Adventure Game Studio

AGS Games => AGS Games in Production => Topic started by: JD on Sun 28/12/2003 16:50:54

Title: Neverquest *updated 15-3-'04 !!Demo Available!!*
Post by: JD on Sun 28/12/2003 16:50:54
!! Demo Available !!
http://www.agsforums.com/games.php?action=search&sterm=neverquest&submit=Go%21 (http://www.agsforums.com/games.php?action=search&sterm=neverquest&submit=Go%21)


Hey all,

Just wanted to inform you all that once again I am working on a game :P
And I really hope to finish this one.

 The story is simple and a bit cliche. The theme is medieval. You play as the young lad named Quincy who was sold as a baby on the market by your parents because they were too poor to raise you, to a wizard who doesn't like hard work. He raised you, and made you do all the hard work around. On your 20th birthday you have a strange dream. You see a rune carved in a cave wall and a big treasure chest full of.. Well treasure :P After you wake up you ask the wizard about the strange rune and he looks it up. It turns out the rune leads to a valuable artifact. Since it's your 20th birthday, the wizard tells you about your past. He also mentions that he promised your parents to release you on your 20th birthday, so you are free to go. You decide to go after the artifact. That's where the story starts. Your first task is to gather a group/party for your travels.

 Your party will have up to four members, and you can switch between them. Several puzzles
can only be solved by specific characters. All the members share one inventory, so there is no annoying item exchanging.

Here are some screenshots:

(http://home.quicknet.nl/qn/prive/jjj.dekker/screen1.gif)
(http://home.quicknet.nl/qn/prive/jjj.dekker/screen2.gif)
(http://home.quicknet.nl/qn/prive/jjj.dekker/screen3.gif)
(http://home.quicknet.nl/qn/prive/jjj.dekker/screen4.gif)
Title: Re:Neverquest
Post by: Nixxon on Sun 28/12/2003 16:52:53
Sounds like a winning formula.
Love the screenies, especially the first one ;)
Title: Re:Neverquest
Post by: edmundito on Sun 28/12/2003 17:09:16
Very interesting stuff. I'm looking forward to it :)
Title: Re:Neverquest
Post by: Vel on Sun 28/12/2003 17:10:32
Great stuff, I really hope you finish this.
Title: Re:Neverquest
Post by: AGA on Sun 28/12/2003 20:00:44
You left the 'a' off the end of the sign in the second screenshot...
Title: Re:Neverquest
Post by: Nixxon on Mon 29/12/2003 13:32:45
Quote from: AGA on Sun 28/12/2003 20:00:44
You left the 'a' off the end of the sign in the second screenshot...

lol
Title: Re:Neverquest
Post by: Pet Terry on Mon 29/12/2003 18:17:55
Awesome! And title sounds good :P
Title: Re:Neverquest
Post by: jannar85 on Wed 31/12/2003 18:30:09
Where's the screenshots!!?!?!
Title: Re:Neverquest
Post by: FruitTree on Wed 31/12/2003 20:24:38
real nice def  ;D
can't wait till you finish it!
Title: Re:Neverquest
Post by: JD on Thu 01/01/2004 18:37:39
Thanks all, im still working hard on it :) Oh and jannar, the screenshots
are there, at the end of the post
Title: Re:Neverquest
Post by: Paper Carnival on Thu 01/01/2004 18:51:49
That's actually very nice!  Nice backgrounds, characters, gameplay idea and title.
Title: Re:Neverquest
Post by: n3tgraph on Wed 07/01/2004 15:09:59
w0w def, this looks sup3rb!
:)

it's gonna rock!
Title: Re:Neverquest
Post by: on Wed 07/01/2004 19:57:16
Ahoj!

The graphics is absolutely awesome!
What programme did you use???
Did you make the concept art on your own too?
Title: Re:Neverquest
Post by: jaz on Wed 07/01/2004 20:47:09
Hi Def,

it looks absolutely sweet. Simple yet beautiful. Also I have a soft spot for medieval ages so I'm definatelly looking forward to this game.
Title: Re:Neverquest
Post by: JD on Fri 23/01/2004 18:18:04
Just an update:

The first act (1 of 4) is done and is being tested. I will
release the first act as a demo. I am working on the
second act now, and he's a preview:

(http://home.quicknet.nl/qn/prive/jjj.dekker/screen5.gif)

I love the rainsnow-plugin :)
Title: Re:Neverquest *updated 23-1-'04*
Post by: Jockstrap on Sat 24/01/2004 14:28:19
Looks great. Can't wait for the demo.
Title: Re:Neverquest *updated 23-1-'04*
Post by: Chicky on Sun 07/03/2004 20:25:57
hey Def,

Can we get a progress report?

