Secluded - WIP - Approx 25% Done

Started by EliasFrost, Sat 26/10/2013 18:18:16

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Matti


This looks very nice! Good luck with the development!

EliasFrost

Thank you very much Matti and JuaniT.

I'd like to announce that the prologue is nearly finished and after some touch ups I'm going to start accepting volunteers to test the game out.

EliasFrost

#22
Sorry for double post but I'm now ready to accept testers for the game. If you want to test the game, please leave a comment and you may receive a message with additional details. :)

Thank you! :)

Stupot


Brainchild

Had to post after seeing the gameplay on youtube. Really great atmosphere and art style!

EliasFrost


arj0n



EliasFrost

I want to thank everyone who have tested the first part of Secluded and taken their own precious time to write and send me very elabrotate bug/feedback reports, the feedback I've received have been very helpful and helped me improve the first part of the game immensively, thanks again and happy new year!

During January, I will start working on content for Chapter 1, right now I only have an outline of the narrative, the characters, a few puzzles and the overall objective of the first chapter. I will still post regularly (once at the end of the month) unless I have something important to show or tell. I can't promise anything but I hope I will have a screenshot up by the end of the month or somtime in february.

Thanks!

Takyon

You've really perfected the atmosphere in that game play video. This looks excellent so far.
ghost.

EliasFrost

#30
Thank you J.H!

For everyone that is interested, I've created a twitter profile for the game and if you want to follow the development on a more closely, please follow https://twitter.com/Secluded_Game for the small stuff that isn't posted on forums and facebook. Thanks :)

EliasFrost

During January, I've worked very much on improving existing mechanics, such as dialogue and UI. The new changes to the UI is that I've split the notes into four categories: Notes, Diaries, Misc and Memos.

Notes are small scraps or single papers, Diaries are dated papers and Diary entries, Misc is anything that doesn't fit into the other two categories, like posters, photos etc. Memos are like tips, small notes that describe your current goals. Here's an image of the new UI:



Items are placed at the top left like usual. The main menu is the same functionaly, I just updated the graphic to reflect the other changes. I don't think I've posted about it here but I added Secluded to IndieDB a month ago and if you're interested, you can view the page here and if you want to follow the project, make sure you subscribe to the page for regular updates about the game.



Here's the newest relevant articles since December:
http://www.indiedb.com/games/secluded/news/new-ui-what-im-up-to
http://www.indiedb.com/games/secluded/news/dialogue-layout-and-significance

Thanks!

EliasFrost

Long time since I last posted here. But I can reassure you that the project is not dead! I'm currently working hard on content so there's little to say except things are going well. But I want to tell you about the new stuff since the last update:

- The first "hub" with explorables has been added
- I have added 6 areas to the game, all with things to interact with and several storypoints were added
- I have implemented the first character into the game, with his own dialogue which reacts to stuff you've done and things you've previously said
- Updated the graphics of an area in the prologue that lacked detail
- I'm now roughly 25% into the game

And the big news, two new screenshots!




Hope you like them!

And as always, thanks for checking out Secluded!

Elias

Trapezoid

This looks cool, love the idea of isometric adventure games. One thing I'd work on is the walking animation, make it a little faster and turn on anti-glide mode. Maybe implement a free floating camera too, locking the center of the frame to the character always looks strange.

Myshkin

This looks great, I love a good rainy atmosphere in a game. Looking forward to playing it!

EliasFrost

#35
Quote from: Trapezoid on Wed 26/03/2014 20:37:08
This looks cool, love the idea of isometric adventure games. One thing I'd work on is the walking animation, make it a little faster and turn on anti-glide mode. Maybe implement a free floating camera too, locking the center of the frame to the character always looks strange.

Thank you! Don't worry, I will be adding additional frames to the walking animations in the future to smooth them out, I'm not a fan of the anti-glide feature because it makes the movement choppy and almost lag-like, I hope that the new frames will compensate for the very apparent glide effect seen with the current number of frames.

@Emont: Thanks!

EliasFrost

Early this time is a new screenshot. I've been very productive for the last 2 weeks and I'd like to show you some of the progress:

I've worked hard on adding new areas, spice up old ones and I also added additional animation frames to the walking animations (it looks a lot better than it did before!). Please feel free to spread the word about Secluded and if you want, you can follow me on twitter: @Secluded_Game and check out the IndieDB page. No shameless advertising here... what?

I also want everyone to know that I'm about half-way through Chapter 1 and I want to remind you that I will have another testing period once I'm done with Chapter 1 sometimes this summer I predict.


Grim

I probably said it before, but if not: looks really nice, this one. Reminds me of Lone Survivor, which was a great game in its own rights.

One advice though- why not ditch that chapter structure and make a game that is a whole? Even if it ends on a cliffhanger of sorts, leaving an open path for a sequel- like Blackwell games? Every time I see some Game X: Chapter 1, I decide to pass. Half the time chapter 2 never gets made and I don't want to start something that I might never get closure on, or in case I get really into it would have to wait years for the next chapter to play.

The only exception here are TellTale games, since the chapters come out (or at least are supposed to come out) monthly.

That's my 2 cents... but I'm pretty sure I will play this one either way;)

EliasFrost

Thank you Grim! I've seen let's plays of Lone Survivor but I've never played it myself I might pick it up sometime when I have spare time to kill.

The game is not structured into different episodes like Telltale does, the chapters are merely chapters in the game, sort of like a book - so the game is going to be released as a whole, no worries there. If I released the game with only Chapter 1, it would be far too short anyway haha. :)

shaun9991

This game is the real deal, can't wait to play it.
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