretty darn stupid idea.

VU isn't Sierra - they don't care as much about the olden days and the copyrighted works as Sierra themselves do/did. If Sierra was still on its own legs rather than a part of a big combination of shitty companies churning out rubbish, there's a good chance the KQIX deal would never have been made.
Title: Re: Grim Fandango Point&Click
Post by: Besh on Thu 02/03/2006 11:49:15
OK friends!!

THIS IS THE END, I think it has been one of the project faster than always.
I close this project not for lawyers reasons but because my idea:
"make a video game which everybody could add a little piece"
it hasn't been received, except from one or maybe two persons, which I make my thankses.

This is not one melancholic closing, but only a good bye... calm I will not make an other video game on GF, but I don't abandon my idea.
I already have in mind something for being able to re-propose it.

The job that I have made (very little) will be used as ulterior demo for Character3D plugin.

download
(http://www.webalice.it/besh81/LikeGF.rar)

for Thomas VoàŸ:
if you want to make the German translation, in the rar yuo'll find the translation source file "ITAtoXXX.txt" that unfortunately is in Italian. Thanks for the offered aid. I will hold you for the future.

in the demo there's also a partial English translation, if someone wants to finish it or to improve it (my English is ....Ã,  Ã, :P) I'll be very glad.

CIAO CIAO
Title: Re: Grim Fandango P&C - THE END + DEMO
Post by: MalleTheRedPhoenix on Thu 02/03/2006 20:52:36
I can understand your reason, why you don't want to continue your work on this game. I had the same idea to create a sequel of a famous game (FotAQ!). But I decided to quit this project, because I think it is to risky for me to make such a game.
So I can accept your decision anyway.
Title: Re: Grim Fandango P&C - THE END + DEMO
Post by: Tom S. Fox on Thu 02/03/2006 21:17:36
Quote from: besh81 on Thu 02/03/2006 11:49:15
for Thomas VoàŸ:
if you want to make the German translation, in the rar yuo'll find the translation source file "ITAtoXXX.txt" that unfortunately is in Italian. Thanks for the offered aid. I will hold you for the future.
Sweet, thank you!

Quote from: Mulle The Striker on Thu 02/03/2006 20:52:36
I can understand your reason, why you don't want to continue your work on this game. I had the same idea to create a sequel of a famous game (FotAQ!). But I decided to quit this project, because I think it is to risky for me to make such a game.
So I can accept your decision anyway.
Yeah, I was in the team for that one, too.
I hope, I'm not a jinx, or something!Ã,  :(
Title: Re: Grim Fandango Point&Click
Post by: Nickenstien on Fri 03/03/2006 00:46:51
Quote from: besh81 on Thu 02/03/2006 11:49:15

"make a video game which everybody could add a little piece"
it hasn't been received, except from one or maybe two persons, which I make my thankses.


I think your idea to make a game in a large colaboration with lots of people is a fantastici idea!    :)

But I can also see why you didnt have more people offering to join in, as a lot have concerns about the whole project being shut down on copyright reasons.

Afterall nobody wants to put time and effort into something that will not be allowed distribution   :(

I am sure you can still do a game collaborating with lots of others, but based on an original idea.  ;D

I wish you the best of luck for your future productions  :)

Cheers,
             Nick.