Adventure Game Studio

AGS Games => AGS Games in Production => Topic started by: Sam. on Wed 07/09/2005 19:56:40

Title: Nataly Buchannon and the Amulet of Kings
Post by: Sam. on Wed 07/09/2005 19:56:40
(http://www.twin-design.com/aok/graphics/gip_title.gif)

In 1922, the young daughter of archaeologist Wilson Buchannon III, Nataly, discovered an ancient artifact underground near Pompeii while accompanying her father's expedition.

She felt there was something special about it.  Her father told her she could keep it, but that it appeared to be nothing significant.  However; one of Wilson's assistants, a man named Alan December, told her that it was good luck and that she should keep it always near for you never know what might be important in the future.

Over the years Nataly began researching the artifact, which she had taken to wearing as a necklace, but was never able to discover its origins.  That was until, in late 1939, she received a telegram from Alan December, whom she had had no contact with for years.

He told her that he had come across some information and that the artifact was of much greater significance than even he had orginally thought. He told her it was a part of an ancient treasure and the key to a mystery woven throughout the sands of time.

Nataly must travel to London, and meet with Alan December, to find out how deep the mystery runs.

Screenshots:

Visit many different and colourful locations!
(http://www.twin-design.com/fafmb/photos/ingame1.png)
(http://www.twin-design.com/fafmb/photos/street1.png)
(http://www.twin-design.com/fafmb/photos/street3.png)
Interact with your environment with an innovative gui!
(http://www.twin-design.com/fafmb/photos/screen1.png)


Some Characters:
(http://www.twin-design.com/aok/graphics/char_nataly.gif) (http://www.twin-design.com/aok/graphics/char_hawk.gif) (http://www.twin-design.com/aok/graphics/char_wilson.gif) (http://www.twin-design.com/aok/graphics/char_december.gif) (http://www.twin-design.com/aok/graphics/char_bartholomeux.gif) (http://www.twin-design.com/aok/graphics/char_inphitrion.gif) (http://www.twin-design.com/aok/graphics/char_domitian.gif)

(Nataly Buchannon, Avery "Hawk" Hawkins, Wilson Buchannon III, Alan December, Bartholomeux LaCroix, Inphitrion, and Domitian)

Visit the website at www.amuletofkings.com

The game will feature a 320x240 resolution at 32bit color with over 8 unique locations (40+ backgrounds) and more than 20 characters.

Scripting: Zooty & Ashen
Graphics: Darth Mandarb & Farlander
Music: Jarek
Story: Darth Mandarb & Creed Malay
Quality Control: Creed Malay

Progress:
Graphics - 15%
Music -  20%
Story- 90%
Scripting - 10%

(http://www.twin-design.com/fafmb/photos/teamhasselhoff_small.gif)
(http://www.twin-design.com/aok/graphics/GiP_tde-logo.gif)

Development Diary

15 November 2005
The Amulet of Kings Tech Demo is now available!!

Download the Amulet of Kings Tech Demo (http://www.amuletofkings.com/techdemo/AoKTechDemo1.zip)


26 November 2005
A bit late i suppose, but hear and interview with Zooty about the game!

Listen now! (http://www.grundislavgames.com/podcast/agscast7.mp3)


we love ashen
Title: Re: Amulet of Kings
Post by: Hamelkart on Wed 07/09/2005 20:01:42
This looks fantastic! Something similar to Broken Sword?
Title: Re: Amulet of Kings
Post by: Shane 'ProgZmax' Stevens on Wed 07/09/2005 20:02:13
The backgrounds are most impressive.  I demand a beta!
Title: Re: Amulet of Kings
Post by: AlbinoPanther on Wed 07/09/2005 20:16:30
Is this game same thing as Occultas veritas.

Great it will be one of the greatest AGS games ever!!!!
Title: Re: Amulet of Kings
Post by: Darth Mandarb on Wed 07/09/2005 21:04:18
This is the game that was once called "Occultas Veritas" ...

However, we decided to change the name.

The backgrounds are new and the story has changed since then.

ProgZ - it'll be sometime before we get to a BETA, but I'll let you know when we do!

Visit the website to view the backgrounds in full detail!
Title: Re: Amulet of Kings
Post by: splat44 on Wed 07/09/2005 21:32:02
Are you saying Occultas Veritas name being change to this game?

Title: Re: Amulet of Kings
Post by: Darth Mandarb on Wed 07/09/2005 21:38:34
Quote from: splat44 on Wed 07/09/2005 21:32:02Are you saying Occultas Veritas name being change to this game?

Quote from: Darth Mandarb on Wed 07/09/2005 21:04:18This is the game that was once called "Occultas Veritas" ...

However, we decided to change the name.
Title: Re: Amulet of Kings
Post by: Hamelkart on Wed 07/09/2005 21:40:43
Say, your avatar looks just like characters in the game. Is he included or it's just the way you draw your characters?
Title: Re: Amulet of Kings
Post by: Mordalles on Wed 07/09/2005 23:10:41
wow, those backgrounds look amazing! great work. wanna play this game! badly.
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: DCillusion on Thu 08/09/2005 00:59:36
Although I liked the old title better, this is still the best game I've seen coming out of AGS in a long, long, time.

