Adventure Game Studio

AGS Games => AGS Games in Production => Topic started by: mouthuvmine on Tue 16/10/2007 11:08:48

Title: Jerk Perkins
Post by: mouthuvmine on Tue 16/10/2007 11:08:48
RocketBike Interactive Presents

Jerk Perkins is on the hunt for his kidnapped girlfriend, Sandy-Bel, and and he won't let anything stand between them as he makes his way through the drudgery of high school life (you know, evading authorities, falling from buildings, talking to rats...that sort of thing). Someone's gotta pay for dragging the nicest guy in school into such a cliched quest!

Explore a taste of what Cuper City has in store for the observant Jerk.

(http://i70.photobucket.com/albums/i111/imthamouth/screen03.png)


Encounter unique situations...

(http://i70.photobucket.com/albums/i111/imthamouth/screen01.png)



Planned Features

* 320 x 200 Resolution @32 bit color
* Upwards of 35 rooms
* Full Voice
* Original Soundtrack (Rock-a-billy themed mostly)
* "Stealth Mechanic" (Seriously)

Progress

Story........80%
Graphics...20%
Music..........0%      
Coding........0%    

UPDATE! - July 16, 2009

I've started a blog for this, and my other development adventures! It's pretty plain, but it's fun to keep up with.
www.rocketbike.wordpress.com


UPDATE! - July 6, 2009

I'm back on the move with this title, as well as the other title I'm working on, and I've been writing like crazy!
I'm also working on getting my blog started as a sort of joint development diary for both projects, so please keep your eyes pealed! Also, I removed the cast preview, as a couple characters were NOT polished enough to be shown off.

Title: Re: Jerk Perkins (working title)
Post by: Cyrus on Tue 16/10/2007 11:23:07
You've previously told it was going to be Sam and Max-styled. If you're still using that style, are you going to put any absurd situations in it (like, for example, the Mytstery Vortex)?
Title: Re: Jerk Perkins (working title)
Post by: mouthuvmine on Tue 16/10/2007 11:32:43
Nothing too visually absurd, like the Vortex, or aliens, but the whole setting / situation is really quite ridiculous. But it's supposed to be, so hopefully it'll come off as humorous too. When I was citing Sam and Max's style in the help wanted forum, I meant more the general graphical astetic. Which I'm working toward accomplishing myself now. Maybe. One day. ;)

Title: Re: Jerk Perkins (working title)
Post by: Buckethead on Tue 16/10/2007 12:19:20
Nice to see things from the critics lounge come to live!  :) Good luck with your first game
Title: Re: Jerk Perkins (working title)
Post by: on Tue 16/10/2007 13:16:28
Looking great!
Title: Re: Jerk Perkins (working title)
Post by: Cyrus on Tue 16/10/2007 13:42:55
What kind of GUI do you use?
Title: Re: Jerk Perkins (working title)
Post by: mouthuvmine on Tue 16/10/2007 17:36:22
Quote from: Cyrus on Tue 16/10/2007 13:42:55
What kind of GUI do you use?

Well, I just liked the one that came with it sooooo much... ;)

Honestly, I'm not married to any one idea, so I'm just trying to come up with a visual style for it that really fits the game, then I'll figure out what would be the coolest way to implement that to a GUI.


Quote from: m0ds on Tue 16/10/2007 13:16:28
Looking great!

Thanks!

And to buckethead...

Thanks! Feels nice to have at least made enough headway to post in the WiP thread.
Title: Re: Jerk Perkins (working title)
Post by: Dualnames on Tue 16/10/2007 21:24:57
I could help you out with scripting in case you want me to. In case you don;t or in case you do your game does look awesome enough.
Title: Re: Jerk Perkins (working title)
Post by: Steel Drummer on Wed 17/10/2007 03:46:00
Quote from: m0ds on Tue 16/10/2007 13:16:28
Looking great! When you hit half way on each aspect except sound give me a shout for some MIDI if you need it.

Dang it m0ds, you beat me to it! ;)
Looking good mouthuvine, I was hoping you'd post a thread about this game... the character reminds me of Tintin somewhat (or a character from that series)- did you draw any inspiration from Herge?
Title: Re: Jerk Perkins (working title)
Post by: on Wed 17/10/2007 16:32:03
Quote from: Steel Drummer on Wed 17/10/2007 03:46:00
Quote from: m0ds on Tue 16/10/2007 13:16:28
Looking great! When you hit half way on each aspect except sound give me a shout for some MIDI if you need it.

Dang it m0ds, you beat me to it! ;)

LOL, tis all good for you again...I've had to opt out.
Title: Re: Jerk Perkins (working title)
Post by: mouthuvmine on Wed 17/10/2007 18:54:39
Steeldrummer : Honestly? No. :) My original sketch looked a bit more like a tall leisure suit larry. Not intentionally that either, but I guess my subconscious inspiration was Leisure Suit Tintin. Also if you're actually interested in doing the music I would consider that lucky. I was planning to hound you for it anyway :) I'll PM you on that.

And to m0ds : Thanks anyway. I was quite enthusiastic about the creator of the Nelly Cootalot theme offering his talents. Looking foward to hearing all great tracks for Indy FOY WHILE playing the game  ::)
Title: Re: Jerk Perkins (working title)
Post by: Steel Drummer on Sat 20/10/2007 04:39:34
Hmm... mouthuvmine, I thought I replied to your last post, but I guess it either got deleted, or I forgot to hit the post button...  :P

I've previously been hired for several other games, and out of 5 games, 3 had authors which never communicated with me about the music, except when they hired me. If this is one of those same games, I can't say yes to doing music for it. 

However, this game looks promising, and I've always been a sucker for low-res stuff. In other words: I'll provide music for this game, on the basis that it will be finished at some point, and not just worked on for a week and then abandoned because you got bored of it... PM me. 

Oh: Is that GUI going to be used in the final version? I've always been afraid of games that use the default GUI...
Title: Re: Jerk Perkins (working title)
Post by: Erwin_Br on Sat 20/10/2007 12:25:13
Looking good. I love comedy games!

--Erwin
Title: Re: Jerk Perkins (working title)
Post by: Dualnames on Thu 25/10/2007 10:48:24
Actually, since mouth had forgotten to posted that I'm gonna help him, I'm doing it. I know, I know he's really getting the best... :o. Anyway we're starting production from this day. I hope mouth sometime fix that post and put me as glorious programmer.

EDIT: Steeldrummer is making the music eh?
Title: Re: Jerk Perkins (working title)
Post by: Rui 'Trovatore' Pires on Fri 26/10/2007 09:51:28
"unnessicary"? If it's on purpose, then fine, but if not, you should get a proofreader...
Title: Re: Jerk Perkins (working title)
Post by: mouthuvmine on Sun 28/10/2007 22:13:45
You know, I always spell it that way. And I can't figure out why. None of that in the release, I promise. Thanks for pointing that out though.
Title: Re: Jerk Perkins (working title)
Post by: Steel Drummer on Wed 14/11/2007 01:06:06
UPDATE: Finished main theme. I'll leave it up to mouthuvmine whether or not to post it.
Title: Re: Jerk Perkins ... Second BG artist wanted!
Post by: mouthuvmine on Wed 26/12/2007 07:52:02
Well, it's been a little while, and things are moving slowly, but I thought I'd share a few sprites I've been working on animating.

Cast your eyes to the first post for the dramatis personae so far!
Title: Re: Jerk Perkins ... Second BG artist wanted!
Post by: SuperDre on Mon 31/12/2007 14:05:22
this one also looks amazingly good already.. hehe..