Identity:Iceberg

Started by Phemar, Sat 24/01/2004 06:58:32

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Phemar


I'm thinking of making a new game called "Identity:Iceberg"
You play a guy called Dave who gets a call from an anonymous caller telling him that the FBI is after him. You then change your name sell your house, beat up a few good guys etc.
Then at the end...
Spoiler
(I'll leave that a suprise!)
[close]

Anyway, what do you think? Should I go ahead?

Darth Mandarb

Sooo ... this isn't actually in production? ;)

( Probably should have posted in the Adventure Related Chat section )


About the idea ...

I think it could be interesting.

Questions:
1) Why is the FBI after him? (why would he run)
2) How will he 'beat up' good guys? (game mechanics?)
3) What does 'Iceberg' have to do with anything?

As is almost always the case, I say go for it and make the game!  What have  you got to lose?

])]v[

LordHart

Quote from: Darth Mandarb on Sat 24/01/2004 07:04:21Questions:
1) Why is the FBI after him? (why would he run)
2) How will he 'beat up' good guys? (game mechanics?)
3) What does 'Iceberg' have to do with anything?

Oooh, I wanna guess!

1) He's the twin of a clinically braindead mob-boss who has been connected with terrorists activities, and they got them mixed up (you know, the twin deal)...

2) With his "intellegence", he beats them up by outwitting them in games of Sharades!

3) He's twin brother who is clinically braindead has his secret hidden superfortress inside a giant Iceberg that floats in the San Fransisco bay!

Did I get any right?

Phemar

Quote
Did I get any right?

no, not really, but some interesting ideas...hmmm. Iceberg was actually his surname...but I like that twin idea, pretty cool, I might change the story to fit that twin thing, could you shorten your name so I can give you credit iin the game?


LordHart

Quote from: Zor on Sat 24/01/2004 10:32:15
Quote
Did I get any right?

no, not really

Damn! I suck... anyway, uh, if you want to put me in the credits (under the credit of cool awesome dude), just put Lord Hart... but really, no need to...

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