....behind Police Quest 2 ;)
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: Play_Pretend on Thu 08/09/2005 01:12:33
Dang. . .*seriously* impressive art.  I can't wait to play this one!
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: jason on Thu 08/09/2005 02:50:06
Wow  :o
Looks effing spectacular. You know, seeing how Alan's last name is December, I think it's only right that the game is also released in December. QED
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: ildu on Thu 08/09/2005 14:40:38
Looks magnificient. I liked the old name better though. I've never liked the "*name* and the *relic* of the *mythical figure*" -format. Also, a very slavic name like Nataly doesn't go well with Buchannon. Just my 2 cents.
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: aussie on Thu 08/09/2005 18:16:35
I sooooo hope this one's out soon...
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: Mortadelo on Thu 08/09/2005 18:39:21

The backgrounds look great. This game really looks good!  :)

By the way, the story about the main character and the whole plot about the necklace reminds me of the story of Sophia Hapgood in "Indiana Jones and the fate of Atlantis"  :P
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: InCreator on Thu 08/09/2005 19:33:51
Ooh! ooh!
** gets breath back

I thought I can draw backgrounds, but nothing compares to Great Master Darth Mandarb. The color usage and detail is simply fantastic! Especially color....

Into waiting list!


Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: Hamelkart on Thu 08/09/2005 19:42:08
Which program do you use for drawing backgrounds in "Amulet" anyway? Gimp, Photoshop?
Title: Re: Amulet of Kings
Post by: Sam. on Thu 08/09/2005 19:51:59
Quote from: Hamelkart on Wed 07/09/2005 21:40:43
Say, your avatar looks just like characters in the game. Is he included or it's just the way you draw your characters?

Nope, he is not in the game, it's just darths style shining through!
Quote from: aussie on Thu 08/09/2005 18:16:35
I sooooo hope this one's out soon...

Well, we can't say anything about release dates. Learning from Foy, release dates only equal pressure. What i WILL say is, you will see this before the next olympics. The summer ones, so no being clever.

Quote from: Hamelkart on Thu 08/09/2005 19:42:08
Which program do you use for drawing backgrounds in "Amulet" anyway? Gimp, Photoshop?

DM uses photoshop for all of his backgrounds and characters.
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: Hamelkart on Thu 08/09/2005 20:04:06
QuoteDM uses photoshop for all of his backgrounds and characters.

Really? I'm quite impressed by level of details on wood, concrete etc. What techniques do you use? Or is it a secret?  :)
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: Sam. on Thu 08/09/2005 20:09:47
if you have ny more questions about graphics, please use the telegram system on the Amulet of Kings Official Site (http://www.amuletofkings.com) so as not to clog up this thread!

thanks for your interest though!
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: Ishmael on Thu 08/09/2005 21:07:34
I can't put my mind to words. This game looks awsome, is all I can say :)

And I wonder if I might get a beta too maybe? It'd be cool.
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: Phemar on Thu 08/09/2005 22:24:27

I. Love. The. Graphics.

I liked the old name better though. You should consider changing it.
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: Kweepa on Fri 09/09/2005 16:59:36
Looks terrific!
Really looking forward to it.

(The "sidewalk" looks like it's floating a few inches above the road. And the road is a little featureless. But otherwise, perfect!)
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: Darth Mandarb on Fri 09/09/2005 17:46:48
Here are some characters from the game:


(http://www.twin-design.com/aok/graphics/char_nataly.gif) (http://www.twin-design.com/aok/graphics/char_hawk.gif) (http://www.twin-design.com/aok/graphics/char_wilson.gif) (http://www.twin-design.com/aok/graphics/char_december.gif) (http://www.twin-design.com/aok/graphics/char_bartholomeux.gif) (http://www.twin-design.com/aok/graphics/char_inphitrion.gif) (http://www.twin-design.com/aok/graphics/char_domitian.gif)

(Nataly Buchannon, Avery "Hawk" Hawkins, Wilson Buchannon III, Alan December, Bartholomeux LaCroix, Inphitrion, and Domitian)
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: on Fri 09/09/2005 21:08:53
I've been lurking on this board for years, mostly just to get inspired for my own work.  Never have I seen a game in production that got me as excited as this one.  As a huge adventure game fan for the last 20 years, that's hard to do.  Keep up the good work!
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: Sam. on Sun 11/09/2005 11:51:40
I'm glad that we're making that game. That was the intention when we started out on this game, to make a game that is worthy of this community and produce something at a proffessional standard. Also, to prove that adventure games DO NOT cost big money to make, if four guys can make one in their spare time..