;)

- OSC
Title: Re:Neverquest *updated 23-1-'04*
Post by: Vel on Sun 07/03/2004 20:33:07
You can read a preview of Neverquest here:
http://www.twin-design.com/agsezine .
/Shameless pimping
Title: Re:Neverquest *updated 23-1-'04*
Post by: JD on Mon 08/03/2004 18:06:48
Progress report eh :) Well, I havn't worked on it much (the demo that is, I have been working on act2) but I should have the demo done soon. I know the bugs, and I just have to fix them. Hopefully I'll be able to force myself to finish it this week. It's just that working on the rest of the game is much more fun  :-\
Title: Re:Neverquest *updated 23-1-'04*
Post by: Chicky on Mon 08/03/2004 20:01:45
fair enough

-OSC
Title: Re:Neverquest *updated 23-1-'04*
Post by: Chicky on Tue 09/03/2004 18:48:52
just a bit of motivation def,

you really have to finish the demo! i wanna play neverquest!!!

go fix the bugs now!

-OSC
Title: Re:Neverquest *updated 14-3-'04*
Post by: JD on Sun 14/03/2004 18:10:24
Alright I think I fixed most of the bugs. No doubt it still
has some :) But I'm just running through the demo a last
time, and adding some sounds. I'll upload the demo in a bit.
Title: Re:Neverquest *updated 14-3-'04*
Post by: Chicky on Sun 14/03/2004 18:51:56
bin 40 minutes, upload it dammit!

-OSC
Title: Re:Neverquest *updated 14-3-'04*
Post by: JD on Sun 14/03/2004 21:03:46
Alright, after some pc problems I have uploaded it. Get
it here:
http://www.agsforums.com/games.php?action=search&sterm=neverquest&submit=Go%21 (http://www.agsforums.com/games.php?action=search&sterm=neverquest&submit=Go%21)
Title: Re:Neverquest *updated 14-3-'04*
Post by: Chicky on Sun 14/03/2004 22:04:26
YES! you have brought light to my sunday ;)

-OSC
Title: Re:Neverquest *updated 15-3-'04 !!Demo Available!!*
Post by: JD on Mon 15/03/2004 19:34:58
To get Lunchalot sober:

Spoiler
You'll need someone to make you a hangover remedy. A special potion
[close]
Title: Re:Neverquest *updated 15-3-'04 !!Demo Available!!*
Post by: JD on Mon 15/03/2004 20:28:04
Spoiler
Ask the apperentice mage, you can find him in the clearing
[close]
Title: Re:Neverquest *updated 15-3-'04 !!Demo Available!!*
Post by: nope! on Tue 16/03/2004 09:32:55
I'm stuck

Spoiler
Where I can find a helmet? I have the fish skin, the bottle of poison....
[close]


Bugs report :)

Spoiler


*when you use the poison jar on the boy, he says that he should empty it instead of drinking it... but in the inventory, the jar remains full filled.

* in the hidden part of the forest, there's a tree (at the right) with the label "Sir L..."

* after helping him with his headache,  the drunk sir told you to meet him in the hidden place...I saw/told to him in this place BUT he's also still in the tavern room!

* The gards' speeches are a little bit weird...why don't you display "Bla Bla Bla Bla"?

* The game crashed one time when I came from the beach...the map was displayed and a fatal error occured (error about a GUI positions < 0,0 ????)

* When I'm killed by the knight, I "retry again" and open the load GUI...but instead of it, the save gui is displayed and the game freezes (maybe, the"Quit" option should bring the player to the title screen (with New/Load/Quit options).

