Banana Man - Demo Available

Started by vjamesv, Tue 19/12/2006 03:58:50

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vjamesv

Here is the update on Banana Man:

Story: 100%
Scripting: 85%
Graphics: 99%
Sound/Music: 70%

I put up a newer demo on my site.Ã,  I am hoping to have the game ready to be tested by March sometime with a goal of the game being completed by May.Ã,  These forums have been great for me learning to script.Ã,  Hopefully people will be willing to help test the game.Ã, 

Right now, the game is about 47 meg.Ã,  is that too big?Ã, 

All that is left is scripting the fight scene at the end.Ã,  And I would like to make my own Save/Load GUIs, but those still scare me.

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After a week of learning AGS I have come a long way.Ã,  You can download a demo at my website at:

http://www.deercrack.com/banana/games/

You can explore the whole school, and go through the game up until the fight scene at the end at which point nothing happens.Ã,  but there is lots of fnu stuff to do, like shoot a basketball, kick a field goal, and do a huge jump over three buses with a motorcycle.



I have Banana Man in a classroom with a fish tank in the background.Ã,  I made the fish animated,

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Original Post:

I have just started a game based on my independent comic Banana Man.Ã,  I have done a few issues, and i have made a few banana web games, but I became inspired to make an old style game since my favorite game is Quest for Glory.Ã,  This game will probably take me a very long time since I do not have much free time, but if people here are willing to help with my newbie questions I would appreciate it.Ã,  Otherwise i will eventually figure these things out.Ã, 

The basic premise is about Banana Man, who is a high school nutrition teacher, who preaches the importance of potassium to his students while dressed accordingly.Ã,  He has a nemesis in the school named Gorilla Guy.Ã,  In the game you are trying to find out who Gorilla Guy is, and eventually have a big fight with him.

Here are my first screen shots:







Anyone willing to help, I will gladly give credit in the game, and if i have asked some too simple questions I apologize.

Thanks a lot,
Vince

You can read the banana man comics to get an idea of the plot and my humor at my website atÃ,  http://www.deercrack.com/banana/

Tarantula

I checked out some of those comics on your website... Hilarious stuff :) Good luck with your game!

strazer

Oooh, at first I thought you were making a game about THE bananaman



Good luck though!

Candle

RestoreGameDialog
RestoreGameDialog ()

Displays the restore game dialog, where the player can select a previously saved game position to restore.
The dialog is not displayed immediately; instead, it will be displayed when the script function finishes executing.

Example:

if (IsKeyPressed(363) == 1) RestoreGameDialog();

will bring up the restore game dialog if the player presses the F5 key.

thewalrus

     Looks interesting.... Good luck with learning how to do everything in AGS and I'd also like to welcome you to our community (I noticed that this was your first post). Keep up the good work and I am sure you will find plenty of help and encourgement from our wonderful members!!!

Thewalrus

Goo, goo, ga, joob!!!

"Sitting on a cornflake, waiting for the van to come!"

Wellington

I like the idea of a dorky high school teacher superhero; I'm wondering how many of the puzzles will revolve around high school science demos McGyvered into the gameplay. (A lot, I hope.)

Comments:

1. The sprite looks good, but the lockers seem a bit large.
2. Are you going to paint over his sprite to put him in the superhero costume? It would be a lot more trouble to separately animate him as a teacher and as a superhero, but it would be worth it - the superhero could stride everywhere, while his mild-mannered alter ego sort of plods, hands in pockets.
3. If there is no scene where the hero has to use water and potassium to make a bomb, I will be very sad.

Layabout

I loved the bananaman cartoon...

but the game looks nice. even if its not based on the cartoon...
I am Jean-Pierre.

vjamesv

yeah i know the lockers are a little big, but didn't everything look big when you were younger?  I am pretty happy with the art though, so if you get a chance, downloaded the demo and let me know what you think of the rest of the school!  Thanks.

Steel Drummer

The sprites are all paintovers of MrCollosal's sprites, eh? Anyways, looks nice. Simple backgrounds, but a nice clean style. I recommend changing the default GUI.
I'm composing the music for this game:



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