Watch this space for more previews and updates in the near future.
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: calacver on Thu 06/10/2005 23:51:46
i think apprentice II has already answered that specific question, and they were two people :)

No seriously, your game looks awesome, some excellent background art. Very good attention to detail. If that doens't inspire people, i don't know what will.
Title: Re: Nataly Buchannon and the Amulet of Kings (Demo available!)
Post by: Ashen on Tue 15/11/2005 12:26:54
At long last, it's here:


(http://www.twin-design.com/aok/graphics/AGS_sig.gif)
TechDemo (http://www.amuletofkings.com/techdemo/AoKTechDemo1.zip) (~ 2MB)
(click above to download)

The Demo:
The demo isn't actually part of the game. It's just a preview of the interface we'll be using in Amulet of Kings - a chance to work out any remaining bugs, and show off a little.

The story of the demo: Nataly has arrived in London and is on her way to meet Alan December, at his antiques shop.

Download the Amulet of Kings Tech Demo (http://www.amuletofkings.com/techdemo/AoKTechDemo1.zip)

The Interface:
Left-Click anywhere, to make Nataly walk.
Right-Click to bring up the interaction menu (Look, Use, Talk, Use Inventory), and secondary inventory.

Press Tab to access the main Inventory with 'Combine' function - use items together to make others, or solve puzzles.
F3 brings up the settings menu - change game speed, volume, even the colour of the display.
F5 and F7 access the save and Load dialogues respectively. See the date and time of your saves, as well as screenshots.
Ctrl-Q to quit.
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: Nacho on Tue 15/11/2005 12:35:10
Weeeeh! Downloading! I was waiting for this till DM told me there was going to be a TD soon ^_^.

How does that link work?
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: Ubel on Tue 15/11/2005 14:49:21
I took the freedom of mirroring this demo, so that it's easier to download.

Here (http://koti.mbnet.fi/mwe/ags/AoKTechDemo1.zip)

Very nice job on that interface! :)
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: SSH on Tue 15/11/2005 14:53:02
Mirror removed, becuase they keep fixing things and I aint got the time to keep it updated!  :P ANyway, Darth's site is good.
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: i k a r i on Tue 15/11/2005 15:02:59
I've just played the game, looks great!!..
I have a few suggestions if you want to read them...

- When Nataly walks is like if she wouldn't move...(like the moonwalk of Michael Jackson)..I know we can change the Gamespeed but it still looks like if she would be dancing instead of moving, maybe you can make her move more with every step?..

- The GUI is great and comfortable but maybe you can add a "that won't work" reply instead of making the character walk to the place where you wanted the action..because when she arrives she doesn't do anything and it could be disturbing after playing for a while..

Nothing else to say, I know this game will be one of the best, I love the graphics and the way we can move around the background!..please finish it soon  ;D

Oh..and I almost forgot!...The music!..woo

edit2: I've just finished the demo.. ;D
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: Ashen on Tue 15/11/2005 15:19:37
Thanks Pablo and SSH for the mirrors - I was having problems with the upload, but wanted to get it out as soon as possible. Darth should be adding it to the official site soon, and we'll change the link then (and get the first post edited).

ikari:
The thing to bare in mind here, is this is just a (fairly early) Tech Demo -  be grateful she doesn't float from place to place. The animations and interactions (including "That doesn't work" type responses) will be taken more care of before we release the final game - we just felt it was time to get the demo out there and see how it did. Which seems to be quite well - thanks for your kind words.

And yes, the music is very woo.
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: Darth Mandarb on Tue 15/11/2005 15:23:59
Yes!

I have updated the opening post (as well as Ashen's latest) with the updated link to the Demo

Download the Amulet of Kings Tech Demo (http://www.amuletofkings.com/techdemo/AoKTechDemo1.zip)

Thanks for the mirrors guys!  That's awesome!

The 'incomplete' feel of the animations will be resolved ... we just really wanted to get the tech demo done, so we could move on to working on the real game!  Fear not, the final product will be incredible!
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: SSH on Tue 15/11/2005 15:48:01
Can I point out that London tends not to have building numbers in the thousands, and doesn't have drains going under the "sidewalk" but rather more like this:

(http://www.glasgowwestend.co.uk/imageuploads/showerdrainsmall.jpg)

Love the dialog system: great!

btw, you used a slightly old version of 2.71 to make this, didn't you? The game doesn't quit properly for me, but CJ seems to have fixed this in the latest RC...
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: Darth Mandarb on Tue 15/11/2005 15:52:26
Quote from: SSH on Tue 15/11/2005 15:48:01Can I point out that London tends not to have building numbers in the thousands, and doesn't have drains going under the "sidewalk"

Excellent information!  Having never, unfortunately, been to London I didn't know that.  I've been doing actual research to keep things accurate, so this is very helpful!

I will update the backgrounds immediately!  Thanks!

** Darth wonders why Zooty and Ashen didn't point this out ... ;) **
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: ildu on Tue 15/11/2005 18:30:57
I like it a lot. But I gotta give some crits. Firstly, the side view of Nataly was odd-looking. Also, the walking-up animation for some reason hides the back of her coat. In addition, it was quite annoying that the interface comes up when you right click on areas that aren't hotspots.

