Adventure Game Studio

AGS Games => AGS Games in Production => Topic started by: Lewis on Tue 17/01/2012 21:43:25

Title: [RELEASED] Masked
Post by: Lewis on Tue 17/01/2012 21:43:25
UPDATE: It's out! (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=45341.0)

***

Introducing...

MASKED
a room escape game by Lewis Denby
with music from Kevin MacLeod


(http://i1055.photobucket.com/albums/s515/LewisDenby/Masked-1.png)

A while back I made a Half-Life 2 mod in three days, and Masked is an attempt to set myself another similar project, albeit giving myself a week this time around. All in my spare time, granted. I decided upon a room escape game, primarily because there are bloody thousands of the things and yet so few of them attempt to do anything interesting with the format. Masked is a short game, but it's infused with a rich and sinister story that you uncover as you progress through a sequence of light puzzles. It should be available by the end of the week. (Don't hold me to that.)

(http://i1055.photobucket.com/albums/s515/LewisDenby/Masked-2.png)
Title: Re: Masked
Post by: CaptainD on Wed 18/01/2012 12:57:39
We'll expect to see this released in a week then huh?  ;)

Looks interesting, and I hope you manage to bring something new to the room escape idea.  Is it one room that you can view from 4 directions?

Title: Re: Masked
Post by: WHAM on Wed 18/01/2012 14:14:55
So far the room looks a bit barren and the feel of the imagery just gives me the "hey I just saw a SAW movie and decided to make a copycat game" -feel. Double that if the face in the picture is a TV screen and not a poster / painting.  But then again I've always liked the idea of room escape games, so fire away, I'll play it!
Title: Re: Masked
Post by: Lewis on Wed 18/01/2012 16:58:41
I *think* you'll find it different enough from SAW. :)
Title: Re: Masked
Post by: Lewis on Thu 19/01/2012 23:58:03
Surprise, surprise: this won't be finished by the end of the week.

However, all the artwork and dialogue are complete, and I've just three screens to code up.

It'd easily be finishable tomorrow, except I'm away from tomorrow 'til Monday. But then I will finish it.
Title: Re: Masked
Post by: Lewis on Tue 31/01/2012 15:47:15
Man. This really is stretching out longer than intended.

Work, work, ill, work, work, busy with other stuff, work, work, work. Current best guess: next week some time.

I should be Valve.
Title: Re: Masked
Post by: Lewis on Mon 06/02/2012 17:13:04
It's finished. I think. Gonna grab some food, play through a few more times, make sure all the loose ends are tied.

Crikey.
Title: Re: Masked
Post by: Lewis on Mon 06/02/2012 20:58:00
It's out! (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=45341.0)