Murran Chronicles 3: Life Drinker (COMPLETED)

Started by poc301, Sun 19/04/2009 18:54:55

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SuperDre

hahaha.. looking forward to it.. first 2 where great.. so this one will keep me busy a lot LOT longer ;) goog luck

Intense Degree

Definitely looking forward to this as I greatly enjoyed the first two. :)

Keep up the hard work! ;D

mkennedy

Will day and night versions of outdoor locations use the same room, or will there be one room for the location at day and another room for the location at night?

poc301

Quote from: mkennedy on Tue 23/11/2010 22:44:14
Will day and night versions of outdoor locations use the same room, or will there be one room for the location at day and another room for the location at night?

There are 11 rooms in the game with day/night cycles.  These 11 places use different rooms for day and night.  I could've used an alternate background, but the night cycles have different hotspots, objects, characters, events, etc.  It was just easier to create a 2nd room for it since the only real similarity between the day and night version of the scene are the landmarks in the background.

So of the 74 mentioned rooms (which is up to 75 now), 11 of them are night-versions of corresponding daytime scenes.

-Bill

Tarmstorm

What kind of vampires is it, the european kind or the sparkling kind?

poc301



poc301

Just another update that I finished all scripting, programming and gameplay stuff as of this morning.  Neil is working on the remaining character art and animations, and the game will be released for beta testing!

-Bill

arj0n


poc301

#49
Hello everyone,

The game's been in development over 20 months now, and nearing completion.  All coding, scripting, story, etc is finished.  Neil is working on the final character animations and sprites and I am going over the pages of little glitches I've amassed and fixing them all.  Once these are finished I'll be releasing the game into Beta test mode.  I updated the stats on the WIP thread, but figured I'd post this separately.

In the meantime, here is a small teaser movie I've done for the game.  It is about 5mb in size, and just over 1 minute long.  Hopefully you all like it and it might raise some interest:

[VIDEO LINK]
http://www.billandnicole.net/games/ep3/murran3.wmv


Thanks!

Bill


LocutusofBored

Hey I thought I'd check in to tell everyone that this game is awesome! I'm glad to be a part of it. The story and development of the characters is really phenomenal. I've really learned a lot about the mythos behind the story - just from playing through the game.

And sorry I'm taking so long with the character graphics -- just want to make sure they're worthy of a great game like this.

poc301

I wanted to take a moment to show the new GUI sets I'm doing for the game.  This is just the taskbar and the mouseover box for interactable things, but you get the point:


The taskbar with the requisite name of the game, and the Day # of the investigation you're currently on.




The taskbar, but with the mouseover box activated, showing an interactable item.



Thanks!

Bill

cat

Awesome! The previous two games were great storywise and this now has also great graphics.

david

nice ones,
keep it up in this good direction, man  ;)

poc301

Thanks David :)

Cat: The storylines for the first two games are NOTHING compared to this one.  There is so much more content in this game it is staggering.  I've done a whole lot of research into the topic the game is about (no spoilers), and there is just so much to put in :)

Neil also said he picked up a lot of the mythos or lore behind the main storyline from playing it as he did all the character art, and that is exactly what I am hoping the person playing the game gets from it.

Thanks!

Bill

xenogia

Been waiting for this one for a longtime.  Just watched the trailer, can't wait to play it.  It is funny how I look forward to AGS games more than AAA titles :)

poc301

Alrighty, this is likely going to be the final update before the game is released into Beta testing.  Neil is finishing the final sprite work, and I just finished all the menus for the game.  Below is a screenshot of the Inventory, the Save/Load (thanks SSH!) and the Quit screens:

Inventory Screen -



Save / Load Screen (SSH's module is amazing) -



Quit Screen -



The game should hopefully be finished and into Beta in the near future.  I've got a list of people who've volunteered to be on the beta team, so if you're one of them, you'll be getting an email/msg from me sometime probably this month or so.


Thanks!

Bill


Igor Hardy

OMG! That's Two-face!

And the killer rabbit from Monty Python.

poc301

Haha, almost :)    Didn't mean for it to look that way, but I guess it could.

Also, I forgot to mention that all speech portraits have backgrounds depending on the room the character is in.  The earlier posted screenshots with the solid colored backgrounds aren't in the game any more.

-Bill

SuperDre

Hmmm, still looking forward to playing it.. But I'm not certain if the 'taskbar' is such a good idea, it seems a bit too distracting from the game itself..

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