And I found some bugs:
- opportunity is spelled wrong in the letter from the shopkeeper.
- in a conversation with Bert, he misspells thirty and actually says thity.
- the pipes in the sewer aren't included in the walkbehind areas.

Many of these issues are probably related to the status of the game, but nevertheless I thought I'd point them out. Otherwise a really nice-looking game.
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: i k a r i on Tue 15/11/2005 18:49:27
Quote from: ildu on Tue 15/11/2005 18:30:57
...the side view of Nataly was odd-looking.
What do you mean with odd-looking?, I think she is not very young..maybe that's why she looks like that from her side view..
What I think is odd-looking are her eyes, she's got cat eyes!  :o


I think this game is PERFECT for facial animations, because the characters are very close..(at least in the demo)..it could be a great addition..

Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: Darth Mandarb on Tue 15/11/2005 19:54:41
Quote from: i k a r i on Tue 15/11/2005 18:49:27What do you mean with odd-looking?, I think she is not very young..maybe that's why she looks like that from her side view..
What I think is odd-looking are her eyes, she's got cat eyes!

She's about 28 years old.  The side view is being worked on still, we just used the one we had to release the tech demo (for you all!) so we could move on with the game!

QuoteI think this game is PERFECT for facial animations, because the characters are very close..(at least in the demo)..it could be a great addition..

Wait till you see what we've got planned ... ;)
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: aussie on Tue 15/11/2005 19:54:52
I was soooo looking forward to this one!!!

EDIT

Played it for a bit. I love the graphics and the interface (particularly dialogue-wise.

One small comment: you may want to consider tweaking the speed/animation speed settings for Natalie, IMO she walks far too slow, and the animation frames do not seem to match her pace.


Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: Benten on Tue 15/11/2005 22:16:19
Excellent demo indeed.

Well drawn background and characters, top quality music and well put together (for a demo it's top)

Keep up the great work people :)
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: Kweepa on Wed 16/11/2005 00:25:38
Backgrounds look beautiful!

I hit a couple of problems with the interface - at one point I had an arrow instead of the cross cursor. I'll try to repro that. Also, seems odd that you have to press F3 to get to the inventory. 7DAS did this much more smoothly. I'm not suggesting you do it that way necessarily...

I really don't understand the walk speed. Doesn't it annoy you when you test the game? When developing I like to speed the character up as much as possible until I'm ready to beta test, then I scale the speed back.

Having read the other replies it's clear I missed a lot of this demo. Time to play again!
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: AlbinoPanther on Wed 16/11/2005 01:33:59
Darth and guys you are awesome.
This game of yours feels like it's done by a proffesionals.

Just one thing to make the final game PERFECT.Nataly side view just improove it somehow(the front view is PERFECT), we know that you are able to do it. And GUI 10 out of 10.

keep great work up

LD
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: Darth Mandarb on Wed 16/11/2005 04:14:46
Quote from: LJUBI on Wed 16/11/2005 01:33:59Just one thing to make the final game PERFECT.Nataly side view just improove it somehow(the front view is PERFECT), we know that you are able to do it.

Quote from: Darth Mandarb on Tue 15/11/2005 19:54:41The side view is being worked on still, we just used the one we had to release the tech demo (for you all!) so we could move on with the game!

Thanks for the other kind words!
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: on Wed 16/11/2005 10:08:04
hey :)

Your game looks excellent! I love your bgs and that darn car is so amazing.

One thing (might be only me) the main female character looks a bit amateurish to the rest of game (gui interface and bgs). If you could possibly ... maybe .... improve her... it would be the sweetest game ever :)
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: Ashen on Wed 16/11/2005 11:37:31
Thank you people, for all your praise. I know we deserve it, but it's still nice to hear. :)

Anyway:
Quote from: SSHbtw, you used a slightly old version of 2.71 to make this, didn't you? The game doesn't quit properly for me, but CJ seems to have fixed this in the latest RC...
Actually, it's 2.7. We've already upgraded from 2.62 since the very start of the game (just after the ATC), and I can't honestly see us moving to 2.71 unless there're some vitally important features added. Or, of course, unless this becomes a major bug - what exactly happens?


Quote from: SteveMcCreaI hit a couple of problems with the interface - at one point I had an arrow instead of the cross cursor. I'll try to repro that.
Please do. Can you remember anything about where/when it happened off-hand?

QuoteAlso, seems odd that you have to press F3 to get to the inventory. 7DAS did this much more smoothly.
Actually, it's 'Tab' for the full inventory. What do you mean about 7DaS - that you'd like to be able to look at items by right-clicking in the mini-inventory (the one that pops up with the verbcoin)?

QuoteWhen developing I like to speed the character up as much as possible
I can't speak for the rest of the team, but I did tend to test it with the gamespeed turned right up - mostly when I was playing the through the same damn interaction it for the 5th time in as many minutes!
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: SSH on Wed 16/11/2005 12:04:58
Quote from: Ashen on Wed 16/11/2005 11:37:31
Quote from: SSHbtw, you used a slightly old version of 2.71 to make this, didn't you? The game doesn't quit properly for me, but CJ seems to have fixed this in the latest RC...
Actually, it's 2.7. We've already upgraded from 2.62 since the very start of the game (just after the ATC), and I can't honestly see us moving to 2.71 unless there're some vitally important features added. Or, of course, unless this becomes a major bug - what exactly happens?

