The Professor Giustino and the Future of 2D Adventures Teaser.

Started by zeta_san, Thu 27/02/2025 13:54:03

Previous topic - Next topic

zeta_san

I'm working on a personal project: a point-and-click adventure inspired by the '90s.


Development Progress:

Story: 100%
Scripting: 85%
Graphics: 85%
Sound/Music: 100%

Story:

Professor Giustino wants to create an interactive adventure to demonstrate that, despite modern video games having reached incredible levels of realism thanks to today's powerful computers, fun remains a fundamental element even in simpler and more creative games. The goal of the game is to provide an engaging experience, featuring stimulating puzzles and riddles, as well as a variety of unique characters with whom the player can interact.

Each character will have a distinctive personality, with their own stories and motivations, contributing to making the adventure even richer and more interesting. Players will need to solve puzzles and face unpredictable situations.

Although the graphics and gameplay mechanics will not focus on extreme realism, the gaming experience will be enriched with a strong emotional impact, where the value of fun combines with the depth of the story and its protagonists. This approach aims to demonstrate that innovation lies not only in the pursuit of maximum simulation but also in the ability to engage and entertain through creativity, storytelling, and interaction with the game world.











splat44

Please I think few in-game screenshots is needed.
I think rules are clear enough

Good luck

SMF spam blocked by CleanTalk