PreText
The legend of the lost jewel was a game that I wrote back in 1990-91 using a sierra style game engine that I wrote in BASIC when I was about 14-15. The story has been redeveloped, was rewritten in SCI, but because of SCI limitations, is now being re-rewritten in AGS.
To mimic old world sierra graphics with the later versions of the sierra interfaces, all backgrounds, animations and sprites are being made in 16 colors using the SCI editor, then adapted to AGS.
Story
Hundreds of years ago, a jewel existed that was held by an ancient tribe called the Rannu. It was a jewel that they believe held the universe into balance. The tribe was destroyed by conquistadors and the jewels were scattered throguh time.
Happenstance causes Derek, the main character into a modern day story of murder, deception and adventure. He looks to find his way home from an archaeology expedition and ends up entwined in the middle of blood-thirsty power hungry people seeking to find the gem in their own desires of greed.
Screenies
(http://www.batvault.com/llj/cave.png)
(http://www.batvault.com/llj/town.png)
Status
Story: 100%
Graphics: 50%
Music: 50%
Crew
Game development, graphics and code: provost (me)
Game music sounds and supplimentary storyline help: Chris "Scorposer" Moorson
Yay! This looks very cool! And with Scorposer on board, I'm doubly excited! Yippee!
I will say this about the scorposer..
that guy is amazing. Why he isnt a professional in this area is beyond me. This game would be nothing without his music. It just really brings everything together for a real game feel.
Thanks for the compliment on the game too!
I LOVE the look of this game! Man, it brings all those great Sierra classics to my mind instantly. Provost, you are one talented artist, I'll give you that. :D Also since you have one of the most talented musicians from AGS forums in your team I can trust that your game will be visually very pleasing. :)
The story caught my interest immediately. It might not be very original as a concept since there are some movies with a similiar plot. (Of course there might be some twists and turns I'm not aware of that make it more original.) But I'm sure it will make a good adventure game.
Good luck with the game and keep it up! I'm hoping to see this released sometime (soon hopefully). :)
Long live EGA graphics!!! :)
I love EGA graphics, there's just something about the palette that makes my tummy happy.
Soooo... when are you going to add the parser?
another great looking game! really looking forward to it! and the music, of course! ;)
Thanks again for the compliments everyone, but the game isnt done justice until you hear the surrounding music :)
To answer the question, the parser was the original format of the game, both 15 years ago and the sci version, but the problem with the parser is that there is SO MUCH coding that needs to be done to try and think of every possible example that the end user might type, so when moving the game to ags, I had to come to terms with the icon bar.
However, the icon bar changes throughout the game giving you more options than a normal static iconbar, and I am working hard to ensure that each icon can actually be clicked on just about anything in any scene and get a useful response. Its laboring, but it should be worth it in the end!
Very 80's sierra! I love it!!!!!!
Looks fantastic. I have always had a soft spot in my heart for the checker board shading. Has that Kings Quest 4 feel to it. Good work.
edit: i mean checker board coloring, not shading.
Woah! Thanks for the kind words, guys! :D I hope I can live up to your expectations.
I have to say Provost's work has been very inspiring so far. He's an excellent artist (as you can see).
And yeah: Long live EGA graphics! ;)
Hey Duder, this looks pretty awesome. Good luck with the project - I'll be looking for it. I love an good ole "EGA"-venture.
Bt
Yowza!! Now that that is old school to the extreme! LOL
This looks lovely old school. :D
Any updates on this?
It is looking really good!
I like the style alot!
Peder.
Woah :o, what a nostalgia injection. It looks just like an old sierra-game, great stuff! I,m looking forward to play this.
I havent looked at this post in a long time, so I didnt see the request for updates.
I modified the original post and replaced the last screenshot with a new updated one to make up for it. I dont want to be showing too much of the game before it is released though :)
I had a big setback in development because here in Seattle we had some major major windstorms.. several over the course of a couple of months. I had a lot of damage done to my house. I am my own repair man, so the repairing of the house combined with the holidays ate up a bunch of my time.
I am back on track now before the scorposer gets tired of hearing my excuses and am in development once again. I just lost a month or two there!
Too bad you lost time, good thing you made it out of the storm. We had quite a few nasty storms here recently as well.
I love the classic look and overall feel of those screenshots. If I hadn't known it was AGS-based, I would've thought it was some forgotten Sierra game from the early 90's. The screenshots almost made me weep for some reason. So beautiful. :'(
;D
Reminds me of Hugo III, loved that game!!
Good luck with this one, I cannot wait..
EGA graphics + Good music = Great
EGA graphics + Good music + No Text Parser = Great²
No Verb guessing! Hooooray!
/me is looking forward to this game...
I think the parser suits well this game. I enjoyed the demo a lot and am looking forward to the completed game.
I havent had much time lately to work on the game because of some personal things that have been going on, but I started up again recently.
I have had to redo the town about 5 times because I am having trouble capturing the 3rd world brightly colored but poorly maintained building look with 16 colors.
at any rate, I just wanted to post an update with a couple of new pictures in case anyone was curious about the game. Things are moving along and its fully 1/3 complete. The hold up is just the graphics and animations that I have to do.
glad to be back :)
Wonderfully classic!
And well-suited story for a grand-adventure game. It sounds that the games we planned to do at 14 were always an obscession when we grow old.
I'm looking foward to this game. (thanx for the bumps! I never noticed this game before)
:D