Some people seem to have had AGS games not quitting properly: when closed in ANY way, the window disappears but there is still a task on the taskbar, and it requires killing in the task manager to get rid of it. I think it was an Allegro bug. I haven't had this problem happen again with the latest 2.71RC3
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: Ashen on Wed 16/11/2005 13:22:38
OK, I've heard about that but never had it happen (with any game, and don't seem to get it with this one). I thought it was mostly games made with the earlier 2.71 releases?

Is anyone else having this problem with the demo?
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: Andail on Wed 16/11/2005 14:48:06
Very promising! Gorgeous backgrounds, very impressive.
This makes ATC sort of worth all the hassle :)
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: on Wed 16/11/2005 16:09:37
Am I the only person who can't download the demo, keep getting a blank screen everytime I visit the homepage :(
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: Ubel on Wed 16/11/2005 16:15:18
Verb: Try getting it from this mirror: http://koti.mbnet.fi/mwe/ags/AoKTechDemo1.zip
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: on Wed 16/11/2005 16:17:40
Quote from: Pablo on Wed 16/11/2005 16:15:18
Verb: Try getting it from this mirror: http://koti.mbnet.fi/mwe/ags/AoKTechDemo1.zip

Thanks a lot  8)
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: i k a r i on Wed 16/11/2005 17:07:16
Quote from: Ashen on Wed 16/11/2005 13:22:38
OK, I've heard about that but never had it happen (with any game, and don't seem to get it with this one). I thought it was mostly games made with the earlier 2.71 releases?

Is anyone else having this problem with the demo?

Yes, me...And with other games too (Prodigal, The Winter Rose, etc.)...But, is not a big problem at all...
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: InCreator on Wed 16/11/2005 18:18:36
Tried it, loved it.
BG graphics is superb (and a bit more!), though I don't like character art and animations at all:(

Trying not to be harsh - characters, drawn in Darth's way, have nice detail and colors, but the expression on face somwhat disturbs me. Like they were overdepressed or mentally insane giving this "whatever, shoot me with that gun" face.

Music is another very special part, I hope whole soundtrack follows this nondisturbing and deep style.

Since it's a demo, bugginess doesn't count much.

But the GUI is a bit uncomfortable, The menu could open with a single left click and give options, it would be much easier this way. Just like it was in The Hamlet.


Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: Mordalles on Wed 16/11/2005 19:25:13
looks nice.Ã,  ;) good job on the backgrounds. although, it looks a bit dead, but i dont know if thats what ure going for. I'm just saying that cause I'm playing flight of the amazon queen at the moment, and love the way they play around with colours to liven things up. so, if you really want to show that people here can make pro games, like you said you wanted to show, maybe study some of the pro games' bgs a bit more. but, great job so far.
the task bar shouldn't appear when you click right mouse button on open space and not hotspot.
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: skullkid22 on Wed 16/11/2005 21:51:42
I loved the demo! Can't wait for the completed game.
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: Vince Twelve on Mon 21/11/2005 12:05:59
Quote from: Ashen
Quote from: SteveMcCreaI hit a couple of problems with the interface - at one point I had an arrow instead of the cross cursor. I'll try to repro that.
Please do. Can you remember anything about where/when it happened off-hand?

It happens if you select one of the GUI options with the right mouse button.

Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: Mordalles on Mon 21/11/2005 20:03:33
Quote from: Zooty on Sun 11/09/2005 11:51:40
...produce something at a proffessional standard. Also, to prove that adventure games DO NOT cost big money to make, if four guys can make one in their spare time..
i aggree that apprentice has already proven this.
but if you look at a game like flight of the amazon queen, it was basically made by 2 people.
one guy co-designed, and wrote the whole engine (which none if you are actually doing, since ure using ags), while the other guy co-designed, did ALL the graphics and the animation, and even helped with some scripting and sound. and the game is really big.
and awesome. but ure game looks great so far, keep up the good work. i dont hope you guys take this the wrong way, im not trying to be rude, just pointing out some facts.
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: Sam. on Mon 21/11/2005 20:20:44
no offence taken at all.

Thanks for your opinions, and I agree, apprentice was one of the best games made in AGS, and we hope to achive something similar to this (not in style, but quality).

FOTAQ was a great game (and I thought the team was 4 people, what we have) but it lacked something in my opinion, it lacked the heart of an adventure game, i didn't really care whether or not i finished it.

With AOK, we hope to re-create the magic of old games, but also add to the genre, this isn't just a re-hash of old stuff, we have written a whole new interface, from scratch, we wrote a plot, from scratch, and all of the graphics are done by one person, from scratch.

