Aidas strange christmas

Started by King_wiking, Mon 22/03/2010 00:17:51

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King_wiking

This is a game I made for my girlfriend (yes I have one and still make games) for Christmas 2009.

I originally started developing it for 2008s Christmas, but didn't finish it in time. I got a little over ambitious, but managed to have it ready for 2009. She liked it, though, because she is a gamer she found some buggs and I wasn't completely happy about all the music in the game. So I decided to fix those things and then upload it. I mean, if my girlfriend likes it then everyone else also must like it.
Her taste is impeccable, I mean, she likes me, right?

A little off-season but what the heck. It's still snowing in Sweden.

The Story:

It's christmas eve and Aida is meeting her boyfriend outside the local cinema, though he doesn't show up. So she first smokes a cigarette and then decides to go and search for him. This takes her on a journey through time and space, all the while not learning any cheesy christmas lesson.


About the game:

- Meet the amazing main character Aida!
- Two different endings.
- Open ended gameplay with different paths you can finish in your own way.
- Moderatly funny dialogue.
- Bizarre minigames.
- Classic point-and-click style of gameplay.
- Gore (Of course, but not too much. It is a christmas game after all.)
- Learn of swedish christmas traditions. (No elfs or other americanish styled christmas characters.)
- A game made out of love for another person (quite freaky if you ask me).
- About 5-6 hours of gameplay.


Some screenshots:








Progress:

- Graphics 100%
- Puzzles 100%
- Script 100%
- Music 90%
- Testing 95%


SarahLiz

Wooeee, so it's almost done then??  (don't answer that.)  Looks niiiice!

Igor Hardy

Why is the main heroine looking at me!? That's creepy.

splat44

Ok, seem nice,

I understand this isn't critique area but we see a character almost as twice taller than main heroine (2nd screenshot).

Why is that? It looks strange thought!


Ghost

#4
Apparently an Almighty Janitor. They can be that way...
Looks fine so far, and I like the concept, especially the bit about Swedish vs. American folklore.
Any plans of a demo before the final release?


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