* It's not a bug but the keyboard mini game is a little harder when you use a azerty keyboard : w-z a-q

[close]

Title: Re:Neverquest *updated 15-3-'04 !!Demo Available!!*
Post by: AGA on Tue 16/03/2004 10:20:42
Spoiler
When you know you need the helmet, go see the blacksmith, and he'll give you a cardboard helmet. You need to make that look like chainmail somehow... By the way, how do you get the poison off the archer guy?
[close]
Title: Re:Neverquest *updated 15-3-'04 !!Demo Available!!*
Post by: nope! on Tue 16/03/2004 11:00:48
aga:

Spoiler
The archer want to shoot something...a bird will be a perfect target
[close]
Title: Re:Neverquest *updated 15-3-'04 !!Demo Available!!*
Post by: JD on Tue 16/03/2004 11:03:35
Woa thanks for the bug report, nope! I'll look into it
Title: Re:Neverquest *updated 15-3-'04 !!Demo Available!!*
Post by: aussie on Tue 16/03/2004 13:21:44
I love the humour in this game.

The "arcade" random encounter made me laugh out loud.

I've noticed some bugs too. For some reason the overlays during the guard's conversation appear one of top of the other.

Keep it up, I'm loving it.

Title: Re:Neverquest *updated 15-3-'04 !!Demo Available!!*
Post by: nope! on Tue 16/03/2004 14:22:37
I finished the demo.

I enjoyed it... except few points:

Spoiler


1- the gradient background of the portrait pictures...it doesn't fit with the general design.

2- the dead bird: I don't see the interest to show a bloody animal corpse...ok, maybe, I'm a big sissy.

3- the main screen: "Neverquest" shouldn't cover the head (of the knight)...maybe, you should flip -horizontal- the knight.

[close]

Few bugs:

Spoiler


1- I couldn't obtain the helmet from the blacksmith when I had the arrows and the poison jar: I needed to restart the game and , this time, the dialog ends correctly: I obtained the item.

2- The blacksmith says that the helmet build by his son costs 7 coppers...I have 8 coppers..so where is the 1 copper left?

3- when the boy enters in the AG house, he stands behind the two adventers....maybe those chatting guys should be moved to the right to allow the player to see his character.

[close]

Anyways, good job  :D



[/spoiler]
Title: Re:Neverquest *updated 15-3-'04 !!Demo Available!!*
Post by: JD on Tue 16/03/2004 16:53:46
Thanks peeps, and thanks for your comments nope. Especially that first bug you mentioned. I think I accidentally used a globalint twice or something :) I'll make sure I'll fix them bugs!
Title: Re:Neverquest *updated 15-3-'04 !!Demo Available!!*
Post by: Potch on Tue 16/03/2004 23:23:03
Spoiler
I can't get the helmet.  I talk to the blacksmith, and he says he will give me a cardboard helmet for 7 coins, but when I try to give him the coins, nothing happens.
[close]
Title: Re:Neverquest *updated 15-3-'04 !!Demo Available!!*
Post by: MrColossal on Wed 17/03/2004 00:30:15
Potch, that's a bug I found and told def, best you can do is start over again and hope what ever sequence didn't get triggered triggers this time

oh and also: def

I found the secret antigravity boots and used them and this happened. I couldn't get him down so he floated off to one of the planet's moons where the cutscene played where the space knights were introduced... just thought you should know i found it

http://sylpher.com/kafka/junk/wendyicanfly.gif
Title: Re:Neverquest *updated 15-3-'04 !!Demo Available!!*
Post by: Potch on Wed 17/03/2004 16:43:40
I tried restarting the game, and I STILL can't get it.   :'(
Title: Re:Neverquest *updated 15-3-'04 !!Demo Available!!*
Post by: nope! on Wed 17/03/2004 18:45:04
Potch: restart the game and take only the items that you need for each puzzle step by step...or ask someone to send you a saved game ???
Title: Re:Neverquest *updated 15-3-'04 !!Demo Available!!*
Post by: JD on Wed 17/03/2004 19:30:50
I'll try to release a fixed version of the demo tonight,
sorry for the inconvience caused.
Title: Re:Neverquest *updated 15-3-'04 !!Demo Available!!*
Post by: Pet Terry on Fri 19/03/2004 14:25:11
Great demo, can't wait for the full release!

Only thing that bugs me is that you can't overwrite save games so I had to delete some save files when there was about 10 saved games :P
Title: Re:Neverquest *updated 15-3-'04 !!Demo Available!!*
Post by: Snake on Fri 19/03/2004 21:43:17
Finally I'm able to respond to this damned thing without being disconnected 50 fricken times!

This demo rocks ass! You've got an awesome game going here ;D
Keep up the great work!
Splendid intro, background effects...could do without that music that's been used a hundred times, but it's still great :)


--Snake