Hopefully we will be able to produce something you all will love!

if you do have any development specific questions, feel free to contact me (or any of the team) directly using the telegram system on www.amuletofkings.com

Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: Mordalles on Mon 21/11/2005 20:36:41
I'm glad you didnt take it the wrong way.Ã,  :) I'm really looking forward to ure game, and cant wait to play.

yeah, 2 people worked on the game for a year and a half, then signed with warner, and got some help, like one guy converted the game to pc.

but the graphics, animation programming and design of the game was all done by the original 2 members (john and steve), as far as i know.
of course, they got help with voice acting, and quality assurance and stuff like that.Ã,  :)
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: skullkid22 on Mon 21/11/2005 21:51:36
Will the game be freewere or commercial?
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: i k a r i on Tue 22/11/2005 04:12:26
I'm not involved in the project, but I can tell you is going to be freeware.. ;D (thanks god for it =P)
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: Sam. on Tue 22/11/2005 17:42:48
The game will most definatley be freeware, we will offer a download from our site (www.amuletofkings.com) which will be for free.

We will also (hopefully) be able to offer a CD version, which, for a fee (covering production and postage) will be available. This will have a full dvd case with covers and all sorts of neat stuff. There may be a special features part too.

All of this is still in the working, we haven't finished the game yet!

Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: Tracubetto on Wed 23/11/2005 16:19:19
Great game!
I've liked the music a lot, but all the game is good.
Some advice for u:
(sorry for my english, i'm in a hurry and cannot check it properly

- Enable a "click to read more" option for dialogue, so that i've to click to read the others parts of the dialogue. That will be usefull for "non-english" guys

- sometimes Nataly cover the hotspot, so if i want to try another interaction (for example first examine, then use) with hotspot i've first to move Nataly away.

- "use items" interaction could be available also clicking on the icon of the item. At least, that was the natural interaction for me playing the game. Or maybe this interaction could activate a "examine item" interaction.

- it could be nice to add a "pick up" option in the interface, "use item" for picking up items seem to me too much generic.


great game anyway  ;)

and if you want an italian translation for the tech demo, i'm available! (do you remenber me Darth?  ;D)
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: Ashen on Thu 24/11/2005 11:40:14
Quoteif you want an italian translation for the tech demo, i'm available!
Thanks for the offer! However, the Demo is done with, we're not going back to it, so we don't really need a translation.
Obviously, any bugs people can find will be fixed, and any suggestions we like will be added in if possible, but don't be looking for the demo itself to be updated. Everyone please keep commenting - it's all useful stuff - but you'll have to wait for the full game (or a second, much later demo  :)) to see exactly what's changed.
Now, Tracubetto, if you're still free then and still feel like it, we'll probably take you up on that translation.


Quote- Enable a "click to read more" option for dialogue, so that i've to click to read the others parts of the dialogue. That will be usefull for "non-english" guys
Could you elaborate on this a bit? You mean you don't want text to automatically disappear - the player would have to click it away - to give longer to read it?
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: Tracubetto on Thu 24/11/2005 14:15:25
that's ok ashen, go on with the game  :)

Ashen saw: "You mean you don't want text to automatically disappear - the player would have to click it away - to give longer to read it?"

yes exactly, i mean this.

good work
Nico
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: i k a r i on Thu 24/11/2005 15:25:38
Well if you need an spanish translation, I could help  ;D
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: Darth Mandarb on Thu 24/11/2005 16:14:24
Quote from: Tracubetto on Wed 23/11/2005 16:19:19and if you want an italian translation for the tech demo, i'm available! (do you remenber me Darth?  ;D)

Of course I remember you!!

Quote from: i k a r i on Thu 24/11/2005 15:25:38Well if you need an spanish translation, I could help ;D

It's not something we've (the team) really discussed that much but I think it'd be awesome to have translations.  The trouble is, Nataly travels through 5 different language areas (English, Spanish, German, French, and Italian) so it might get downright confusing to translate!   But if you guys feel up to it I'm sure we'd all be interested :)

Thanks for the offers!

Small Update
I have decided to go a slightly different direction with the characters ... to try and make them fit better with the backgrounds.  I'll post an example as soon as I have it.
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: on Fri 25/11/2005 20:17:44
Very cool. Hope it turns out brilliant :) The game is gonna rock.
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: i k a r i on Fri 25/11/2005 22:11:08
But the germans in the game speak english so there is no problem  ;D.....right?..I don't think it will be confusing...there is a BIG (really big) spanish community who can't play AGS games because most of them are in english!...so when games are big like this one, I think there should be a translator...
Because this one is going to be big, right?..

EDIT: well I could translate the game if you want  ;D
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: Sam. on Fri 25/11/2005 22:34:24
well, I can definatley say this game is going to be big.

I can also say, that all environments will try to be kept as realistic as possible, including language. It will not however, require universal understanding, anything that you need to know will be in english (or whatever language it is, pending translation)
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: DanClarke on Fri 25/11/2005 22:37:04
I played the tech demo and it all looks great, very solid game. I look forward to the actual game. Any idea of size?
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: AlbinoPanther on Sat 26/11/2005 00:30:09
Quote from: Zooty on Fri 25/11/2005 22:34:24
well, I can definatley say this game is going to be big.

I can also say, that all environments will try to be kept as realistic as possible, including language.

YOU ARE READING OUR MIND.

Please do that cause we are so tired (in movies and games) of hearing some german or italian guy or girl talking pure english.

If you do that you will be our heroes.
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: Darth Mandarb on Sat 26/11/2005 16:57:38
Quote from: DanClarke on Fri 25/11/2005 22:37:04I played the tech demo and it all looks great, very solid game. I look forward to the actual game. Any idea of size?

Thanks!  Just wait till you play the actual game!  It'll blow the demo outta the water!

As for the file size we aren't really sure.  We've got fully animated cutscenes which aren't in place yet so it's hard to guess.  But I'm sure saying it'll be over 20-30MB isn't unreasonable!

We want to keep the DL size reasonable, (for our dial-up users!) but we don't want to sacrifice our vision just to keep the file size small.  And as mentioned before, you can get a copy of it on CD shipped to you as well!
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: DanClarke on Sat 26/11/2005 17:29:24
Quote from: Darth Mandarb on Sat 26/11/2005 16:57:38
Quote from: DanClarke on Fri 25/11/2005 22:37:04I played the tech demo and it all looks great, very solid game. I look forward to the actual game. Any idea of size?

Thanks!  Just wait till you play the actual game!  It'll blow the demo outta the water!

As for the file size we aren't really sure.  We've got fully animated cutscenes which aren't in place yet so it's hard to guess.  But I'm sure saying it'll be over 20-30MB isn't unreasonable!

We want to keep the DL size reasonable, (for our dial-up users!) but we don't want to sacrifice our vision just to keep the file size small.  And as mentioned before, you can get a copy of it on CD shipped to you as well!

Sorry Darth, i meant size as in number of screens/hours of play etc. Should have made it more clear, doh!
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: Darth Mandarb on Sat 26/11/2005 17:58:52
Quote from: DanClarke on Sat 26/11/2005 17:29:24Sorry Darth, i meant size as in number of screens/hours of play etc. Should have made it more clear, doh!

Ahhh!  No worries!

We have, as of now, planned on 10 Unique Locations (2-5 backgrounds each), with 29 Playable Scenes and 26 Cutscenes.  This is subject to change of course ;)

As far as hours of game play ... I'm not really sure.  Definitely a full-length game though.
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: Nikolas on Sun 04/12/2005 17:57:21
I just played the demo.

It was niiiiiiiceeee! very nice!

It remind me of professional games, of earilier days...

Anyway I do have a couple of observations if you don't mind.

Personally I don't like very much the way you handle commands. I mean I found it a little akward that you have to find the hotspot, right click and then choose your command. Maybe it is just me.

But still it had coherence and it was beautifull. All the menus where connected, the dialogue menu was great.

About Nathaly I have to say that her sideways animation is a bit weird. And really excuse me for saying these things, but I hope for the best here. The original speed was too slow and she seemed to be "sliding" her feet on the pavement. When I changed the speed and took it at around 80% she did move at an acceptable speed but the animation was all recked because it was too fast. Again maybe it's just me.

Well, the music was great, not getting in the way at, which is something that takes talent to do. The BGs and characters are amazing, just amazing. And the whole thing is put together with care.

Looking forward to this game.
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: Gregjazz on Sun 04/12/2005 20:38:28
Plays really well. Nice GUI and all.

The walking is really painfully slow, though. Also, if I right click and do something while I'm walking, sometimes the main character suddenly reverts to an earlier position...
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: i k a r i on Mon 05/12/2005 02:47:24
Nikolas and Geoffkhan those observations were already made  ;D you can check the answers from the producers in page 3 or 4.. :=
Just to let you guys know..
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: Sam. on Mon 05/12/2005 10:12:38
Thanks for all of the kind words and comments.

A little bit of honesty from the team, the demo was not really produced and submitted to any stringent quality controls. It really was  just to give a general idea of what the game will be like. The quality of that demo is NOTHING to what the game will be like when its finished! (you wait till you see what darth has cooking for the animations!)

an update?

Of course. Christmas is going to be a slow period of development, we all have family lives an issues to be dealing wqith, but progress will not halt entirely, darth is still spriting when he can and ashen is constantly tweaking the code. Expect to see alot more progress further into the new year.
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: Spitfire on Sat 17/12/2005 17:16:55
If I may ask, how do you guys get those pixel perfect floor graphics? Are filters involved?

Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: Sam. on Sat 17/12/2005 18:02:40
thanks for the interest but, if you have any graphic specific (or any other technique related question) please use the telegram system we use on our site:

http://www.twin-design.com/aok/contactus.cfm
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: JRock on Mon 02/01/2006 19:38:23
This one looks awesome.  Can't wait for it! :=
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: mwahahaha on Wed 04/01/2006 23:07:57
Looks great!  Fantastic graphics, I just hope that the rest of the game manages to back them up...
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: SinSin on Sat 22/07/2006 13:06:01
Fantastic absolutly fantastic a couple of coments tho
i reckon that there should a few more walk cycle frames and maybe she should blink from time to time etc
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: i k a r i on Sat 22/07/2006 18:22:22
Quote from: Hammerite on Sat 22/07/2006 16:33:46
you git, i thought this had been updated.

Hahah I thought that too, we hate you =P. Sinsin you're not supposed to bump threads to say small things.  ;D

Could we PLEASE get an update now that it's been bumped?  :'(
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: skullkid22 on Sat 22/07/2006 22:42:34
Damn, I thought it had been updated.
By the way, I really want to know what's going on with this project, is it dead? Still in production?
Now that this was bumped could you please give us an update?
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: sergiocornaga on Sat 22/07/2006 23:33:56
I also believed this had been updated, and am expressing my disappointment.
Does that make me conformist?
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: Darth Mandarb on Mon 24/07/2006 02:26:35
I was sort of hoping this wouldn't get bumped until we were ready ...

We ARE still working on this game, have no fear!  We aren't giving up on it.

There are some MAJOR changes/updates that have taken place and we'll be posting soon (though it might be in a new thread given the number of updates and changes have rather altered the game.)

Soon ...
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: i k a r i on Mon 24/07/2006 02:31:31
OK that post didnt help at all, now I can barely wait to see updates ¬¬
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: Anarcho on Tue 25/07/2006 20:16:38
How come you keep altering the game?  It looked great the way it was!  How is it different?  Inquiring minds what to know.
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: Athirwen on Wed 26/07/2006 20:26:45
As an archaeologist myself, I look forward to the release of this game.

Keep up the good work, it looks fantastic!
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: Nikolas on Wed 26/07/2006 20:56:57
It seems, that the last 'progress report' was back in Nov. 2005. Would it be too much trouble to ask for a new one?

At least to know that the 15% in graphics has moved somehow to 50% (oreven better ???? :S)

Either way, it is one of the games that I also look forward to being released (especially after trying out the demo, which clearly ROCKED!!!!!)
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: ZZjZmoz on Wed 26/07/2006 21:11:51
Looks really beautiful. How did u make the Save Game GUI. I've been trying to make my own custom Save/Load system, but I could never get the list to refresh correctly.
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: SinSin on Wed 09/08/2006 20:41:15
Quote from: Sinsin on Sat 22/07/2006 13:06:01
Fantastic absolutly fantastic a couple of coments tho
i reckon that there should a few more walk cycle frames and maybe she should blink from time to time etc
;D ;D ;D  i believe it needed bumping as it is a damn splendid game  ;D ;D ;D
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: Petra on Thu 10/08/2006 18:03:32
These graphics look amazing.
Waiting for the game to come out very soon  ;D
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: thewalrus on Tue 12/09/2006 19:14:21
     I hate to be a pest but is there any updates forth coming on this awesome looking adventure???

Thewalrus

Goo, goo, ga, joob!!!!!!!!!!!!


Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: Darth Mandarb on Tue 12/09/2006 20:27:01
Okay, small-ish update time ...

The game is still in progress!  We hit a small snag for the last few months (due to my own personal issues) but fear not, it's still going strong!

Changes:

The story is now about 90% polished (some changes were made, differences in the time-lines, locations, etc)

The characters are being totally over-hauled into a new style (done by the fantastic Mr. Farlander!!)

As soon as we have something we WANT to show, I will update this thread. 

Coming [relatively] soon ...
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: Nikolas on Tue 12/09/2006 21:25:16
It was about time Darth!

Now the [relatively] is worrying me a little. But as you perfecly well know, there's no need to answer to my post ;)

The game (hudging from the old demo) is great. Your grahpics nad Nachos (use his new name from now on ;D) are great and serve as a security as for the quality of the game!

Awaiting patiently for the release, even if the last digit changes to 7. It does not matter to me!
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: thewalrus on Wed 13/09/2006 00:03:16
     Just wanted to say thank you for responding to my request so quickly for a mini-update.....

Thewalrus

Goo, goo, ga, joob!!!!!!!


Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: on Thu 14/09/2006 22:48:23
The game looks great! The only thing I find weird is in the first screen shot, Nataly looks way taller than everything else. Also about that antique store, I really really like it, it has some really great detail.
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: CosmoQueen on Mon 18/09/2006 05:54:41
AWESOME!!! Screenshots look wicked and I love the cute little pictures of the game characters!!!

Please hurry!! I'm all ready to download it! ;D
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: calacver on Mon 18/09/2006 22:50:25
Awesome, there are few more qualified then farlander!
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: chapter11studios on Wed 28/03/2007 15:57:03
Any new updates? I really can't wait for this game!
Title: Re: Nataly Buchannon and the Amulet of Kings
Post by: Darth Mandarb on Wed 28/03/2007 16:21:57
When I posted in the Release Something thread I came VERY close to saying "Please do not dig up the production thread!!"

An update will be coming soon ... for now, this is locked.